Posts in category: Zelda Wii U

Gossip Stone: What Could Nintendo Use As Their Big Zelda Wii U Marketing Platform?

E3-Analysis-Nintendo-5Zelda Wii U is almost guaranteed to be releasing this year, what with Nintendo’s latest – and rather adamant – clip of the game, with a big ol’ “2016” plastered in front of Link. That basically means that we can expect Nintendo reveal a metric ton of info on the game this coming E3, followed by a bunch of advertising and marketing for the game. After all, as Nintendo’s biggest franchise, beyond Mario, Zelda deserves no less. That being said, what will they do? How will they let the world know that this is the game that will “change the conventions of Zelda”, and bring the series to new and amazing places?

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Zelda Dungeon Talks: What Elements Of Twilight Princess Would Zelda Wii U Do Well To Incorporate?

tpp2 Recent statements from Nintendo have suggested that Zelda Wii U was significantly influenced by Twilight Princess, and with many of us having recently played its HD remake, we thought it was a good time to consider what features from that cherished game we would want in Zelda Wii U. From its realistic graphics, to its interesting sidequests, memorable supporting characters, varied modes of exploration, and unique temples, Twilight Princess is a game that if tastefully emulated could certainly benefit Zelda Wii U’s development. So this week the Zelda Dungeon staff gives its thoughts on which elements from Twilight Princess should turn-up in Zelda Wii U, and be sure to share your thoughts in the comments!

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Zelda Dungeon Talks: What Might We Expect if a New Race was Introduced in Zelda Wii U?

race Hyrule has provided refuge for a plethora of unique and important races throughout its history. We’ve met with Zoras, Gorons, Kokiri, Hylians, Deku, Picori, Koroks, Rito, Kikwi, Gerudo, Twili, and Sheikahs– just to name a few. No matter how long the list of races, each manages to be important to the game or games it appears in and fully developed both visually and culturally. Just when I think the Zelda series can’t possibly create another distinctly memorable race, one appears for me to marvel at. So at this point, it’s likely that we’ll meet more new races in future, perhaps even in Zelda Wii U.

But what other races could the Zelda series incorporate? The writing staff here at Zelda Dungeon was asked to consider if Zelda Wii U introduced a new race, what they would want that race, its culture, and its function to be like. They came up with a range of answers that focused on the new race’s purpose in-game, its appearance and traits, and what its history may contain. Hit the jump to read the staff’s thoughts, and feel free to join the discussion in the comments!

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Things Zelda Wii U Could Learn From A Link To The Past

what zelda u can learn from alttpIn a recent YouTube video by Zeltic, he listed five things that Zelda U could learn from A Link to the Past. The first point was to make the introduction sequence short and simple. The next point was to have the perfect difficulty that was not so hard that it made you want to throw the controller, but not so easy that you would breeze through it. He felt that the game should have lots of dungeons like A Link to the Past did. Another point was to have upgradable items such as the boomerang. His final point was to have a world that makes the player think in terms of where to go and how to get there.

Check out the video with the more detailed points after the jump! Read more…

Amazon Offering 20% Off Preorder Of Upcoming Zelda Titles For Prime Members

Screen Shot 2016-01-13 at 11.13.12 AMWith more than one Zelda title releasing for us in the next few months, many of you might be wanting a way to save some rupees. Especially if this year shapes up to be “The Year of Zelda” that I know I am hoping for! Now, Amazon is offering a special deal for Prime members, you will receive 20% off at check out when you preorder any upcoming zelda title. This deal includes Hyrule Warriors Legends, Twilight Princess HD, and Zelda U! For those of you that have already preordered any f the above titles, no to worry, the deal is still valid for games that you have already preordered. That is not a bad deal at all, considering that on one title, for example Twilight Princess HD that is listed at 59.99, the 20% off will save you almost $12. If your household is anything like mine, and not only do you NEED them all but some you will even need multiple copies for, this will definitely help your wallet not spontaneously combust with despair.

Source: Amazon

Zelda Theory: Zelda Wii U to Show Link’s Origins

zelda-screenshot-11 It’s common knowledge at this point that the ‘first’ Ganon(dorf) was the Demon King Demise, and that the ‘first’ Zelda was the mortal being the Goddess Hylia took after she sent the human race skyward and away from the war on the surface. This took place in Skyward Sword. The console game released in 2011 did explain the beginning of several key elements we see in each game. For an example other than the main characters, there’s the making of the Master Sword and the true meaning behind it’s seal on evil. However, there still seems to be some lose ends. The following theory from YouTuber HMK talks about Link, and whether the Link from Skyward Sword is the ‘first’ of the reincarnation cycle as Demise and Zelda/Hylia were, or if there was someone at Hylia’s side during her initial war with Demise. HMK analyzed Skyward Sword and the limited footage we’ve seen of Zelda Wii U and has come up with a theory that might just answer the question of Link’s true origin. Make the jump to check out his video and to hear what he has to say.

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Gossip Stone: Will the Expansive World-Map in Zelda Wii U Be a Bad Thing?

mapU Though the true nature of Zelda Wii U is still shrouded in mystery, we devout Hylians have been promised an open-world game with an enormous map. Many fans are more than ready to embrace an expansive and uninterrupted landscape in the upcoming title, but some have logical doubts as to whether the world map will truly enhance the gaming experience. The upside is of course, exploration. But at what point does exploration become tedious? And how can Nintendo make sure that this over-sized land doesn’t become a burden to traverse?

