Posts in category: Zelda Wii U

Zelda Wii U’s Open World is as Large as the System can Handle

Zelda-U-Open-World-750x400 In a recent interview with Gamereactor Magazine, series director Eiji Aonuma gave fans a little more information concerning the upcoming Zelda Wii U title; not only will it be the first real open-world Zelda game, Aonuma promises that the game will “support as large of a world as the Wii U hardware can handle.” Hit the jump to check it out for yourself.

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Anticipating 2015 in Gaming

Zelda-wii-u-link-720It’s January now, the festivities are all behind us and the days are getting longer (at least for us Northerners). We have a whole year ahead of us, full of possibilities, and very full of games! Yes, it’s the time of year everyone starts anticipating the coming year’s lineup, and the time of year bloggers and journalists start producing their ‘most anticipated games lists’.

Many such lists have been produced over the past weeks, and one game seems to feature prominently among them. One that should come as no surprise to Zelda Dungeon readers.

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Aonuma: Zelda Wii U Bosses Take Inspiration From Hyrule Warriors

qui-dit-boss-dit-strategieHyrule Warriors took a different approach in their boss battles, notably the ability to move across the entire map in the midst of fighting. The bosses were also incredibly strong, hammering through the large field while destroying structures around them. With the large, open world of Zelda for Wii U, Eiji Aonuma states that he would like to incorporate this idea into the new Zelda. Hit the jump to hear more! Read more…

Zelda Wii U: New Ideas Implemented Into the Game Right Away

Zelda-wii-u-link-720The folks over at Smosh Games got a chance to chat with Shigeru Miyamoto and he briefly touched on some updates for the upcoming Legend of Zelda for the Wii U. In particular he talks aout how the game is at a very fun stage of development and that it is really nice to walk around the massive world. Go ahead and make the jump to check out the full quote and video.

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Japanese Animation Influences Zelda Wii U


Eiji Aonuma, producer of our beloved Zelda series, has revealed the art style in Zelda Wii U is inspired by Japanese Animation; also known as ‘Anime’. As expected, Zelda Wii U will be undoubtedly different from all its predecessors in terms of art and animation.

Hit the jump to see what he Aonuma to say!

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Miyamoto Details How Much There Is To Do In Zelda Wii U’s Overworld

SMShigeru Miyamoto and Eiji Aonuma recently showed us some gameplay for the upcoming Zelda game for the Wii U. While most people loved the look and are now more excited than ever for what the rest of the game could be like, other people expressed concern that there didn’t appear to be much to do in the overworld. One of the big complaints about Twilight Princess was that, although the was a vast Hyrule to explore, things to find were too few and far between which has led to a certain amount of worry that Zelda Wii U will have the same problem. However, YouTube channel iJustine has managed to obtain some information from Shigeru Miyamoto about what will make Hyrule worth exploring.

Take the jump for more info!

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Miyamoto Confirms Amiibo Functionality in Zelda Wii U

B5FPIVwCQAohiT3.jpg-large Nintendo’s Amiibo figures became quite popular following their launch in November. They have been especially useful to Zelda players due to their compatibility with Hyrule Warriors. Now with details about the upcoming Wii U Legend of Zelda title being more freely discussed, many fans are wondering whether Amiibo will serve any function in the game. Well, wonder no longer because according to a recent interview with Shigeru Miyamoto, they will!

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Zelda Wii U Horseback Controls translated

789px-LinkEpona Despite airing more than a week ago, the Game Awards footage of Zelda Wii U is still revealing details from the new game. As people look deeper into the short glimpse we received, they have managed to pick out notable details that most people missed when it was first shown. Just recently, Reddit user seyon35 shared an image detailing what each of the controls that are visible on-screen would translate to. Thanks to this translation, we now have some idea of just what it will be like to control Epona on the Wii U. Jump on in to see for yourself!

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Koji Kondo Talks Majora’s Mask 3D Music

Majora's Mask musicWhere would the Legend of Zelda be without its music? Legendary Nintendo composer Koji Kondo sat down with Gamespot at the recent Game Awards event in Las Vegas to discuss how he composes for games. Zelda came up a number of times during the interview as Kondo talked about Majora’s Mask 3D, his role in the upcoming Zelda Wii U, and why the series is his favorite franchise to compose for!

Take the jump to read more.

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Gossip Stone: Should Lana Take Part in Future Zelda Games?

x240-78yEver since the release of Hyrule Warrios for the Wii U, the new character, Lana, has made a huge impression on many of its players. Lana’s personality fits in with the Zelda franchise amazingly; a seemingly cute and simple sorceress who turns out to have a deep and interesting back story. As a totally new character to the Zelda franchise or even the Dystany Warriors franchise, fans didn’t exactly know what to expect from this blue-haired mage. However when Hyrule Warriors was released, a fan base boomed into existence for the game, and also for Lana. With a lovable  personality, some awesome abilities, and many fans, who is to say that Lana will only ever be featured in Hyrule Warriors? Will the White Sorceress take part in later installments of the Zelda franchise? Take the jump to join the discussion!

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IGN’s Zelda Wii U Rewind Theater

IGN-LogoAfter the recent Zelda Wii U gameplay reveal from Nintendo at the Video Game Awards, IGN editors Jose Otero and Marty Sliva have taken a closer look at the footage, picking out specifics and theorizing on possible narratives for the game. Make the jump to check out their in depth analysis!

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GameXplain Zelda Wii U Analysis

ZeldaWiiUEnhancedMap If you’re reading this you are likely well aware that Nintendo unveiled some new gameplay footage from Zelda Wii U last weekend. And if you are not aware it’s likely because you’ve been spending the past week on the Moon. While analysis after analysis has followed the unveiling, it seems every detail of the footage has been scrutinized and theorized over. But don’t fret if you’ve missed it all! For the moonlings among you, GameXplain has just produced another analysis video, and a fairly comprehensive 23 minute one at that. Make the jump and take a look!

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Zelda Wii U Map Analysis


Over at Scooptendo, Jack Parsons has undertaken a great point by point analysis of the Zelda Wii U map that we saw for the first time on Friday. While we can do nothing but speculate for now, Parsons makes some thoughtful educated guesses about what the new game might hold. Click in for all the details.

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