We knew this was coming, and with the new glitch what was once thought of as impossible has now been achieved. Jodenstone has amazed us all again with another any % Ocarina of Time run, this time completing the game in only 17:55. Hit the jump to watch history in the making. Read more…
Posts in category: Ocarina of Time
Recently, speedrunner Jodenstone had topped his recent Ocarina of Time record by about 2 seconds, making the world record 18 minutes and 5 seconds. Today, speedrunner Skater82297 -who has been known to discover various glitches in Ocarina of Time- has topped the world record with a record time of 18:03 (18 minutes and 3 seconds) for an Any% Speedrun. In fact, he’s going for another almost immediately after hitting the world record. If you’re quick enough, you may be able to watch him streaming live. Hit the jump to check it out.
Welcome to the seventh installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “If She Comes Up… It’s Baptism”. Basically, being submerged in water can represent a character’s rebirth. The Wind Waker in its entirety comes immediately to mind, leading into the lands that emerge to make up new Hyrule in Spirit Tracks.
Characters being dipped in water, getting soaked, or drowning also have significance. There’s a shocking amount of water in Zelda if you really think about it; there are lakes, bays, temples, oceans, fountains! A drenching or two is inevitable, so I’m going to take the plunge and analyze a few.
Legend of Zelda fans love to mark their territory in different areas of gaming whenever possible; whether this serves as a mating call to alert fellow fans of their presence, or simply as homage to the series that nurtured them is up for interpretation. We recently reported on the recreation of the original Legend of Zelda’s map in Minecraft, yet another recreation has been spotted in a PC game. The MMORPG WildStar gives players a lot of freedom in Housing customization, so one devoted Zelda fan took advantage of this to build a beautiful and pristinely accurate recreation of the Temple of Time from Ocarina of Time.
Kotaku’s Stephen Totilo recently interviewed Zelda series director Eiji Aonuma about the process of constructing dungeons in different Zelda games, as well as the rather dark mature nature of Majora’s Mask. In the interview, Aonuma talks about the different strategies and considerations for the creation of a Zelda dungeon. He also gives insight into the inspiration of the Lover’s Quest in Majora’s Mask and explains why the game strays so far from the typical Zelda atmosphere.
Welcome to the sixth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This week’s lesson is titled “Hanseldee and Greteldum” so we’ll scour the Zelda series in search of parallels to fairy tales (oddly enough I found none alluding to Hansel and Gretel, nor Tweedle Dee and Tweedle Dum, so I changed the title rather than be misleading).
The land of Hyrule connects with the real world when it takes a page from our favorite bedtime stories. A young boy clad in green with an unruly shadow and fairy companion, a girl who disguises herself as a male warrior in order to protect her family and homeland, fairies who aid a hero on his way to slay a dragon and wake a sleeping princess– The Legend of Zelda sounds like something straight out of Disney!
I remember playing Wario Ware on the Wii and loving the Animal Crossing fishing challenge because it required minimal strategy, was quick, and my catch offered instant gratification when displayed. Contrary to this fast paced mini-game, fishing in The Legend of Zelda actually requires some skill and a level of patience, so it isn’t a surprise that I never really took to fishing in Zelda. Fishing appears in five Zelda titles now with its implementation in Majora’s Mask 3D, which caused me to wonder, what’s so great about fishing in a Zelda game?
Stories of valiant knights, princes and other heroes who fight for their beloved ladies are some of the oldest and most beloved stories in human history. Perhaps even THE oldest, depending on your interpretation of the Epic of Gilgamesh. So it was to be expected that a concept as basic as fighting for those you care about eventually ended up in The Legend of Zelda, or at least have fans ascribe it to individual games. But is there any truth to this? Has anything been confirmed, implied, can things be extrapolated or is it just a bunch of hot air? Note that this contains spoilers for Hyrule Warriors, so be careful in case you have not yet finished the game. Read a game-by-game analysis after the break!
The true timeline of the Legend of Zelda games is a debate as ancient as the games themselves. The actual order of the games has been on many fans’ minds over the years. I myself am guilty of heavily mulling over the history of Hyrule, searching through the internet and the games themselves for answers. Things were further complicated when Ocarina of Time was released and time travel was introduced. It was not until the Wind Waker that we fully realized the effects of our time-traveling hero. Fortunately, Nintendo released Hyrule Historia to give us the definitive canonical version of the timeline of Hyrule. However, when I got my hands on Hyrule Historia for the first time, I did not get the answers I was expecting. To my surprise, and to the surprise of many other fans, the chronology was split into not two, but three timelines. Even more surprising was that a large chunk of the timeline was based on an alternate reality where Ganon kills Link. Yet this was a fact I had a hard time coming to grips with.
Hit the jump to find out more.
Welcome to the fifth installment of Piece of Heart, where we look at The Legend of Zelda series through the eyes of a literary professor and examine how its literary elements enhance the gaming experience. This weeks lesson is titled “Marked for Greatness” and we’ll be analyzing how distinctive markings, scars, deformities, and other oddities stand as indicators of a character’s importance.
One of the most obvious indicators would be the appearance of the triforce on a character’s hand, but any other quality that sets a character apart qualifies; If you’re a rare crimson Loftwing, the only male Gerudo, or a Kokiri missing a fairy then you’re marked for greatness, and I’ll tell you why that’s significant.
Navi has always been a very cute fairy, but has anyone wondered whether Navi could also be delicious? Blogger Geek Girl Fi recently saw Navi’s dessert potential and created Navi cake pops. She explains the steps she took to make the cake pops and Navi’s design, as well as shows progress pictures in her DIY video. Whether you’re into baking, making artistic things with frosting, or just really want a chance to bite Navi’s nagging head off, these Navi cake pops will be a fun and tasty afternoon project.
For anyone who has played a 3D Zelda game it is a familiar sight: as you watch Link run around you see his shield on his back, and his sword hilt sticking out on one side. If you have to haul a sword around on long trips it is a good way to carry one, but is it the best way to use it on the battlefield? A number of inventive people have managed to rip the models from various Zelda games and put them into Garry’s Mod, a physics sandbox that runs on Valve’s Source Engine. By messing with the models I have managed to make a demonstration just how difficult drawing a sword from his back would be for Link. Watch my findings after the break!
We’ve all got our list of favourite tracks from the Zelda series and with how good the soundtracks are, it’s not surprising the songs regularly get remixed by fans. I mentioned a rather long time ago that I tend to avoid remixes because they rarely turn out as good as the original track. Of course there are a few that take a great tune and manage to make it even better. Such is the case with YouTuber MajorLeagueWobs/Holder’s 1980’s techno remix of “Gerudo Valley” from Ocarina of Time. Hear the remix after the jump!
There are many remixes of various Zelda songs on the internet, ranging from good, and bad; each one made with lots of hard work and dedication. And Music Creator dj-Jo sets the record for some of the coolest remixes out there. This isn’t what you’d typically find on Zelda Dungeon, but this YouTuber definitely deserves attention for his astonishing remixes. Hit the jump to listen for yourself!