My previous patient was a lesser known character from The Wind Waker, Gossack, who had an inconclusive diagnosis. This week, by popular demand, I am going to take a look at a well known character who makes an appearance throughout many games in the Zelda series. His name is never given, and is on most occasions seen out and about, worrying about his task at hand. He is constantly running from place to place, but seems happy where he is.
Have you pre-ordered your copy of A Link Between Worlds yet? Are you still on the fence of whether or not you even want to pre-order? Trying to decide whether to get the game by itself or the special 3DS package? Well, both GameStop and Best Buy have incentives as to why you should pre-order the game from them. Hit the jump to see what they’re offering!! Read more…
As this article series continues, we examine yet another handheld title. One of a pair, actually. Many people like to classify the Oracle games as one large game, which is understandable, but I prefer to think of them as separate adventures that happen to link together. One is a sequel to the other, and it is up to the player to choose which comes first, sort of like a “Create your own adventure” book. For the purposes of this series, we are going to examine these Oracle games as separate adventures. Oracle of Ages is commonly considered to be the more difficult of the duo, involving more puzzle-oriented challenges that require you to use your wisdom (fitting for a game that stars Nayru, huh?). I wholeheartedly agree; this game contains two of the most mentally draining dungeons in Zelda history: Mermaid’s Cave and Jabu Jabu’s Belly. But I’ll get more into the details of this game’s challenges below, so let’s just jump right into it!
With The Wind Waker HD quickly approaching and a mysterious Zelda Wii U title lurking on the horizon, this summer has seen its fair share of fan speculation. This got me thinking; what surprises or major changes would the fans like to see in future Zelda titles? You may remember a fan campaign on Facebook asking Nintendo to give Princess Zelda a stronger role in response to Aonuma’s statement at E3, saying he would entertain the idea of a playable Princess Zelda “if enough people had strong feelings about it.” This is encouraging news to fans, as it tells us our voices are being heard. So if Zelda developers would consider giving Zelda her own game, what about other memorable characters from the series, say… Dark Link? Personally, the idea of playing as Dark Link sounds… just so…cool! But how could Nintendo possibly pull this off?
We’ve continued to work on upgrading our Oracle of Ages Walkthrough and today we have completed chapter 7. This takes you through Jabu-Jabu’s Belly, one of the most confusing dungeons in the entire Zelda franchise. We already have a full text guide for the remainder of the game, but we should be decorating that with images in the coming days.
For the last two months or so, we’ve been steadily working on improving our guides for both Oracle of Seasons and Oracle of Ages. The Oracle of Seasons Walkthrough has been completed for several weeks now and today we have an update for the Oracle of Ages Walkthrough. The guide is now complete through Chapter 6, the dreaded Mermaid’s Cave. While we still have a few chapters to go, we alternatively have a complete text-based “quick guide” that can help you through the later chapters of the walkthrough. Stay tuned for more updates.
After finally getting a copy earlier this year, I recently managed to finish Oracle of Ages for the first time… right before it released to the Nintendo eShop. Still, I really enjoyed this game and liked the ways in which it connected to Oracle of Seasons. I’m sure by now you know full well that I am about to segue this topic into the game’s soundtrack, so let’s get on with it.
When playing through Ages there were a fair number of music tracks that stuck out to me, but not too many really wowed too much. Still, I had my moments where certain songs made me think “huh, this really works for what it’s doing; I like it!” One such moment was the super-catchy tune that is Ralph’s Theme.
Go ahead and click on “more” to read my thoughts on the song!
Following their release on the 3DS eShop yesterday, an official website for the Oracle games has been launched. Both Oracle of Ages and Oracle of Seasons are available until June 20 at a discounted price of $4.99 USD, when their prices will go up to $5.99.
Hit the jump for more information on the recently re-released Oracle games and their newly-launched website!
If you have been scrolling around the internet lately, you might have noticed that the GBA Nature Ring and the GBA Time Ring from Oracle of Seasons and Oracle of Ages games have been rumored to be inaccessible since you cannot access the Advanced Shop on the 3DS, making the player unable to get a 100% in the game. However, this is untrue.
If you would like to find out how you can access these two rings in the game, hit the jump!
Zelda is full of secrets. A motif that has pervaded the series since the very first game. GameTrailers has released a fact from the series which I personally never noticed before. The enemy Pols Voice is weak to sound. Throughout the series these enemies continue to pop up and I never noticed this weakness before. In Oracle of Ages/Seasons I always used bombs to defeat them, I’m now wondering if the bomb’s explosion was the cause of their defeat or the noise of the explosion. Apparently any instrument could be used to kill them. Finally this gives the flutes in Seasons a bit more purpose. I rarely ever used them. If you’d like to see the video hit the jump! Read more…
In preparation for the upcoming re-release of Oracle of Seasons and Oracle of Ages, we’ve been working on our Oracle of Seasons Walkthrough. I’m happy to announce that this project has just about reached its completion and almost the entire walkthrough is now online. The only part not included at this point is the Linked Game section that happens in a second quest of Oracle of Seasons.
