Protecting the mortal incarnation of the Goddess Hylia is a pretty big job, but one handled with the utmost grace in the capable hands of the very first Sheikah warrior– Impa, from Skyward Sword. Though she initially had a stern exterior and was very critical of Link, Impa turned out to be an extremely loyal and trusting individual with a heart of gold. It’s no secret that Impa is a flawed character, if she was perfect she wouldn’t be interesting, but the beauty of her appearance in Skyward Sword is that the players get to see her character develop over thousands of years. A selfless servant of the Goddess, Impa will do anything to make sure that Zelda stays safe and Demise stays sealed away. After the jump, get a glimpse at the motivations and carefully calculated actions that lead Impa to become the legendary Sheikah icon she is!
Posts in category: Skyward Sword
Every Zelda game has its own interesting way of progressing through the journey- be it obtaining Spiritual Stones, obtaining instruments, and so forth. For Skyward Sword, it became an extremely nerve-wracking experience due to the trials known as the Silent Realm. There were a few in there, but even though it may only be a few, that doesn’t make them any less terrifying (if you don’t know what you’re doing from the get-go). It makes me wonder; would Nintendo ever think of implementing a similar trial series into future Zelda games, possibly even Zelda U? I’ll explain how it goes further on, so be sure to hit the jump for more info!
There are an almost endless number of factors that contribute to the commercial appeal of a videogame– gameplay, functionality, developer, rating– but a game isn’t going to sell if it isn’t pleasing to the eye, at least in some capacity. We can judge by the turbulent behavior following the reveal of Wind Waker’s art style or Skyward Swords’ downgraded graphics that appearance does matter within the Zelda series. So let’s take a look at some of the varied Zelda visual styles and how they affected the games’ initial and later receptions after the jump!
Our friends over at Zelda Universe have been working on their latest project, of turning all the cutscenes from Skyward Sword into a cohesive voice acted movie for all fans to enjoy, for some time now. We have already seen Act 1 come across our screens, and much like their original project that sparked this idea, Hyrule Warriors: The Movie, its pretty amazing. Now, they have just released Act 2 of Skyward Sword: The Movie, but before watching, if you missed out on watching Act 1, click the link above so you can get caught up! Join Link as he begins his journey to the surface to find Zelda and take his place as the Hero of Legend!
It’s common knowledge at this point that the ‘first’ Ganon(dorf) was the Demon King Demise, and that the ‘first’ Zelda was the mortal being the Goddess Hylia took after she sent the human race skyward and away from the war on the surface. This took place in Skyward Sword. The console game released in 2011 did explain the beginning of several key elements we see in each game. For an example other than the main characters, there’s the making of the Master Sword and the true meaning behind it’s seal on evil. However, there still seems to be some lose ends. The following theory from YouTuber HMK talks about Link, and whether the Link from Skyward Sword is the ‘first’ of the reincarnation cycle as Demise and Zelda/Hylia were, or if there was someone at Hylia’s side during her initial war with Demise. HMK analyzed Skyward Sword and the limited footage we’ve seen of Zelda Wii U and has come up with a theory that might just answer the question of Link’s true origin. Make the jump to check out his video and to hear what he has to say.
A typical standard for a Zelda game is having some form of collectibles- just as Ocarina of Time had Gold Skulltula Tokens, Minish Cap had Kinstones, and so forth. With this idea in mind, Gratitude Crystals were born and introduced as the collectibles of Skyward Sword. They’re collected by doing good deeds for people in Skyloft, and the other many places he happens to journey to throughout his adventure. I’ll be explaining a bit more about Gratitude Crystals further on, so if you’re interested, don’t hesitate to hit the jump!
Hey there Zelda fans! Looking for some new merchandise to add to your Zelda collection? Then check out this awesome metal collection of some of the items found in Skyward Sword. These were originally found in capsule dispensing machines in Japan but are now available for purchase as a collection here. Make the jump to see what all is included in this collection.
