October 13th, 2014 by Liam Orth
Zelda games have always had at least one villain, usually consisting with the return of Ganondorf/Ganon. But what about the ones that don’t have Ganondorf in it? Such as, Skyward Sword, Link’s Awakening and Minish Cap! Well, I think that makes for an interesting discussion. Who do you think is the best Zelda villain? And for what reason? Insanity? Pure Evil? Or even Fashion? You can read more after the jump!
September 26th, 2014 by Mark Olson
Though it gets a lot of hate nowadays, Skyward Sword is by no means the worst that the Zelda series has to offer. Sure, the game was linear, sure, the overworld was about as interesting as your AP American Government class, and sure, the game was incredibly padded. However, there are a couple of redeeming qualities to the game. One that I find incredibly interesting is Ghirahim.
Hit the jump to take a look back at him. Read more…
September 24th, 2014 by Thomas Jacobs
One of the recurring items in the Zelda series is the Slingshot: a handheld device Link often obtains early in the games it is in. Unfortunately for every game it appears in, it’s typically obtained before the Bow; the Bow greatly outshines the Slingshot with improved range, damage and projectiles it could carry. Is there a place for the Slingshot alongside the bow, or is it an outdated piece of equipment that should be retired in favor of the bow? Read more after the break!
August 23rd, 2014 by Mark Olson
As a longtime fan of the Zelda franchise, I have played through my fair share of Zelda introductions. Some have worked extraordinarily well, throwing you directly into the action while allowing you to learn the ropes. Others haven’t been as successful. I won’t look at each and every introduction to a Zelda game; instead, I will only look at opening acts that I feel are different enough (either in structure or quality) from others in the series to merit a mention.
July 14th, 2014 by Colonel-Majora
As with the other playable fighters in Hyrule Warriors, Fi has made her way to Tecmo Koei’s Japanese YouTube channel for her own gameplay trailer. We now get to see her skills in dance-based combat in action, as well as some interesting tidbits in the smaller details of the video.
Check out the trailer after the jump! Read more…
July 10th, 2014 by Colonel-Majora
Hyrule Warriors has had a ton of updates in the past few days. Famitsu has revealed more updates, and the full page scans are now available, along with translations. Also, the official Japanese website has had many additions.
Check out the new material after the jump! Read more…
June 24th, 2014 by Colonel-Majora
It’s been awhile since we saw a Zelda-related Miiverse post about Super Smash Bros. from Masahiro Sakurai, but he’s back with a new alternate costume for Link! It is designed after the initial outfit Link wears in Skyward Sword, before he gets his signature tunic.
Check out the post after the jump! Read more…
June 22nd, 2014 by Colonel-Majora
SpeedDemosArchive and SpeedRunsLive are now live on Twitch.tv for their joint effort to raise money for Doctors Without Borders. For the next full week, 24 hours a day, speedrunners will play games from loads of different series, and giving out awesome prizes to people donating for the cause. Make sure to look out for the Zelda games coming up throughout the marathon!
Hit the jump for an update on the scheduled Zelda games, and the prizes going with them. Read more…
June 15th, 2014 by Colonel-Majora
This June, from the 22nd to the 28th, the speedrunning community is once again coming together to raise money for Doctors Without Borders. The popular Summer Games Done Quick live marathon, hosted by Speed Demos Archive, is bringing together the best speedrunners of dozens of games, including five Zelda games, keeping people up all night to see their favorite games glitched, exploited and pushed to their limits. But the runners never stop there. Memes, races, donation incentives, prizes, and more will return for a whole week of literally non-stop entertainment.
Check out the details after the jump! Read more…
June 11th, 2014 by MaanavLink
YouTube user Sp0ntanius has recently released another Zelda cover video, this time of Ballad of the Goddess from Skyward Sword. Sp0ntanius is known for covering Zelda songs through some strange mean. From Saria’s Song of beer bottles all with sped up footage to the original Game Over theme with scissors, using stop motion the has produced many eccentric covers. His newest piece, done with rubber bands, lives up to his previous videos. So hit the jump to check it out!