With Oracle of Seasons now completed, we are quickly working to bring up to date our Oracle of Ages Walkthrough as well. We’ve steadily been working on it behind the scenes and we will have the first several chapters available in just a few short days. We hope to have the entire walkthrough for Ages available when the game re-releases on the virtual console later this month. Stay tuned!
We’ve known for a while now that the two Oracle games (Oracle of Ages and Oracle of Seasons) which were originally released on the Game Boy Color handheld, will be released on the Nintendo 3DS Virtual Console in North America at some point “this Summer”. Well, in this morning’s Nintendo Direct, we learned not only the specific date, but also specific pricing for the two games as well as a special sale price for three weeks.
Jump inside for the details as well as two new trailers for the upcoming games.
Link is kind of a ladies’ man; tons of Zelda girls adore Link. And who could blame them? It’s a generally understood fact that effeminate guys are often found especially attractive, and let’s face it: Link is a little bit of a girly dude. But he’s also manly and heroic, so clearly he’s quite a catch. Because of their abundance, it’s honestly pretty hard for jokes about Link’s many admirers to make me laugh anymore. The gag isn’t just a cliche in the Zelda series; it’s been done to death in tons of other stories — particularly anime. I’d never complain about it in the Zelda series and I always enjoy these moments, but I’d be lying if I said that they really can make me laugh most of the time; the joke’s done enough that it takes something extra special to make it really funny again.
Like making his admirer a tree. That would be hilarious!
Seriously though, Oracle of Ages is one of the few Zelda games or stories in general to actually make me laugh at this joke again. When it comes time for Link to seek the Maku Tree’s aid, he must first venture into the past to protect the Maku Tree from being destroyed by monsters while she’s just a sprout. After she’s saved, she says almost word for word the phrase I’ve seen a thousand times:
As Zelda fans, we have undoubtedly been subject to the greatest variety in art style and graphics in a single video game series. We’ve seen 2D, cel-shaded, 3D, 2D cel-shaded, realistic, impressionistic, and variations of those listed. People always have very different opinions on which one is the best and why. So that’s what I’m here to discuss. I shall explain each art style or graphics implemented by each game, and then you can simply pick which one is your favorite. Don’t let your opinion go unheard!
Recently Did You Know Gaming released an image showcasing a fact about a part of the Legend of Zelda series which many of us were already aware. However, with the Oracle games release on eShop getting an official release date in the US, the fact is relevant and good to point out to those who were not already aware: there was actually suppose to be a third Oracle game in the Zelda series. It was meant to form a trilogy of sorts that completed the story where Ganon rose again. The games were originally meant to focus on each piece of the Triforce, but of course were changed to simplify maters before release.
If you want to know more about the third mystery game hit the jump.
It’s been a long time coming, and finally we know when Oracle of Ages and Oracle of Seasons can be played on Nintendo 3DS!
In its 3DS Nintendo Direct this morning Nintendo just announced the North American release date for the classic Game Boy Color duo. Although they have already been released in Japan for a month, we now know just when we can download the games in North America as well! Make the jump to find out all we know!
Every gamer who lived through the ’90s should remember one thing: top-down perspective (or overhead view). This pervaded many games throughout the history of video games such as Pokemon, SimCity, Grand Theft Auto, Final Fantasy, and of course the early Zelda games such as the original game and Oracle of Seasons/Ages. But how well would these games fare in 3D?
There was a lot of confusion two weeks ago when I wrote about the overworld theme of the original Legend of Zelda and other games that used it. After all, I left out four distinct games which contain three excellent versions of the song, so anyone’s confusion was well merited.
Still, there is method to my madness here: I intentionally saved the Game Boy titles for today’s feature, and I plan to cover Majora’s Mask alongside Ocarina of Time next week.
In the meantime, there are three overworld themes we’ll be looking at today (or, if you want to get technical, two overworld and one underworld theme). Two are very similar to the classic Legend of Zelda overworld theme while the third is something entirely different, and of course they are all from the Game Boy games. Jump in to start reading!
We’ve been steadily working on improving the Oracle of Seasons Walkthrough for the last few weeks here at Zelda Dungeon. As you likely know already, both Oracle of Seasons and Oracle of Ages have recently released on the Nintendo 3DS virtual console over in Japan. For us westerners, along with those in Europe, we are suppose to get the games sometime before Summer. My best bet is that they will release on the games 12th anniversary, which falls on May 14th.