Alright, its not secret that the internet has a very, well, different opinion of Skyward Sword than most of us have. Complaints about shotty motion controls and long, arduous quest are just some of the arguments that lovers and haters of Zelda’s latest console installment use. And for the most part reviews like Game Grump’s Egoraptor have perpetuated the hate for Skyward Sword’s innovations. But Jirard Khalil, aka The Completionist, takes the internet to court in order to defend Skyward Sword on all its glory. He even calls aforementioned Egorator in to help him defend his case (sort of.) Hit the jump and see just how well the internet can stand up in court. Read more…
The recently released Skyward Sword Link and Scervo statues have recently received a huge discount at Gamestop. Originally the Link statue sold for 79.99 and Scervo was priced at $124.99. Now the retailer is offering a huge discount on each of them! Currently you can pick up Link for only $29.99 and Scervo for $49.99. Thats a savings of $50 to $75, you can literally buy both for the original cost of Link alone! If you haven’t picked them up already, take advantage of this deal soon because I can’t imagine they will be in stock for long.
When it came to the player’s transportation method, it’s always been pretty varied. However, no other game had quite the same method as Skyward Sword did. In Skyward Sword, you had to fly to get from place-to-place. With the cloud barrier below, the only way to enter a particular location was to fly over it, and skydive into it. This was a first for the Zelda series, but with that idea laid out on the table, would it be wise to bring it back in a future title- or something similar to it? I’ll be talking a bit more about it ahead, so of you’re interested in reading more, don’t hesitate to dive into the jump!
Demise is very well known to most Zelda fans but do we really know his “real” backstory? Where did he really come from, why is he willing to launch an army upon innocent people and cause much death and destruction, all to just possess the Triforce? His story seems very reminiscent to another character that we are also very familiar with, Ganondorf. Hyrule Historia even uses Demise’s flaming red hair to draw a connection between the two. But what about his sword, doesn’t that look familiar too? In one of GameOver Jesse’s latest video, he and his guests try to draw a few parallels in some of the stories found within a few of the Zelda titles that could answer some of these questions. Jump on in past the break to check out one of his latest theories.
Our friends over at Zelda Universe decided almost a year ago to embark on the awesome task of putting all the cutscenes from Hyrule Warriors, hiring voice actors, and creating a multi-part movie. This allowed all of us to really experience the story within the game in a pretty spectacular way. With the successful completion of that project and the positive feedback they received from fans they decided to embark on another project, this time with Skyward Sword. Now, Part 1 of Skyward Sword: The Movie has been released with NateWantsToBattle as Link and the return of Heidi Tabing as Zelda. Follow along past the break to check out the latest project from Zelda Universe.
With fall already having arrived for most of you and the full brunt of winter just around the corner, many of you might be thinking about adding some extra layers to your wardrobe. Or maybe you have a special someone in your life that could really use a beautiful new infinity scarf from her favorite video game series! Think Geek currently has a new officially licensed Skyward Sword infinity scarf. The scarf features the crest of Hyrule in silver foil on a black background and measures 36″ long. The price is not bad either at $24.99, and they are currently running a 20% 0ff special with a minimum of a $40 order but that deal ends on 11/25. You can pick something up for yourself and that special someone! I know what I will be doing shortly, I could use a Zelda scarf in my life!
Back in October we told you abut a brand new set of Skyward Sword statues that would be released by Dark Horse Comics, and exclusive to Gamestop/EB Games. The latest statues have now been released and are currently available to purchase, one of the statues features Link in a fighting pose and the second shows off Scervo in all his pirate glory. The two statues although sold separately, if placed side by side almost look as if they are battling each other! Both are available to order online in the U.S. and Canada, Link coming at a price of $79.99 and $124.99 for Scervo. Jump in past the break and check out an unboxing video from Dark Horse Comics of both statues.
Although the Wii version of Twilight Princess was the first Zelda title to experiment with motion controls, the game wasn’t initially developed with those controls in mind. Admittedly, I prefer the Wii version, but it’s clear that Link and Midna’s adventure was originally a GameCube game. Skyward Sword, on the other hand, took full advantage of the console’s capabilities with the advent of Wii MotionPlus. That said, its control scheme might be among the most polarizing elements of any individual Zelda title. It seems that for every person who views it as a worthwhile experiment — if not the new standard for the series’ controls — there is someone who can’t stand playing the game. Regardless of whether you enjoyed its approach to swordplay, though, do you think the Zelda team should eventually take another crack at motion controls?
Join the discussion after the jump! Read more…