June 3rd, 2014 by Colonel-Majora
Leading up to E3, the latest episode of the GT Countdown over at GameTrailers lists their top 10 biggest train wrecks they remember from E3′s past, and hard as it is to admit, Zelda has not escaped the list. Skyward Sword‘s horrendous control demonstration took the number one spot.
Watch the video after the jump. Read more…
May 6th, 2014 by Kevin Doughty
There have been many figurines of pretty much every character from the Zelda series. As the design of some characters change between games, more and more figurines have been released to represent the new incarnation. While there have been a few figurines of Link himself since Skyward Sword was released back in November 2011, a new one is now available which also comes with a few extra goodies.
Take a look after the jump!
April 25th, 2014 by Former Staff
It’s no secret that the Zelda universe is filled with many different races, some humanoid, like the Gerudo and the Kokiri, and some with traits from other creatures, like the Zoras and the Mogmas. And while none of the races have any extensive backstory behind their presence in the land of Hyrule, it seems that there could be one for the the Sheikah, also known as the Messengers of the Goddess. Through many subtle clues and much research, one can see the shadow of a story behind the Sheikah race, and it is, unfortunately, not a happy one.
April 21st, 2014 by Devon
We all have our way of showing our love for the Zelda series. Some show it by cosplay, others do it with tattoos, and then you have some make real life replicas of the Master Sword. Yes, life sized replicas of the sword that repels all evil and helps Link save the princess and free the land of Hyrule game after game. Over the course of two years, hard work, and trial and error, creator kevlargorilla has step by step created amazing Master Swords. The swords that he has chosen for his art are the ones from Ocarina Of Time and Skyward Sword.
Hit the jump to check it out.
April 8th, 2014 by Colonel-Majora
Nintendo has released prototype pictures of their upcoming Zelda-themed Monopoly game. They have also set the release date for August 21st, 2014. There have been no new details given on the actual content of the board game, but another Zelda product has been listed by the game’s distributor.
Check out the details after the jump! Read more…
April 8th, 2014 by Kevin Doughty
While trying to find an art style for Zelda Wii U, Nintendo experimented with various art styles in HD, some of which were art styles that had been used for past Zelda titles. As you may know, The Wind Waker‘s visuals were found to have a significant improvement, leading to the production of The Wind Waker HD. Now, the people on YouTube channel Nintendo Life have done similarly by testing Skyward Sword‘s art style in HD, and have since prepared a video that demonstrates how an HD remake of Skyward Sword could look.
Take the jump to see for yourself. Read more…
April 2nd, 2014 by Colonel-Majora
Masahiro Sakurai has posted yet another Zelda-related Super Smash Bros. screenshot, and this one has some very interesting points. Apparently, the Gust Bellows from Skyward Sword will be an item, but looking at what Sakurai left as a caption, perhaps there are more cool things to be seen in the near future.
See the full Miiverse post after the jump! Read more…
March 24th, 2014 by Kevin Doughty
While Fi hasn’t been one of the most well received characters in the Zelda franchise, she did have some decent scenes in Skyward Sword. Her final scenes is one of my favourite parts of the game. On several occasions during the events of Skyward Sword Link learns songs that allow him to enter the Silent Realm. While learning these songs, Fi dances to the music and it makes for some great scenes and YouTube user Musetrigger has created a gorgeous video of Fi dancing.
Take the jump and have look!
January 28th, 2014 by Kevin Doughty
It seems as though Nintendo is being quite secretive about the upcoming Super Smash Bros. games for the Wii U and 3DS. It seems as though once a new character has been announced we don’t hear anything else for a weeks or even a few months. However, it seems as though the character roster isn’t the only aspect of the upcoming games that is changing. A recent Miiverse post by series creator and director Masahiro Sakurai has shown that the Beetle from Skyward Sword will be included in the new Smash Bros. games.
Take the jump for more info!
January 15th, 2014 by MaanavLink
Welcome back to another issue of Milk Bar Mornings, a weekly block where we analyze songs for their story and technicalities. Since it is so cold outside here, I thought there would be no better way to get nice and warm than listening to themes for some of the hottest places in the series, the fire dungeons. Fire dungeons have played a major role in the series, appearing in nearly every game in the series. The dungeons often include fire bursting out of the ground and shaky bridges over pit of lava. Numerous games in the series have featured these dungeons in Death Mountain, a mountain that occasionally is portrayed as an active volcano. So let’s hit the jump to see what dungeons we will be looking at today!
