A Link to the Past

A few weeks ago Retronauts began a “let’s play” of The Legend of Zelda: A Link to the Past on their lunch break.  Providing some entertaining conversations during the playthrough and answering questions from fans, 1up’s lunch break is a bit more interesting and interactive than most “let’s plays”. To further add to the excitement of their playthrough, they will be going live everyday this week giving more fans a chance to interact with them.

Accompanying Bob Mackey in part 4, is Jeremy Parish. Marty Sliva will be the tag along in part 5. During these two episodes they will be searching for the Zora Flippers and trying to conquer Death Mountain. If you’re interested in seeing the action unfold or are curious about the many subjects they cover during their conversations, than make the jump to watch the full video.

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A few weeks ago Retronauts began a “let’s play” of The Legend of Zelda: A Link to the Past on their lunch break. Providing some entertaining conversations during the playthrough and answering questions from fans, 1up’s lunch break is a bit more interesting and interactive than most “let’s plays”.

So far they have conquered the first dungeon, collected some necessary items, and finally, they are ready to take on the second dungeon of the game. Accompanying Bob Mackey in part 3, is Jose Otero. They also discuss Bob Mackey’s Five Ways Skyward Sword Went Wrong which I covered earlier this weekend. If you’re wondering if they complete the second dungeon, or are curious about the many subjects they cover during their conversation than make the jump to watch the full video.

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In the latest Mas’ Zelda Collection video I take a look at the two different versions of A Link to the Past for the Super Nintendo, as well as all the goodies found inside. Much like the NES Zelda titles, A Link to the Past came with some nice goodies, including a huge foldout map, a very detailed instruction manual with a backstory, and a small ‘Top Secrets’ FAQ.

A Link to the Past originally released in the United States in April of 1992. Four years later it re-released as a Player’s Choice title with slightly different artwork on the box and cartridge. However, the actual game and virtually everything else about it was left unchanged. A Link to the Past was just such a popular game at the time and back during the SNES days, games had much longer longevity. Even four years after its release, there was still high demand, so Nintendo made a second run of the game in what I believe is one of the first Player’s Choice Nintendo titles ever. You can go ahead and make the jump to see the video embed of the latest collection video.

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Last week 1up began their own little “Lets Play” of The Legend of Zelda: A Groose to the past. They started their adventure off naming the hero after the fan favorite Skyward Sword character, Groose. Trying to take on as much of the game as they can without too many mess ups.

They will be recording a video and releasing it once a week. This week is part 2 in what I expect to be at least a 7 part series. Be sure to make the jump to check out this humorous and entertaining video for yourself.

 
 
 
 

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The guys over at 1up have started playing The Legend of Zelda: A Link to the Past in what they are calling Long Form Fridays. They were originally expected to play MegaMan, but recently decided to switch to this classic Zelda title. Over the next few weeks they will be playing sequential parts of the game to give viewers an idea oh how the game goes. It will be almost like their own “lets play” of the game.

After several different suggestions for naming Link, the team went with the name Groose. They will be giving fans more chances to participate in the “lets play” by letting them give opinions and comments on their twitter. 1up definitely makes the video entertaining by asking fan questions and having their own humorous conversations. Keep reading after the jump to check the video out for yourself and learn how to participate as well.

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Yesterday we reported on a Dorkly Bits piece titled Zelda’s Boyfriend, but today there is a brand new video out. This one is set in the A Link to the Past world and it reveals Ganon’s true Weakness. Much like all of these Dorkly Video clips, this one is absolutely hilarious. I love the out of the box thinking and it’s very well done. Go ahead and make the jump to check it out.

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Over at Cinemassacre, one of the regular shows is Mike’s Game Glitches. As the name suggests, there is a guy named Mike and he shows off various video game glitches. We didn’t report on this earlier as it was right in the midst of the Skyward Sword hype and release, but it has recently come to our attention. In the video Mike shows off some rather sweet game glitches that I previously didn’t even know existed. Want to get Dark World pieces of heart before even completing the Tower of Hera? Want to change the color of your shield or beat the game in 5 minutes? You certainly can. Go ahead and make the jump to check out the video. I have to warn you though, Mike does use some occasional harsh language, but it’s all fairly casual.

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411Mania: Top 10 Favorite Snow Levels

MasesDecember 18th, 2011 by Mases

Oh Top 10 lists how much I love you. Especially when they cover such a broad topic and span across every videogame that ever existed. The folks over at 411Mania have posted a countdown of their Top 10 Favorite Snow Levels. When you think snow (or ice for the matter), there are several Legend of Zelda dungeons that likely come to mind. The Ice Cavern from Ocarina of Time, Snowhead Temple from Majora’s Mask, the Snowpeak Ruins from Twilight Princess, The Temple of Ice from Phantom Hourglass, and the Snow Temple from Spirit Tracks are just a few of them. Personally I think the Snowpeak Ruins and Snow Temple both stand out, while the rest of them were quite average… Well, there was one Zelda snow level that did make this list. Make the jump to find out what it was.

