Hyrule Warriors has been out for over half a year now, and finally all of its DLC has been released to the public. This not only allows us to make sure we get full value in our investment towards said DLC, but it also allows people to show off their collection in Hyrule Warriors. And of course, we can always rely on GameXplain to give us the full rundown. GameXplain recently uploaded a video of all weapons in Hyrule Warriors, and if you were ever curious about one, you can check it out after the jump!
Posts in category: Zelda Wii U
Unfortunately for those of us that were hoping for a new The Legend of Zelda title to dive into, on the Wii U this year, we have been left wanting. Since the announcement that we will not be seeing Zelda for the Wii U in 2015, the majority of fans have been asking themselves the same questions:
When will we see it, and; When can I get a little more eye candy for my Zelda needs? Fortunately a loyal fan has given us a new take on a video that we were first shown last year.
By now most have already seen the gameplay video from last year’s The Game Awards, and now that video has had some audio enhancements added to it by a Zelda loving YouTube user.
Hit jump to see and hear for yourselves.
On the latest episode of GT Live, Geoff Keighley stops by to talk about a few things, including our beloved The Legend of Zelda. During the interview, that in part talked about last year’s Game Awards Show and the inclusion of Nintendo’s participation we learn that all of it happened at the very last minute.
Hit the jump if you want to know more!
Although the reaction to the delay of Zelda Wii U wasn’t entirely negative, it still was one of top few most anticipated Nintendo games for 2015. While Zelda fans can think of several pros in this decision, that doesn’t change the fact that, without Zelda Wii U, there is now a gaping hole in Nintendo’s 2015 lineup. With that being said, will Nintendo be able to satisfy their Wii U audience with the rest of the titles to be released this year?
Along with the announcement that Zelda Wii U is no longer aiming for a 2015 release date comes the news that the game will not be shown at E3 this coming June. Eiji Aonuma made the announcement via Miiverse and Nintendo of America tweeted the news. Hit the jump to see the Miiverse post and tweet.
The news that we all dreaded, Zelda U will not release in 2015. In a message on the official Legend of Zelda Facebook page, Eiji Aonuma himself confirmed that the game quite simply will not be ready for 2015. In particular, he stated that putting a strict timeline on the completion of the project is no longer a priority, and instead, the game is being developed to assure the highest quality standards, while implementing plenty of new ideas that have popped up during the development of the game.
You can see Aonuma’s address to the fans in video form after the jump.
In most Zelda games, Link has a companion that accompanies him throughout the journey. These characters provide more characterization for our hero, usually doing all the talking for him and most closely interacting with him. These characters all play an important role in their respective games; whether it be Fi delivering messages, Navi and Tatl giving advice, or Proxi somewhat giving voice to Link in Hyrule Warriors. It’s generally known that some people despise Navi and Fi, but with that being said, do we want someone alongside Link in the upcoming Zelda Wii U title?
In this week’s Zelda Dungeon Talks, various staff members give their opinions on this topic, and elaborate on their reasoning.
The timeline of the Zelda series has been something at the forefront of debates for numerous years. Many fans, myself included, theorized on the timeline a long time before there was an official announcement. If you aren’t familiar with this term, a timeline places all of the games in a series in some sort of chronological order, usually taking place in the same dimension. What makes it confusing is not only the complexity of the Zelda games, but also that they’re never released in any sort of sequential order, so it was solely up to the fans to speculate the potential timeline.
In a recent interview with Gamereactor Magazine, series director Eiji Aonuma gave fans a little more information concerning the upcoming Zelda Wii U title; not only will it be the first real open-world Zelda game, Aonuma promises that the game will “support as large of a world as the Wii U hardware can handle.” Hit the jump to check it out for yourself.
Recently some of the members of the GameSpot team sat down to discuss what they’d like to see in the upcoming Zelda Wii U game, and it makes for an interesting watch. Quite a few noteworthy points to think about so hit the jump to find out more!
It’s January now, the festivities are all behind us and the days are getting longer (at least for us Northerners). We have a whole year ahead of us, full of possibilities, and very full of games! Yes, it’s the time of year everyone starts anticipating the coming year’s lineup, and the time of year bloggers and journalists start producing their ‘most anticipated games lists’.
Many such lists have been produced over the past weeks, and one game seems to feature prominently among them. One that should come as no surprise to Zelda Dungeon readers.
Hyrule Warriors took a different approach in their boss battles, notably the ability to move across the entire map in the midst of fighting. The bosses were also incredibly strong, hammering through the large field while destroying structures around them. With the large, open world of Zelda for Wii U, Eiji Aonuma states that he would like to incorporate this idea into the new Zelda. Hit the jump to hear more! Read more…
The folks over at Smosh Games got a chance to chat with Shigeru Miyamoto and he briefly touched on some updates for the upcoming Legend of Zelda for the Wii U. In particular he talks aout how the game is at a very fun stage of development and that it is really nice to walk around the massive world. Go ahead and make the jump to check out the full quote and video.
It can be argued that the Zelda series has seen a progression towards making each installment incrementally more accessible and easier to grasp for the player. To see this we must first look to the early goings of the franchise.
Hit the jump for more. Read more…
Eiji Aonuma, producer of our beloved Zelda series, has revealed the art style in Zelda Wii U is inspired by Japanese Animation; also known as ‘Anime’. As expected, Zelda Wii U will be undoubtedly different from all its predecessors in terms of art and animation.
Hit the jump to see what he Aonuma to say!