We’ve uploaded the next two chapters in our revamped Oracle of Seasons guide, now taking you through the fourth dungeon, the Dancing Dragon Dungeon. Our goal here is to have the Oracle of Seasons guide completed, and get a substantial amount of the Oracle of Ages Walkthrough rebuilt by the time the two games release. Whether they are both ready or not by release, we will continue to work on them until they are complete.
GenGAME has recently reported that Eiji Aonuma, the executive producer for The Legend of Zelda, has recently confirmed by Miiverse that Oracle of Ages, and Oracle of Seasons will be made on the eShop for 3DS “before summer” He doesn’t specifically name which parts of the world will receive it within that time-frame and simply says “other territories”, but it’s a relatively safe bet that the U.S. and Europe are two of the territories he’s referring to. He also gives detail on the games Link System, which will be making a return for players who have have both games to connect and unlock the additional content in the game such as an extended story.
Miyamoto has made some crazy comments about his much-loved Zelda franchise in the past, but this is just ridiculous. Our friends over at GenGAME recently reported that Mr. Miyamoto told Polygon about his plans for the Oracle games in their early development. He stated that he wanted the games to be more episodic, and development for the games actually began with the notion of trying to sell each dungeon individually!
With the recent announcements of both Oracle of Seasons and Oracle of Ages for the Nintendo 3DS eShop, here at Zelda Dungeon we’ve started the process of updating much of our old game content for these two excellent titles. I’ve been working on upgrading the Oracle of Seasons Walkthrough, and I’ve happy to announce the first two chapters are now online. Over the course of the next few weeks, we’ll continue to update this guide, as well as upgrade our Oracle of Ages Walkthrough.
Oracle of Seasons and Oracle of Ages both became available in Japan yesterday on February 27th, exactly 12 years after they initially released back in 2001. With the release coinciding with their 12th anniversary, to me it makes the most sense that for North America, we’ll probably get these games on May 14th, as that was when they released back in 2001. This is just my pure speculation, but it makes sense to me. Whatever the case might be, it’s nice to know they are on their way. Stay tuned for any additional news and guide updates concerning these two titles.
[UPDATE: Eiji Aonuma announced on Miiverse that the games will be released in other territories besides Japan, but that it will take a while longer.]
During today’s Nintendo Direct presentation, Nintendo president Satoru Iwata announced that Oracle of Seasons and Oracle of Ages, originally released for Game Boy Color, would be heading to the Japanese 3DS Virtual Console starting next Wednesday, February 27th. The two games will price at 600 yen each and will also be available to download as a bundle for the reduced price of 1000 yen. This calculates to about US$6.50 for one or approximately US$11 for both Zelda titles in the bundle.
Oracle of Seasons and Ages will only be available to purchase from February 27th until March 20th from the Japanese 3DS Virtual Console.
Wondering if these games will be released in other territories? The answer is yes! Jump inside for the quote from Mr. Aonuma!
Nintendo has always been known as very smart and clever when it comes to its developers placing hidden facts and secrets in the titles they create. The Legend of Zelda is no exception and quite a few cameo appearances and hidden secrets discovered leave us with our jaws hitting the floor. A few months ago Official Nintendo Magazine showed you some amazing facts and secrets that a lot of us never knew about and they have gladly revealed 10 more which are very intriguing to read about.
Would you like to indulge yourself in more exciting Zelda goodness? Click on the jump if you would like to find out 10 more facts and secrets from titles in the Legend of Zelda series!
It has been quite some time since we’ve publicaly updated any of our game guides here at Zelda Dungeon, but rest assured a lot of content is being worked on behind the scenes. Much of these content improvements involve the steady transition of some of our minor guides to our Zelda Wiki. The latest comes in the form of our Oracle of Seasons and Ages Magical Ring Guide.
Over the past week or so, I’ve been working on upgrading this page. Every single ring in the game has its own Wiki article, including a description of what the ring does, how it can be obtained, an image of the actual ring, and the in-game description. The main thing I learned in this process is that the Nintendo Power Oracles Guide is not very accurate at all when it comes to these rings. Even browsing the internet, I needed to refer to a handful of different guides just to get accurate information as many guides were either incomplete or incorrect on specific rings.
With cold weather quickly approaching, many people are beginning to pull the sweaters, jackets and hoodies out of their wardrobes. These styles are going to soon become necessities as the temperature continues to drop, and now you can enter this colder season with Link at your side. Follow the jump to read more about this.
Our general gaming sister site GenGAME recently sat down with the developers behind the indie game Two Brothers and learned a heck of a lot about the in-development title. First of all that it draws some inspiration from our own favorite series.