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The folks at Siliconera have gotten their hands on a discussion with Nintendo’s Shigeru Miyamoto and Dragon Quest creator Yuji Horii from 1989. Recently translated from a Japanese Website that cataloges various interviews with video game developers. In this interview they talk about the various details in the development of Legend of Zelda: A Link to the Past and Dragon Quest IV. Jump inside to see what they had to say.

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Dorkly Bits Presents Link’s Yard Sale

DjinnNovember 23rd, 2011 by Djinn

The folks at Dorkly have released another video featuring Legend of Zelda This time showing Link having a yard sale selling off the many items he has picked up over the years for spring inventory cleaning. Included in the vieo are a few familiar faces from the series and their reactions to Link’s spring cleaning.

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The folks at Destructoid have taken a look back at the Legend of Zelda: A Link to the Past comic widely seen in the issues of Nintendo Power. This was one of many comics published in Nintendo Power in the early 90′s featuring adaptations of recently released Super Ninetndo games. Here is what they had to say.

Imagine coming home from school and finding the latest Nintendo Power peeking beneath the stack of mail on the counter. Imagine racing to your bedroom with mag in hand, plopping on the bed, and flipping through that glossy tome. Now, imagine stumbling across a full-color, 16-page comic smack in the middle. How’s that for a surprise?

This was the January 1992 issue of Nintendo Power; the comic was an adaptation of A Link to the Past, obviously meant to promote the upcoming release of the game itself. This was no cheap cash-in, though! It was a year-long adventure by one of Japan’s greatest manga artists, Shotaro Ishinomori, creator of Cyborg 009 and the first two seasons of what would become the Super Sentai (Power Rangers) series! Have no doubt in your mind that there was love poured into these pages.

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Possibility of A Link to the Past in 3D?

DjinnNovember 9th, 2011 by Djinn

After the success of Ocarina of Time on the 3DS earlier this year, fans are now interested in seeing other older games in the Zelda series ported as well. Naturally everyone assumed Majora’s Mask would be the very next game in line for a port but there just might be another Zelda game that might be adapted instead. During an interview with Eiji Aonuma, it was mentioned that Miyamoto was interested in possibly remaking A Link to the Past for the 3DS.

During the interview we asked Aonuma if there was any chance that he would ever consider making another 2D Zelda game. While he hasn’t been looking into it personally, he confirmed that Miyamoto has. “Well actually, even Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games,” he said, “in particular the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds. That’s something that might be interesting to do, so I would say there might be a possibility of something like that in the future.”

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Article writer Joey Davidson at TechnoBuffalo has recently written an article commemorating the SNES era of Zelda with an article titled Remembering the Legend of Zelda: A Link to the Past where he reminisces about the time he first acquired the game for Christmas. The agony of waiting until December 25 for it and then the joy of his first time playing it. This is what he had to say on the game.

The Legend of Zelda: A Link to the Past will always stand as one of the best video games that I’ve had the good fortune of playing. As a title on the Super Nintendo, and as an entry in the gaming medium as a whole, Link to the Past stands in a league of its own.

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Zelda Universe-25 Years in 25 Days: 1992

ChristinaOctober 31st, 2011 by Christina

What were you doing in 1992? Many of us were probably playing A Link to the Past that had just been released on the Super Nintendo Entertainment System. This game went on to become a fan favorite and to be considered one of the greatest Zelda games in the series. Yesterday, in Zelda Universe’s 25 Years in 25 Days article they primarily focused on A Link to the Past. Because of this, today, for 1992 they look back at the Zelda stories that were released including, the Nintendo Adventure books and the A Link to the Past comic book series. Don’t forget to visit Zelda Universe to read the whole article.

The problem with a series like Zelda back in the 90s was that you sometimes had to wait years before getting your next “chapter” of the story. Despite the games having a high replay value, you’re essentially experiencing the same story over and over. My hungry imagination craved more, even on top of the beautiful and descriptive instruction manuals that accompanied Zelda games back in those days. That left it up to books and comic books to fill the void, and fortunately 1992 gave us a new comic based on A Link to the Past along with two Zelda-themed Nintendo Adventure Books.

