March 4th, 2014 by Colonel-Majora
A Minecraft map-maker named Kezsonaj is on the way to creating a full-scale remake of Ocarina of Time‘s world. Everything is set to be recreated – Hyrule Castle, Kakariko Village, all of the dungeons – every single area and structure that you can freely enter, and more. Plus, players will apparently be able to move between the two time periods that Ocarina of Time spans. This really seems like the Minecraft map that many Zelda fans have been waiting for, and you can get a preview of it in Kezsonaj’s new trailer!
Watch it after the jump. Read more…
February 12th, 2014 by Colonel-Majora
It is always great to see celebrities post on the web about their love for Zelda, and any other video game really, but what we tend to see very little of are such posts coming from sports players. Julian Vandervelde, offensive lineman for the Philadelphia Eagles in the NFL and self-proclaimed nerd, has tweeted an ever-so-popular Ocarina of Time joke, showing us that the stereotypical line between jocks and geeks is slowly fading away.
Check out the tweet after the jump! Read more…
January 27th, 2014 by Asa
Very rarely do we take notice of the emotions of fictional characters within video games. While some games have an emphasis on emotion as a central theme, the Zelda games, especially in earlier installments, generally do not. Due to the subjective nature of emotions, it is difficult to determine what makes any particular person happy, sad, angry, etc. However, Link’s experiences in Majora’s Mask would seem to suggest that his time in Termina was more emotionally satisfying than his time spent in his native land of Hyrule. Hit the jump to read about Link’s strife in Hyrule in Part One!
January 15th, 2014 by MaanavLink
Welcome back to another issue of Milk Bar Mornings, a weekly block where we analyze songs for their story and technicalities. Since it is so cold outside here, I thought there would be no better way to get nice and warm than listening to themes for some of the hottest places in the series, the fire dungeons. Fire dungeons have played a major role in the series, appearing in nearly every game in the series. The dungeons often include fire bursting out of the ground and shaky bridges over pit of lava. Numerous games in the series have featured these dungeons in Death Mountain, a mountain that occasionally is portrayed as an active volcano. So let’s hit the jump to see what dungeons we will be looking at today!
January 13th, 2014 by Asa
What is it that controls our respective destinies? Do we have a choice in where life takes us, or is every chapter of our lives mapped out, fated to follow one singular path despite our feelings of our own freedom? Questions like this have plagued the philosophical world for centuries, and The Legend of Zelda is a franchise where the debate is prevalent. Do the people of Hyrule and its many parallel countries have a say in their futures, or did the goddesses devise a plan for the world that would undoubtedly play out the way they had designed? Hit the jump to see how this philosophical conundrum plays out in a myriad of ways in the different games!
January 12th, 2014 by Natasha
The Legend of Zelda games will sometimes have an instrument with magical properties that are needed to complete the game. These instruments are a core part of the game they’re featured in and can be fun to play with. This will be a general overview of the instrument use in the game and plot. The instruments that I will be discussing in this series are actually instruments and are vital to completing the game, so you will not see me discuss things like the Ocarina of Winds or Wolf Link’s howling. Read more…
January 9th, 2014 by Brenda
Ocarina of Time has been claimed to be one of the most popular games of all time. Part of its fame is due to its central plot mechanic: Link’s seven year period of unconsciousness, which separates the two time periods of his life; child and adult. Players may travel back and forth between the two eras, each presenting a different atmosphere as well as varying mini-games and activities. But there is a third section of time which is often overlooked: those seven consequential years of Link’s sleep, during which the land of Hyrule was revolutionized. Hit the jump to read about the changes that occurred during this time period and the general order in which they happened.
January 7th, 2014 by Angel
In both of my last editorals, I mentioned how one of my favorite things about Zelda was how dramatic it can be when it wants to be. So, I decided to make a top five list of my favorite dramatic moments in Zelda’s history. These moments were chosen by me alone, and are among my favorite moments in Zelda all together. But there are also some major spoilers, so keep that in mind. Hit the jump to see my picks!