January 13th, 2014 by Former Staff
What is it that controls our respective destinies? Do we have a choice in where life takes us, or is every chapter of our lives mapped out, fated to follow one singular path despite our feelings of our own freedom? Questions like this have plagued the philosophical world for centuries, and The Legend of Zelda is a franchise where the debate is prevalent. Do the people of Hyrule and its many parallel countries have a say in their futures, or did the goddesses devise a plan for the world that would undoubtedly play out the way they had designed? Hit the jump to see how this philosophical conundrum plays out in a myriad of ways in the different games!
January 12th, 2014 by Tyler
To start, I would like to say thanks for all the positive feedback I am getting with the series! Last week we looked at the fairy man, Tingle, who had many problems and a diagnosis I was not expecting.
This week I am going to look at a newer character, one from Skyward Sword. He is really quite scary. A feminine male who wears tights and likes to lick people with his unusually long tongue. He has major mood swings and is somewhat violent when he lashes out.
Hit the jump to see the latest diagnosis!
January 4th, 2014 by Brenda
One of the things for which the Zelda games are known is the creative design and gameplay of many of their titles. Probably the most famous twist of game design is their recurring utilization of time travel. Ocarina of Time, Majora’s Mask and Skyward Sword are all games which have incorporated time travel into their storylines. However, although these games are extremely popular, the fact still remains that along with the benefits and new ideas presented by this new mechanic, gaping holes in the game’s continuity arise with the introduction of this concept. Hit the jump to find out why!
December 31st, 2013 by Joshua
Ever since I played Twilight Princess, which felt like a massive adventure filled with content to me, I’ve been waiting for the next Zelda game with the same sense of scope. Now, about seven years and two new Zelda games later, I sadly feel that the amount of proper extra content within Zelda games has only been declining. If you want to read more about this development, and why it might be happening, jump in for more.
December 26th, 2013 by Former Staff
Just over two years ago, during the height of the 25 year anniversary celebrations of The Legend of Zelda franchise, one of the most anticipated games in recent history was released: The Legend of Zelda: Skyward Sword. It garnered game of year accolades from several videogame publications, and some, including IGN, went as far as to say that Skyward Sword “is the greatest Zelda game ever created.” However, now that two years have passed, and the hype has worn off, is Skyward Sword as good as it was back in 2011? Hit the jump to read what I have to say on the matter!
December 18th, 2013 by Former Staff
According to my 10th grade English teacher (and I dare not doubt her), the Holy Bible is the most commonly alluded to piece of literature in the world, and the Zelda series has its fair share of nods to the Word of the Lord. It is no secret that the team behind making the Zelda games at Nintendo uses various religious themes and symbolism as elements that add to the lore of the Zelda Universe. A continuing motif of the “spiritual side of Zelda” is the existence of the Old Gods, Din, Nayru, and Farore, which draws parallels to western religions, such as Christianity and its many sects. If you want to read on, hit the jump for more!
December 4th, 2013 by Tyler
This month’s issue of Game Informer has a page devoted to gamer’s goodies and gift ideas. One of those goodies advertised is the Figma Link action figure. This figure is priced at a special price of $49.99 at BigBadToyStore. This figure from Max Factory is being advertised along with a Samus action figure, but are currently only on pre-order. But you can pre-order a standard version, or for an extra $2.00 you can preorder the special collectors’ edition figure.
December 3rd, 2013 by Cameron
As most of you know, among all the other songs that get played in the Milk Bar in A Link Between Worlds, some of them are tracks that return from previous games. With Skyward Sword‘s beautiful soundtrack, it’s hardly surprising that a song from the second-most recent Zelda game made it into the mix, as well. Hit the jump to find out which one!