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Zelda Universe-25 Years in 25 Days: 1991

ChristinaOctober 30th, 2011 by Christina

The year 1991 was a big year for The Legend of Zelda series, and for gaming in general. This was the year that the Super Nintendo Entertainment System, or SNES was released. It was also the year that brought us one of the best Zelda games, A Link to the Past. Although it was only available in Japan at this time, the rest of us would only have to wait until the next year to play. Today, Zelda Universe’s 25 Years in 25 Days takes us back to 1991 where they share their experience with A Link to the Past. Be sure to read the whole article here.

What really impressed me about A Link to the Past was just how big the game was, big in the size of the world, big in the complexity of the dungeons, and big in terms of story. In its day and age, it was really something. It was perhaps the first game that I played where there was so much dialog and story crammed into that plastic cartridge, even if by today’s standards it’s just a mere drop in the bucket. And yet every couple of feet in the overworld, there was something entirely brand new to discover: a secret hole in the ground, a loose gravestone, a crack in the rocks, or an inviting cave to explore. It was so incredibly easy to get oneself completely lost in that world and then discover, six hours later, that it was already bedtime. But the world of Hyrule felt bigger and more alive than any other game I had played up until that point, and it completely sucked me into being an ardent fan of the series.

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The people over at GoNintendo came across an 8 bit remix of the Dark World theme for A Link to the Past created by Dos. Apparently they are trying to make a full 8 bit album and are releasing a new 8 bit song once a week. This one was a little late, but it was finally released.

If your a fan of the old NES style tunes or just have a passion for Zelda music in general please give this great remix a chance. Make the jump inside to read the full quote from Nintendo Daily and listen to this great song!

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Game Heroes’ Top 5 Zelda Games

BarinadeSeptember 21st, 2011 by Barinade

The Game Heroes over at Blistered Thumbs recently sounded off on their top 5 Zelda games. Check out their list and then jump inside to read my thoughts.

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We recently posted the Game Guys Top 20 SNES games of all time, but today IGN has published their own listing, this one spanning the top 100 games. While the Game Guys listed A Link to the Past at the #6 spot, IGN listed A Link to the Past as the #1 game released for the Super Nintendo. Here is what IGN had to say.

The original Legend of Zelda for NES set the basic structure the series would continue to follow for the next quarter century. A Link to the Past made that series a legend. From the very outset of the game the player is thrown in the middle of the action. From the first swing of your sword to the final confrontation with Ganondorf, the game embodies pure SNES perfection.

Perhaps it’s the well-balanced enemies, the memorable bosses, or the brilliant light and dark world system that sets the game apart. Or maybe it’s the tight controls, perfected item system, or the glorious soundtrack. Whatever the reason, A Link to the Past remains our choice for the greatest game of possibly the greatest system of all time.

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The Super Nintendo Entertainment System released 20 years ago here in the United States and many Nintendo fans feel it’s the best Nintendo console ever. Many fans here of Zelda Dungeon grew up with this console playing the likes of Super Mario World, A Link to the Past, Chrono Trigger, and the many other amazing titles for the console. In celebration of the consoles 20th birthday, the Game Guys have ranked their top 20 SNES games of all time.

I think my personal list would look much different than these guys rankings. In particular the placement of our beloved Legend of Zelda: A Link to the Past. Not only do I personally think that it was the best Super Nintendo game ever made, but I place it as my favorite Zelda game ever. It’s simply a masterpiece and so many Zelda elements were born during A Link to the Past. Whether it be the massive inventory, the Light/Dark world, the whole 3-dungeon before major plot twist story element, or the introduction of major geographic locations, so many A Link to the Past game fundamentals have appears in almost every Zelda game since. While there really was only one Zelda title for the SNES, there were tons of other quality games. Make the jump to see the full listing, as well as what the writers had to say about A Link to the Past.

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Youtube member and musician supershigi has made a video displaying her skills at playing the lost woods theme from A Link to the Past with some slight variation. She explains through a brief introduction that the changes were made due to the very short loop in the original tune.
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Musical Score in the Legend of Zelda

FreddyJuly 22nd, 2011 by Freddy

In Video Games which have lacked voice acting, music and melody have often taken the helm in facilitating narration and establishing a sense of atmosphere to the player. That’s what Kotaku is now saying with its recent article on the influence of music in late 80s and 90s video gaming. In a nutshell: interactive experiences such as Chrono Trigger, Final Fantasy, and The Legend of Zelda Ocarina of Time and Majora’s Mask became such masterpieces partly as a result of their often-times incredible musical score. The article then goes on to give a brief lesson in sound perception: basically, the human brain cannot fully process both sound and voice simultaneously from a bandwidth standpoint, the effort in harmonizing melody and voice would result in an audible mess.