January 6th, 2014 by Asa
It seems to be the general consensus among Zelda fans that the majority of the games in the series are not the most challenging. There is almost always a fairly generous learning curve, and after the first couple of hours, players can usually get into a groove and can progress rather smoothly throughout their adventures. However, some choose to increase the difficulty by introducing their own elements that make the experience more enjoyable. One such challenge is the Three Heart Challenge, and if you want to read about it and my experience accepting the challenge in Ocarina of Time, hit the jump!
January 4th, 2014 by Brenda
One of the things for which the Zelda games are known is the creative design and gameplay of many of their titles. Probably the most famous twist of game design is their recurring utilization of time travel. Ocarina of Time, Majora’s Mask and Skyward Sword are all games which have incorporated time travel into their storylines. However, although these games are extremely popular, the fact still remains that along with the benefits and new ideas presented by this new mechanic, gaping holes in the game’s continuity arise with the introduction of this concept. Hit the jump to find out why!
December 26th, 2013 by MaanavLink
There are hundreds of songs in the Zelda series, each one with its own story, but each also contains its fair share of technicalities. With that in mind, I present a brand news series here on Zelda Dungeon, Milk Bar Mornings. Here on Milk Bar Mornings, we will be analyzing various tracks from the series. To kick off the series, we will be focusing on the various songs of Winter from the series. The Zelda series has many icy and wintery songs, but for this post, we will be focusing on the cold, creepy songs presented through out the series. So hit the jump to see what we have in store!
December 23rd, 2013 by edufish
There are many deep, philosophical questions that we humans must consider in our lifetimes, but one of the most pressing questions for a Zelda fan seems to be whether or not Ocarina of Time was really that great? Or is the memory of Ocarina of Time tainted by nostalgia from a generation of gamers that refuse to analyze the game fairly? Hit the jump to hear me out!
December 22nd, 2013 by Tyler
A lot of the characters in the Zelda series have some very odd quirks about them. Some not as severe as others but all characters have some odd thing about them. So I am starting a new weekly feature that will take a look at characters in the series, their habits and quirks, and then diagnose them with what disorder or illness they may have. Many of the quirks that characters have parallels with the symptoms of different illnesses or disorders that are real, and each character is different from the others. Hit the jump to see the first patient’s profile.
December 18th, 2013 by Asa
According to my 10th grade English teacher (and I dare not doubt her), the Holy Bible is the most commonly alluded to piece of literature in the world, and the Zelda series has its fair share of nods to the Word of the Lord. It is no secret that the team behind making the Zelda games at Nintendo uses various religious themes and symbolism as elements that add to the lore of the Zelda Universe. A continuing motif of the “spiritual side of Zelda” is the existence of the Old Gods, Din, Nayru, and Farore, which draws parallels to western religions, such as Christianity and its many sects. If you want to read on, hit the jump for more!
December 8th, 2013 by Jen
Queen Gohma is a famous Zelda boss. Her first main appearance in Ocarina of Time led to a similar boss in Twilight Princess called Armoghoma. Even though Queen Gohma is an enemy, that doesn’t stop people from creating fantastic pieces of artwork inspired by her!
Jump in to read more!
December 4th, 2013 by SkyruleArcher
Christmas time has officially started! For me at least. To me, Christmas time starts as soon as Thanksgiving is over. So to kick off Christmas time at Zelda Dungeon, I’m gonna tell you my top five snow areas in Zelda!
Hit the jump to read more!