November 23rd, 2013 by Cameron
In a recent editorial, I theorized that the Dark Triforce might just be an idea, and if Lorule was specifically created to mirror Hyrule, then that idea is still valid. However, if Lorule is a completely new world in its own right, then the Dark Triforce would be a very real object. So if the Dark Triforce is a real object, what could this imply?
Just as Lorule appears to be a dark reflection of Hyrule, could this mean that the Dark Triforce is a dark reflection of the Triforce? This would imply that it was created for a purpose, and to represent certain prized qualities within a person. So who created it? What for? And what does it represent?
November 14th, 2013 by Michael
Many fans have been waiting for Prima’s Zelda guide box set since the very first reveal of it. The set includes six collector’s edition guides for the six most recently released games, excluding A Link Between Worlds. Also included is a laser etched bookmark, an individually numbered certificate of authenticity, and a treasure chest case to top it all off.
We are getting very close to the release of the set. That being said, more photos have been revealed. Check them out after the jump!
September 28th, 2013 by Kevin Doughty
The Triforce is probably one of the most recognisable symbols in all of gaming and it is one of my favourites, my key ring is of the Triforce complete with the bird motif. For many years I wondered what the bird part of the symbol represents and, with the release of Skyward Sword in 2011, what it was meant to represent was clear: the Loftwing. Now, thanks to a post by Did You Know Gaming, the inspiration behind these creatures has been revealed!
Take the jump to make the discovery!
September 11th, 2013 by Timothy
We recently heard that Nintendo tested out three different Zelda games to use as a HD remake for Wii U; The Wind Waker, Twilight Princess, and Skyward Sword. Of course, we all know which one the gaming giant picked for its struggling console as Zelda fans and Wii U gamers, alike, prepare to embrace for the launch of The Wind Waker HD. Interestingly, in an interview with gaming site Polygon, longtime Zelda director Eiji Aonuma has indicated that HD remakes for Twilight Princess and Skyward Sword have not been ruled out entirely as long as someone else was willing to do it while he’s working on Zelda Wii U.
You can read the full quote from Mr. Aonuma’s interview after the jump!
September 9th, 2013 by Jessica Capps
In a recent Japanese Nintendo Direct discussing Monster Hunter 4, a surprisingly different DLC was announced featuring a costume of Link’s outfit from Skyward Sword, as well as both the Master Sword and Sacred Bow. Unfortunately, this DLC is exclusive to Japan only, even if you were to import it, it can only be downloaded from 7-11 stores in Japan. Additionally, the other DLC announced also feature both Mario and Luigi costumes and items. Nevertheless, you can get a better glimpse of this Zelda DLC featured in an entirely different franchise.
Hit the jump to watch this exclusive DLC in action!
August 22nd, 2013 by Axle the Beast
Last week Djinn wrote about how the state of music in the Zelda series has changed over the many years since its inception, and near the end of the article he spoke briefly of how recently the quality of Zelda music has drastically increased with the orchestrated soundtrack of Skyward Sword. And let me tell you, when I first played Skyward Sword that was the impression I got too: It’s so much higher quality. It would be a mistake in my eyes for Zelda Wii U to not continue what it did. But there’s a bit more to it than just live instrumentation.
The orchestrated soundtrack is the first thing people talk about with Skyward Sword’s music. From the tracks played like a symphony, such as a number of the boss themes (in particular the mini-boss theme played during the Stalfos fights), to the rest of the soundtrack, the vast majority of which is played using live instruments, this soundtrack did add quite a bit of impressive raw quality to the music, and I certainly don’t doubt that this blatantly and in-arguably superior sound quality won’t be used again in Zelda Wii U. I mean, hell, they used an orchestral style in A Link Between Worlds, so why not the next major console release?
July 30th, 2013 by Brian
The two most recent console Zelda games, Twilight Princess and Skyward Sword are extremely different stylistically. The former was very dark, creepy and rather realistic in comparison to all of its predecessors. The latter was more of an amalgamation, crossing over a bit of realism with the mystical cartoon graphics from games like The Wind Waker. The games feel different to play, and evoke different feelings while playing them, and truly show the beautiful variety that Zelda games offer. Still, there was someone out there who believed this variety may not be so beautiful, and decided to take the issue into his own hands. Jump in to learn more!