Courage. It is the defining ability of the Hero. It is what we seek as we quest to save the world. In most Zelda titles, the only person who possesses any kind of courage is our hero Link. Most of the citizens of Hyrule are shown as cowards, shirking responsibility for the comfort of ignorance. But there are a few characters whose courage shines as bright as the sun they were born under. One such being is Ilia, a gentle and loving, yet fierce, inhabitant of Ordon village during the Era of Twilight. Join me as we take a stroll through Ilia’s story, and glance at just how much of a Hero she truly is.
Posts in category: Twilight Princess
Welcome to the twelfth and final installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “It’s Never Just Heart Disease… And Rarely Just Illness.” We’re going to take a step away from the weather in setting, to look at the weather in one’s soul. A disease of the heart is almost always caused by emotional or social decay, and all illnesses in literature harbor underlying meditations on character or society.
Illnesses are rarely named in Zelda, though they’re usually caused by a curse or something of that sort. However, we’ve had antagonists die from shots through the heart, and we’ve even had a case of amnesia. So let’s pick apart the symptoms that our dear characters exhibit, and make informed literary diagnoses!
Puzzle & Dragons (Pazuru Ando Doragonzu in Japan) started life as a free-to-play mobile game released in 2012 by Gungho Online Entertainment. The title is a puzzle game with strong RPG elements where you have to battle monsters, solve puzzles, and survive numerous dungeons. Do some of these elements sound familiar? The game released to much fanfare with numerous collaborations over the years in Japan. Now we see it make the jump to dedicated gaming devices with its release of Puzzle & Dragons Z and Puzzle & Dragons Super Mario Edition for the 3DS. The two games are being released as one, already having landed on other countries shores and next week in the U.S. on May 22.
But what if instead we had Puzzle & Dragons: The Legend of Zelda Edition? Head past the jump to see what it might be like!
Despite being created by a Japanese company, the Zelda series is predominately influenced by European medieval fantasy. Instead of wooden shogun castles and samurais, Zelda focuses on grand stone castles and knights for their stories. It is interesting that Nintendo chose a more traditional European influence that is more familiar to a Western audience, when they originally were skeptical of bringing the series over-seas. However, after the series was well established as a global success, a few other cultural influences have found their way into the 3D games.
Hit the jump to find out more!
Welcome to the eleventh installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “…So Does Season.” Similar to geography, the season during which a game takes place has a profound affect on the overall theme of the adventure. For instance, Winter usually denotes death and hopelessness, so the despair surrounding Queen Rutela’s death and the disappearance of her only heir was elevated in Twilight Princess by the temporary winter of the then-frozen Zora’s Domain (here we can see how geography and season act hand-in-hand).
Of course Spring, Summer, and Autumn are also host to their own emotional and physical associations. The season in a Zelda title can greatly reflect the mood of the game, and knowing how to spot these seasonal patterns will further aggrandize the game’s plot.
For my part I am always looking for artwork that has been inspired by my favorite games or anime, and today I found just what I was looking for! EpicShoppe on Etsy has a few fantastic pieces of watercolor by an artist in Poland named Franek Dolas, inspired by The Legend of Zelda series. The shop mainly focuses on anime but has a few prints from a few games that you are surely going to want to check out, and with over 900 items to choose from, there is a lot to look at!
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Welcome to the tenth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “Geography Matters…” The gist of it is that certain environments breed certain types of people– culturally, psychologically, financially, historically, and otherwise. Aside from general settings, specific geographical monuments also have significance.
The effect of geography is easy to see in the Zelda series, one simply has to look at the different races that have developed throughout Hyrule. And hey, if it hadn’t been for the odd customs of the Gerudo Tribe, the Prince of Darkness may not have turned out so dark.
One thing that’s usually accounted for in a game is its soundtrack. Depending on its quality, that may improve thoughts/opinions of the title. It’s a huge part of the game, and will hardly go unnoticed. There are some that are good, and some that are bad- it all depends on the effort given and the composer in-charge. The Legend of Zelda has had quite a few games, and their soundtracks are pretty hard to overlook. That’s why I’m going to talk about the game’s music, and maybe even get opinions on which Zelda title has the best soundtrack. Hit the jump to tune in!
Earlier today, rumors of a Twilight Princess 3D arose from a hacked StreetPass image, showcasing the user reportedly “playing” the remake. However, we have recently discovered that the user accomplished to hack the 3DS system, falsely showing the Twilight Princess 3D image as the most recent game played. Hit the jump for more information! Read more…
Video game graphics have improved immensely over the years and The Legend of Zelda is a prime example of its growth, beginning with 8-bit sprites and transitioning to fully animated 3D models. And there’s no doubt that 3D animation has come a mighty long way since Ocarina of Time on the Nintendo 64. Imgur user, game designer, and 3D artist John Guerra was thus inspired to pick-apart the workings of five 3D Princess Zelda models. The jump in resolution from Ocarina of Time to Twilight Princess in terms of polygonal faces is shocking, and the animation textures in Skyward Sword explain why its graphics were simpler than its predecessor’s. To see the full analysis, hit the jump!
To have a Zelda news drought ended with the depressing news of a delay is not the best way to end said drought. However there is a possible silver lining on the horizon for Zelda fans. Nintendo has officially announced a new Nintendo Direct to be aired tomorrow to focus on upcoming WiiU and 3DS games. However Nintendo has a habit of offering a hand full of surprises during their Direct presentations. So, is it possible that they will surprise us with the announcement of Twilight Princess HD remake to fill the Zelda-shaped gap in the end of the 2015 release schedule?
Hit the jump to find out more!
In a series that’s been running for as long as The Legend of Zelda has, there are always going to be some minor characters that end up swept by the way-side; but Zelda usually does a pretty good job of making its characters memorable. Despite the many enriching titles to chose from, a select few stood out in the minds of the Zelda Dungeon staff as exceptional utilizers of character development. Some games did a better job of developing our Hero, some the core cast of characters, and some the minor characters or kingdom as a whole; but which is the most engaging style of character development?
In this week’s Zelda Dungeon Talks various staff members share their opinions on character development throughout the series, and its involvement or lack thereof in certain games.
Welcome to the eighth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “It’s All Politics”. While I don’t think that any Zelda game was created as an analogy for a real-world political situation, it does usually surround war and the dangers of a power-hungry government.
This lesson argues that no piece of literature is devoid of political bias, because every author has a personal political preference that is likely to present itself in that author’s works. Likewise, every person who has ever had a hand in creating a Zelda game has left his or her political footprint on it, it’s just a matter of spotting the tracks.
Welcome to the seventh installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “If She Comes Up… It’s Baptism”. Basically, being submerged in water can represent a character’s rebirth. The Wind Waker in its entirety comes immediately to mind, leading into the lands that emerge to make up new Hyrule in Spirit Tracks.
Characters being dipped in water, getting soaked, or drowning also have significance. There’s a shocking amount of water in Zelda if you really think about it; there are lakes, bays, temples, oceans, fountains! A drenching or two is inevitable, so I’m going to take the plunge and analyze a few.
I remember playing Wario Ware on the Wii and loving the Animal Crossing fishing challenge because it required minimal strategy, was quick, and my catch offered instant gratification when displayed. Contrary to this fast paced mini-game, fishing in The Legend of Zelda actually requires some skill and a level of patience, so it isn’t a surprise that I never really took to fishing in Zelda. Fishing appears in five Zelda titles now with its implementation in Majora’s Mask 3D, which caused me to wonder, what’s so great about fishing in a Zelda game?