December 3rd, 2013 by MaanavLink
Ocarina of Time shares many similarities with A Link to the Past. I am here to show you that they are in fact the same story, after all, they are just legends. Many have claimed that Nintendo had tried to replicate A Link to the Past when creating Ocarina of Time, but yet still in the December of 2011, Nintendo created an official timeline, clearly showing that A Link to the Past is a sequel to Ocarina of Time. But could the timeline be false? Could the games be the same story just told differently, similar to how legends change as they are passed down? Lets dig deeper into the games and see how Ocarina of Time is just a 3D remake of A Link to the Past! Read more…
November 22nd, 2013 by Minish Pants
After discussing nearly every other game in the franchise, we finally reach this legendary title, thanks to a request from ZD reader “Link and Zelda.” Ocarina of Time is commonly considered to be not only the best game in the series, but the best video game of all time, period. That’s a bold statement to make, but the N64 title surpassed expectations at the time and its revolutionary gameplay and design contributed to the advancement of the video game industry. Of course, such a feat has been accomplished by previous Zelda games, such as The Legend of Zelda and A Link to the Past, but this game took the series in a brand new direction and introduced fans to a 3D Hyrule. This would be a trend that nearly every home console Zelda title would follow. With that said, I’m not going to focus most of my points on how revolutionary the game was, but more on the individual aspects that still make Ocarina of Time a worthwhile adventure to play through today.
November 20th, 2013 by Rabbit
Welcome to our second installment of “Would You Rather!” Last week we had a tremendous response to this piece, which is very exciting for everybody. After looking at all the discussion boards it seems like Zelda fandom is pretty split on which ride they’d rather have. If you missed out on last week’s article you can go check it out by clicking here. Otherwise, hit the jump to see this week’s match-up!
November 17th, 2013 by Rabbit
The Lens of Truth is one of Zelda’s special items that, regardless of how players viewed its utility, holds a special place in the heart of general Zelda fandom. A player must brave obstacles to obtain it, both in Ocarina of Time and Majora’s Mask, and use it to navigate perilous pathways as well as locate hidden enemies. During my own gaming I found this item to be extremely useful, and probably over-used it just to see if there was anything to find. But what would happen if the Lens of Truth became a reality, and what would it reveal when used? Hit the jump to read more!
November 8th, 2013 by Kaine
Ever since The Legend of Zelda, Zelda II: The Adventure of Link, and The Legend of Zelda: A Link to the Past were ported over to the Game Boy Advance, with the original Zelda game making an appearance on Nintendo’s e-Reader, I have been intrigued and excited at the prospects of playing all of the Legend of Zelda games on nearly every console, be it portable or home-based.
We then received Ocarina of Time along with a Master Quest version as a pre-order bonus incentive for The Legend of Zelda: The Wind Waker. It looked as if Nintendo was going to keep adding content to it’s back catalogue of Zelda games: The Legend of Zelda got updated translations; Zelda II got a “minorly-major” upgrade (which has since been removed for the 3DS) with the experience points remaining where they were when or if Link died on his quest (also, they removed the Water Dungeon shortcut); and A Link to the Past added the Four Sword Dungeon and enabled Link to do a whirlwind slash.
October 30th, 2013 by Parker
Of all the Links who have donned the green tunic and cap and answered the call to save Hyrule, the Hero of Time stands out as particularly legendary. Not only did this incarnation of Link star in Ocarina of Time, a game many consider to be one of the best ever made, but he went on to save the day again in Majora’s Mask, a cult favorite among hardcore Zelda fans. His influence is keenly felt in The Wind Waker, and again in Twilight Princess, where the Hero’s Shade, a manifestation of the Hero of Time’s past regret, according to Hyrule Historia, teaches his heroic successor the ways of the sword.
Despite his recurring appearances in the series, the Hero of Time’s fate following Majora’s Mask is largely shrouded in mystery. A relatively new fan comic, however, has attempted to fill in the holes and provide an emotional and complete account of this particular Link’s legendary life.
Read on after the jump!
October 17th, 2013 by Knowlee
A couple of days ago a website called Salon posted an article that talked about the Legend of Zelda series more specifically that of Ocarina of Time. In the aforementioned article, the writer spoke that the game possessed traits of classicism, sexism, and racism. To show his reasoning behind the claims, he shows examples taken from scenes and quotes from the game.