Hit the jump to learn more about this intriguing game.
Recently, YouTube user KoopaKungFu submitted to the internet his tribute to the Legend of Zelda franchise, complete with his own arrangements of classic Zelda melodies and a very nice video dedicated to the legendary series. The games are shown in chronological order and entertaining gameplay clips perfectly accompany the music. This sensational fifteen minute long video simply cannot be missed. Your favorite tunes from each Zelda game from The Legend of Zelda to Skyward Sword are interpreted wonderfully and welded together in a stunning serenade to The Legend of Zelda. Make the jump to watch the video!
Earlier today, fan site Zelda Eternity posted their final schedule for their upcoming Zelda marathon. They are covering most of the same games that we covered in our own marathon earlier this year. Make the jump for their schedule info and information on how you can watch their marathon!
Today’s Zelda Fanart Spotlight is on “The Oracles of Hyrule” by KazuTaka51 on Deviantart. In the artwork it showcases the three Oracles from the Oracle of Ages and Seasons Zelda games. Each oracle is surrounded by their trademark color and they have small Triforces floating all around them. They each are all standing on a symbol of the Triforce which is glowing their trademark color; Din being red, Nayru being blue, and Farore being green.
I will be showing each of the oracles separately in order to let the details that make up each of them be shown clearly.
Our friends over at GitterBerri have recently posted some early screenshots, magazine scans and beta footage. There are some very interesting differences and comparisons, as well as things like variations on graphics or animations. Some of the artwork also appears different in the beta versions. Some things are different colors in the earlier version or more details have been added in later stages of development. There might be a few things in the early stages some of us may have wanted in the main game!
Anyway, this is a very interesting article so make sure to check it out after the jump!
The Kingdom of Hyrule – the origin of Hylian lore and destined inheritor of the Triforce – moves its hands with the relentless flow of time. With each new generation a new hero is born, and a new tale is woven into the canvas of its history. Behind the face of this kingdom, however, the clockwork of fate is set in motion by an intangible force. From the Sheikah, divine sentinels of the royal family, to the connving yet cunning Gerudo thieves, ancient cultures have played a mysterious role in keeping the story of Hyrule from fading…yet, despite their influence, the tales of these civilizations often remain untold…or do they? In Part II of a special three chapter installment to Allegories in Architecture, we descend the timeline in search of a story shrouded in a bloody history of greed and hatred.
Grab your Tycoon Wallet and gather your bugs before making the jump – you might need a little more “umf” in that Stamina Potion to get you through this one!
An article was posted on GameInformer talking about the infamous CD-i games and the popular Oracle games. It talks about how the two types of games are similar in that they were both developed by people outside of Nintendo and that they differed by how at the end of their development they both became known for different reasons. The writer first talks about the Oracle games and that Capcom was able to develop the games wonderfully.
Most gamers willingly acknowledge Capcom’s skill at working with the Zelda formula as proven by the Oracle games and Minish Cap, but I think it deserves even greater recognition. On the same day, Capcom released two fully fleshed out Zelda titles of such quality that most fans would have no trouble believing they came from Nintendo itself. It was an incredible, expectation-defying feat by any measurement.
2001 was a huge year, not just for Zelda, but for the gaming industry in general. This was the year that brought us the release of the Game Boy Advance, the GameCube, and Super Smash Bros Melee. Fans also got their first glimpse of The Wind Waker which many were not happy with and some people even got angry. Aside from things happening with Nintendo, in 2001, Sega became a 3rd party, the Sony Playstation 2 was going strong, and Microsoft had introduced us to the Xbox and Halo. For Zelda fans, the year meant enjoying two brand new Zelda games. Today, Zelda Universe’s 25 Years in 25 Days discusses how the games, Oracle of Season and Oracle of Ages, came to be. Be sure to head over to Zelda Universe to read the whole article and to leave your comments.
Your typical Zelda fan, in January 2001, had two things on his or her mind: the impending release of the Oracles and the Spaceworld 2000 tech demo footage that blew us all away with its hyper-realistic depiction of Link fighting Ganondorf. We had been teased – marketed at with great success. We had tasted paradise, and it was the GameCube’s power to render Ganondorf’s five fully-articulated fingers while he taunted us from across the sea, at Japanese trade shows. We wanted more – we were hungry for more of that juicy goodness, and it would take something hefty to sate us.
A sweet looking commercial that features both the Oracle of Seasons and Oracle of Ages. The 3d model that is used for Link just looks awesome and it resembles the artwork that was use for the game. Now, a 3d Zelda title with that type of look? You can’t possibly think this wouldn’t be sweet. You can check out several more commercials in our Zelda Commercials section.