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Zeltik: 5 Things Zelda U Could Learn from the Original

maxresdefaultWe are likely leading up to a brand new news update on Zelda Wii U soon. Tri Force Heroes is no long the center of attention, Hyrule Warriors’ new DLC and 3DS release have been fully detailed and are no longer big news, and of course, the 30th anniversary is coming up. It is finally time we heard more about this Wii U juggernaut (Subtitle, anyone?). That being said, many of us fans are still speculating on what we may hear about the game’s mechanics, and about its apparent connections to the The Legend of Zelda on NES. YouTuber Zeltik has looked into what Zelda Wii U can learn from the first game in the series, and decided on his top five lesson that the game can take from that classic, open-world innovator Nintendo released three decades ago.

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Gossip Stone: How Will You Celebrate Zelda’s 30th Anniversary?

Original Box ArtDespite the release of not only Hyrule Warriors DLC, but also a new handheld entry in Tri Force Heroes, 2015 was relatively low-key for Zelda. As Jon discussed a couple of days ago, the highlight — if you can call it that — was just how little we heard about Zelda Wii U. Based solely on what we know right now, though, 2016 looks to be the series’ biggest year since 2011. Considering that it’s the franchise’s 30th anniversary, as well as Twilight Princess’s tenth, there couldn’t be a more appropriate time to release Hyrule Warriors Legends, an HD remake of Link and Midna’s adventure, and Zelda Wii U.

Surely, this calls for some kind of celebration. You know, beyond simply playing these three games. Are you going to do anything special for Zelda’s 30th anniversary? If so, feel free to let us know, as well as check out my own plans, after the jump.

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Zeltik: Seasons in Zelda Wii U

Screen-shot-2015-04-13-at-7.25.15-AMIt has been years on end since we have seen any sort of changing seasons in a Zelda title. Oracle of Seasons had clever use of the seasons in its puzzles and exploration, but after that, seasons were dropped as a mechanic, in favour of the often re-used idea of time travel. But what about Zelda Wii U? There is a good chance time travel could be used again in some aspect, but could seasons be re-introduced to this new, expansive world? YouTuber Zeltik has taken a look at the possibilities of having such mechanics in Zelda Wii U, and the neat gameplay that could come with it.

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10 Things We Can Expect From Zelda U

Zelda U top ten things to expectIn one of GameOver Jesse’s latest videos he listed ten things that he expects from Zelda U. These range from a change in the dungeon orders to time travel. Some more things mentioned were more methods of transportation, amiibo functionality and a changing overworld. Lots of these points make sense and are mostly based upon what Nintendo have shown about it. I agree with most of the points, but I am not sure about the Happy Mask Salesman returning for the title.

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Gossip Stone: Could More Complex Lore and Storytelling Be Implemented in Future Zelda Titles?

Normal_opening_3-640x295To many players, the Zelda series is best known for its story. The memorable plot lines and legends connected to each tile stay ith the fans for years. Still, though, I can’t help but feel like Zelda’s stories are rather simplistic, to be blunt. Yes, the intricate and complex timeline is one thing, but in terms of individual games, no one entry in the series has a storyline or lore that takes a lot of thought to understand on the players part. What if one day Nintendo decided to up their game? What if suddenly we were presented with a Zelda game that had intricate lore, and many cryptic details that the player had to put together for themselves before they could understand what was truly going on? Could this work well in a Zelda title?

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M. Productions: The FEAR of Zelda Wii U

legend-of-zeldaPotential has always been something Zelda had in spades. As likely the world’s most famous adventure game, it can accomplish so much, and often times, we expect it to accomplish such great things. Unfortunately, “expectations” and “hype” can be hurtful things for series like Zelda. We are all on the edges of our seats waiting on news for Zelda Wii U, the potentially quintessential series title, but are we expecting too much of it? After seeing the HD footage of Twilight Princess‘ upcoming remake, people were disappointed, but that was mostly due to how much those fans were actually expecting. The same thing could happen to Zelda Wii U if we are not careful. YouTuber M. Productions has put together a video discussing this idea of “too much hype”, featuring an interview with the creators of the Twilight Princess HD Fan Project currently under development.

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Zeltik: Link’s Hometown in Zelda Wii U

ZeldaWiiUEnhancedMapThe Zelda fandom never fails to impress, finding things to analyze and talk about in even the smallest little corners of footage and images. YouTuber Zeltik has taken a look at the few bits of Zelda Wii U footage we have been given, and theorized about Link’s potential new home in the upcoming game. There are some details he goes over in the video you may not have noticed before, so it may be worth checking out.

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Commonwealth Realm: The Zelda Wii U Development Timeline

zelda-screenshot-11One could say that this has been one of the longest development cycles of a main series Zelda game ever. It certainly feels that way. But really, we have been waiting for Zelda Wii U for not much longer than we did for, say, Skyward Sword or even Ocarina of Time. The numerous side-games, spin-offs, and remakes, the very early delay after the initial release date was revealed, and of course the obnoxious lack of news, all make time simply drone by while we wait for more of the game, but really, we have been waiting just as long as usual. Still, a lot of time has gone by, and the game has gone through a lot of steps through its creation. Thinking back, there have been some major points of development, all the way back during Skyward Sword‘s development, that have shaped the way the it has come together. Youtuber Commonwealth Realm, with help from Ferris Wheel Productions, has put together a compilation of all the known major development points for Zelda Wii U, starting in 2011.

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