To see what examples were shown, please click the link below.
October 10th, 2013 by Dathen
One of the chief strengths of The Legend of Zelda: Ocarina of Time is the contrast it makes between the worlds of childhood and adulthood. From a gameplay perspective there are differences in the inventory Link can utilize and the locations he can reach, as well as changes in the world and the characters around him.
On a thematic level, perhaps the game’s starkest contrast is that of childhood as a time of innocent and ignorant mistakes, compared to adulthood as a time of responsibility to face the consequences of our past actions.
October 8th, 2013 by Axle the Beast
This new/modified editorial series is an evolution of sorts of Favorite Zelda Moments, where, instead of simply discussing my favorite moments and talking about why I like them so much, I’m going to examine notable moments in the series in general — whether I’m personally fond of them or not — and give my thoughts on them. I’d like to start off with something I’ve talked about a bit before, which is Epona in Ocarina of Time.
And, you know, I’ve actually criticized Epona in that game a lot. As an item or ability — which is essentially what Epona is — the horse honestly offers very little. She’s not very useful and definitely not needed. I also think this applies to her later appearances. I discussed all this a while back in a podcast segment, and I won’t bore you to tears by repeating it all here.
Instead I want to show at least a little appreciation for what Epona does offer. Obviously she’s a big deal to a lot of Zelda fans because she does have quite a bit of popularity. So what is it about this darned horse-named-after-a-goddess that people like so much?
September 21st, 2013 by Parker
Who could have predicted in 1998 that these two innocent words, articulated by a winged ball of light, would become the bane of countless Zelda fans? Yet besides Kaepora Gaebora’s notoriously long-winded speeches, the infamous catchphrase of Link’s fairy companion Navi is probably the most common points of criticism leveled at Ocarina of Time. Detractors claim her often-repeated exclamations are unbearable; her personality obnoxious. Not even Tingle is demonized to such an extent.
When faced with such vocal and ingrained opinions about a character, the first impulse is to go with the crowd. It’s essential, however, to overcome this urge. Popular opinions should be challenged, especially when they have reached almost universal acceptance. Doing so helps separate an opinion based on overwhelming evidence from one based on blind popularity. Shunning a characters due to unlikable traits is justifiable. Hating them out of mistaken zealotry is not. With this in mind, it is about time to judge Navi with open minds. Is she really the pest people claim her to be? Would Link have been better off without his infamous fairy sidekick? Join me on my exploration of these questions after the jump.
September 8th, 2013 by Kev
It’s probably safe to assume Link is one of our favourite video game characters. Ocarina of Time was the first Zelda game I ever played and since then Link has certainly been one of my favourites, especially adult Link. Sure, Young Link was cool but when there was an adult Link in Twilight Princess I was really pleased. Katsuya Terada has done a lot of artwork for various franchises, including The Legend of Zelda and, in a book published in 2002, there were old pictures of what appears to be original concept art for Adult Link.
Take a look for yourself after the jump!
September 1st, 2013 by Kev
Admit it, if you had the opportunity to live in a castle you’d jump at the chance but living in Ganon’s Castle might not be your first choice. It’s dark, gloomy, (somehow) hovering over lava and there are a few death traps in there. However, if that type of castle did happen to take your interest and you wanted to buy it, how much would it cost? Well, be prepared to beg the bank for one massive mortgage! The people over at movoto.com have been able to work out the real life cost of the castle and it’s not what you’d call a bargain!
Take the jump to see just how much it would set you back!
August 22nd, 2013 by Jonathan
GameTrailers posted their top ten most annoying video game characters a few days ago, and one of our favorite fairies is in the top 5! Find out why they hate her and who joined her on the list after the jump!
