Posts in category: Skyward Sword

M. Productions Theory: Hyrule’s Apocalypse?

timeshift-stonesM. Productions, a YouTube theory and news discussion channel, has collaborated with game theorist Dr. Wily to gather information on a rather mysterious aspect of Skyward Sword’s story. The Wii title had many little hints pointing toward the existence of a civilization predating Skyloft and Demise. What happened to them, and what is their connection to the world we have seen in the main series?

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Gossip Stone: What Method of Transportation Do You Prefer?

198742-headerThroughout almost every Zelda game, Link has always had a companion that could take him from point A to point B. He could even just spin in circles, if he really wanted to- either way his companion acted as his way of transportation. And as we know, we’ve seen quite a few companions Link can use as transportation- so the question is, which do you prefer? Do you prefer galloping throughout Hyrule, or sailing above it? Perhaps even flying above the clouds? We’ll get more into that right after the jump!

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Fan Animation: Journey Begins

SkyloftFullViewYouTuber BenyHild has put together a short animation depicting Skyward Sword Link’s first day of school, and it is quite well done. With a unique, almost watercolor type of style, the short film is extremely cute, and gets it’s point across in the short time it lasts.

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Linearity in Skyward Sword

Skyward Sword First ArtSkyward Sword has been the recipient of a variety of complaints from a variety of sources regarding a variety of the game’s elements. A hot topic nowadays is its linearity. In this article, I take a look at linearity in the entirety of the Zelda franchise, with a focus on how it applies to Skyward Sword.
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Huge 20 Inch Link Figure On Sale At SDCC

Screenshot_23 A huge 20-inch Skyward Sword Link figure from Jakks Pacific has been spotted at San Diego Comic-Con by IGN. The figure is for sale exclusively (at least for now) at the 2015 SDCC. The figure comes boxed in golden packaging with images of Link from Skyward Sword on either side, and “Limited Edition” emblazoned on the front. Whether or not this means we won’t see the figure up for sale elsewhere is yet to be revealed, but if you are in attendance at SDCC then be sure to seize this opportunity and pick one up! Hit the jump to check out the video, showcasing the packaged giant figure in all its glory.

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Gossip Stone: What Are Your Thoughts On The Silent Realm?

Silent_RealmZelda has seen some pretty tense moments before, but if you’ve experienced this one I’m sure you can relate (at least somewhat). In Skyward Sword, the player had to undergo trials involving the collection of the goddesses’ tears, while being timed on how quickly he/she may get it done. If that player is unable to find more and lets the timer go down, you can only hope that the frenzy it brings them to is enough to lead them to a tear. And with that said, I’d like to talk more about these trials -The Silent Realm- beyond this point. So if you’d like to read more into it, hit the jump to head in.

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ThatOneShowFUN Examines Internet Criticisms of Skyward Sword

rvl_zeldass_05ss05_e3Austin of the ThatOneShowFun YouTube channel, well-known for his popular show, Eggbusters, has a new show called Cross Examination, and the first episode is on Skyward Sword. There are a lot of critiques of the Wii title that regularly float around the web that are of, admittedly, questionable quality. Austin discusses the weak arguements people often use in their internet reviews in the first part of his Skyward Sword episode.

Check out the video after the jump. Read more…

Auditions Being Held for Skyward Sword: The Movie

ssmov Zelda Universe is holding auditions for its next film project, Skyward Sword: The Movie. This project is similar to ZU’s Hyrule Warriors: The Movie, in that Lead Media Editor Alexander Trevino is auditioning voice actors who will dub over all of the cutscenes from Skyward Sword and these will be strung together into a full length film. Auditions are open to the public from June 25th through July 9th, and audition tapes can be sent in here. For more details, hit the jump!

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Gossip Stone: Should there be an Actual Economy in Zelda?

rfr In the fantasy world of Hyrule, not much concedes to the restrictions of reality. But with Zelda Wii U’s shift into open world gaming, it wouldn’t be unthinkable for a more real economy to present itself. Modern open world games are sometimes more realistic than what the Legend of Zelda is used to, and adapting the series to fit around a true economy is one way for it to be more realistic without damaging the integrity of its fantasy elements. Fluctuating item pricing and availability due to supply and demand or the socioeconomic state of a shop’s location could add more structure to the economy.

Though this may change the usual abundance of rupees in Hyrule, it could also allow for Link’s different interactions to improve his chances of earning money or paying lower prices.

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Art Styles Over the Ages – an Analysis

Wind Waker LinkThe art style of each Zelda game can turn into a hotly debated topic; while some think that Twilight Princess has a dark and mature visual tone, others see it as dark and drab. I believe that in these debates, the most important aspects of the art are lost, namely how well they mesh with or add to the rest of the game.
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How to Make A Wooden Hylian Shield

UntitledIn the past, we have covered creations by YouTube woodworker HappyAtom, as he makes some very cool and simple wooden Zelda creations, but now he is tackling something a bit more chalenging: Skyward Sword‘s Hylian Shield. He has thus far released the first part of the building process, and says that the second part will be out soon, so hit the jump to see the first video on making your own version of Link’s famous shield!

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Gossip Stone: The Various Cultural Influences in the Zelda Series

imagesDespite being created by a Japanese company, the Zelda series is predominately influenced by European medieval fantasy. Instead of wooden shogun castles and samurais, Zelda focuses on grand stone castles and knights for their stories. It is interesting that Nintendo chose a more traditional European influence that is more familiar to a Western audience, when they originally were skeptical of bringing the series over-seas. However, after the series was well established as a global success, a few other cultural influences have found their way into the 3D games.

Hit the jump to find out more!

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Piece of Heart: Flights of Fancy

maxresdefault (1) Welcome to the ninth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “Flights of Fancy”. This chapter could be wholly devoted to Skyward Sword since the name itself implies a departure from land, but instead we’ll examine literal, figurative, and ironic instances of flight that occur throughout the Zelda series.

The Legend of Zelda has a great variety of aerial crafts; from loftwings, to warp tunes, to cuccos, to canons, to carpets, to feathers, to broomsticks, and everything in between! And while the mode of flight is important, whether or not it’s a bumpy ride makes all the difference.

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Analysis of the Evolution of Princess Zelda’s 3D Models

z3d Video game graphics have improved immensely over the years and The Legend of Zelda is a prime example of its growth, beginning with 8-bit sprites and transitioning to fully animated 3D models. And there’s no doubt that 3D animation has come a mighty long way since Ocarina of Time on the Nintendo 64. Imgur user, game designer, and 3D artist John Guerra was thus inspired to pick-apart the workings of five 3D Princess Zelda models. The jump in resolution from Ocarina of Time to Twilight Princess in terms of polygonal faces is shocking, and the animation textures in Skyward Sword explain why its graphics were simpler than its predecessor’s. To see the full analysis, hit the jump!

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Zelda Dungeon Talks: Which Game has the Best Character Development?

TPOneMore-LinkMidna-620x In a series that’s been running for as long as The Legend of Zelda has, there are always going to be some minor characters that end up swept by the way-side; but Zelda usually does a pretty good job of making its characters memorable. Despite the many enriching titles to chose from, a select few stood out in the minds of the Zelda Dungeon staff as exceptional utilizers of character development. Some games did a better job of developing our Hero, some the core cast of characters, and some the minor characters or kingdom as a whole; but which is the most engaging style of character development?

In this week’s Zelda Dungeon Talks various staff members share their opinions on character development throughout the series, and its involvement or lack thereof in certain games.

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