August 21st, 2013 by Venus
Cosplaying Zelda characters is not a rare sight. In fact, while at the Anime Revolution convention over the weekend, I saw dozens of Links and Zeldas roaming the halls. What I didn’t see, however, was a Navi cosplay… especially a Navi portrayed in this fashion, by Australian cosplayer Eve Beauregard. Whenever I imagined cosplaying Navi, the image that always popped into my head was a large puffy plushy thing. Never this amazing costume, that put a completely different spin on the Ocarina of Time fairy.
While it is very revealing, it is not entirely unbelievable for a Zelda game, considering other characters that have had similar appearances, such as the Great Fairy in both Twilight Princess, Ocarina of Time and a few other games.
Jump inside to view the pictures of this awesome cosplay!
August 21st, 2013 by Djinn
YouTube member TheDrunkenMoogle recently posted their latest video in their series Critical Hit!!! Cocktails. This series shows off their creative skills by taking various geek passions and translate them into alcoholic beverages. This time the latest creation is inspired by the song Zelda’s Lullaby from Ocarina of Time. He will go through the entire process showing what tools will be needed, how the drinks are to be mixed, and what not to do when mixing. Overall it is a very detailed set of instructions on making your very own mixed drink if you wish to try it yourself.
Jump inside to check it out for yourself.
August 18th, 2013 by Eric
With The Wind Waker HD quickly approaching and a mysterious Zelda Wii U title lurking on the horizon, this summer has seen its fair share of fan speculation. This got me thinking; what surprises or major changes would the fans like to see in future Zelda titles? You may remember a fan campaign on Facebook asking Nintendo to give Princess Zelda a stronger role in response to Aonuma’s statement at E3, saying he would entertain the idea of a playable Princess Zelda “if enough people had strong feelings about it.” This is encouraging news to fans, as it tells us our voices are being heard. So if Zelda developers would consider giving Zelda her own game, what about other memorable characters from the series, say… Dark Link? Personally, the idea of playing as Dark Link sounds… just so…cool! But how could Nintendo possibly pull this off?
Hit the jump to read more! Read more…
August 16th, 2013 by Kev
Over the years there have been some great pictures by fans of the Zelda series and here’s another one but it has a bit of a different take on the universe. Most of the ones I’ve seen have been very well drawn and capture the scene it’s trying to depict very well. Whether it’s a dark, gritty epic clash between Link and Ganondorf or a romantic scene beween Link and Zelda, the scene is very well set. A recent picture drawn by Mike Vasquez and colored by Joe Hogan is a montage of various characters from the series but the style of the picture makes even Re-Deads look less horrifying and almost cute….almost!
Take the jump to see for yourself!
August 6th, 2013 by Kev
There was a time long ago when the name Yahtzee was attributed to a board game but, due to the overwhelming success of Zero Punctuation on the website The Escapist by creator Ben ‘Yahtzee’ Crowshaw, the name has now become synonymous with yellow backgrounds and ranting about video games. However, it seems he has teamed up with Jim Sterling, another of The Escapists’ reviewers, for Rhymedown Spectacular where they read poetry they have written. I visit the site almost every day yet I didn’t know they did this until very recently but it seems as though it’s been a regular event for the past 4 months. In one of their recent videos, one of the poems was about The Legend of Zelda and, given that it’s The Escapist, I was looking forward to hearing a funny poem based around my favourite game franchise.
How it actually turned out was… really not expected. Take the jump to find out why!
August 2nd, 2013 by Jordan
Of all Zelda games, Ocarina of Time still takes the cake for having the strongest nostalgia for me. I literally grew up playing this game; any time I started playing other games I’d still find some new way to play this classic again and would end up coming back to it. As a result, almost the entire soundtrack from Ocarina is nostalgic… and consequently, so is most of Twilight Princess‘s soundtrack.
An excellent example of a Nintendo 64-era song that received a new twist in Twilight Princess is the Serenade of Water. A favorite of mine from Ocarina of Time, the Serenade received a gorgeous rework and an entire scene dedicated to it. Jump inside to see both songs and my thoughts about the pair!