This immediately makes me think of the debate over whether the Legend of Zelda should incorporate voice acting. Think about what voice acting would do to a game like Skyward Sword with its fully orchestrated musical score, it would end up being a complete and utter mess, with the musical score possibly having to take a back seat for the sake of the voice acting! This is why I hope to God Nintendo never incorporates voice acting within the Legend of Zelda; too much would be lost in transition: either the voice work would overwhelm the score, or the mix between voice work and musical score would result in a mess of a presentation. Still not convinced? How about this: what if Nintendo chose to do a re-imagining of the Legend of Zelda Ocarina of Time but instead of the gorgeous Gerudo Valley or the foreboding Forest Temple theme, Nintendo chose to convey the atmosphere of those locales solely through voice work? It’d end up lackluster and boring. You’ve heard my thoughts, now I would like to hear yours: does Zelda need voice acting I’m order to thrive? Would such integration degrade the overall experience? I look forward to some healthy debating and discussion in the comments. :)

Sources:

Kotaku

A few weeks back we posted episode 1 of The Amazing BrandO’s journey through A Link to the Past. If you missed the previous post, the gist of it is that BrandO does fan renditions of some of the in-game Zelda songs while adding lyrics to the tracks. He’s done this for a handful of older titles, including songs for the original Legend of Zelda and the Adventure of Link. For A Link to the Past though, BrandO is creating an entire series of songs. The first one focused on the games introduction area and this second episode takes Link into Hyrule Castle. As usual with BrandO’s songs, this track does have quite a bit of swear words and some other mature language that isn’t suitable for younger audiences.

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A Link to the Past 3DS Remake

MasesMay 3rd, 2011 by Mases

In a recent interview with Shigeru Miyamoto, the Zelda creator once again spoke about a potential remake for the Legend of Zelda: A Link to the Past. Specifically, Miyamoto responded to a question in regards to future Nintendo remakes.

Are there any plans to adapt other older Nintendo games for the 3DS console?

Not really. We would like to create more new titles. For example, this year we are making Super Mario 3D, but it’s not really a remake of [the Wii's Super Mario] Galaxy. The Legend of Zelda: Link to the Past could be one of them. I think it would be good to see that world with a layered 3D effect.

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The Amazing BrandO was one half of the Adventures of Duane and BrandO, who made the two amazing lyrical renditions of The Legend of Zelda and The Adventure of Link. The two have since split up but BrandO is still showing his love for the Legend of Zelda series. Just a few weeks back we reported on his release of the Song of Storms, but there is still even more. He has since started a brand new series covering the Legend of Zelda: A Link to the Past. The first episode is now available and it is of the introduction area where Link travels from his home, through the rain, and first enters Hyrule Castle. As usual with BrandO’s lyrics, there is a bit of mature language found throughout the song, but it certainly complements his musical style.

If you really like what you see, I strongly encourage you to help support BrandO by Donating a few bucks that you can spare. Any little bit helps the cause, which means, more Zelda songs! If you haven’t seen his previous work with Duane, I have embedded two of their Zelda videos after the jump.

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Music Spotlight: Music Box

JosephApril 28th, 2011 by Joseph

It has been a while since we have done a music spotlight feature. This time around we give you a rendition of the Kakariko Village theme on a home made punch card for a music box. It comes from youtube user AirplaneFood. Check it out!

 

AirplaneFood also has a cool punch card rendition for Saria’s Song. Check that out as well! What do you think of the videos? Let us know in the comments!

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Miyamoto: A Link to the Past Remake?

Meego7April 22nd, 2011 by Meego7

Yesterday we reported that Shigeru Miyamoto was working on a new Zelda Game and today we have now received some potentially related news about a remake. The folks at Next-Gen recently got an interview with Miyamoto and he mentioned a possible remake of The Legend of Zelda: A Link to the Past on the Nintendo 3DS.

“I think A Link To The Past. Do you remember Xevious? It’s two-layered and I really wanted to create that at the time. So to see Link To The Past in two layers would be quite attractive for me.”

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Game Informer’s Great Zelda Debate

TrevorApril 9th, 2011 by Trevor

Game Informer recently posted up a special edition podcast titled The Great Zelda Debate, where they argued which Zelda title is the best.  While they could not agree upon one game as the best of the series, most of the staff seemed to agree that Spirit Tracks is one of the worst entries in the series, excluding the CDi games.  The four games that ranked highest upon the Game Informer staff (in no particular order) The Legend of Zelda, A Link To The Past, Ocarina of Time, and Twilight Princess. Head past the jump to see the reasons why these games reached the top of their discussion.

Each game had it’s own technological spearhead to make it a must own game for each console.  The Original Legend of Zelda for the NES was the first cartridge to introduce a battery for saving the player’s progress, eliminating the need for long, complicated passwords for restarting from where you left off.  A Link To the Past introduced a great in-game narrative, and NPCs that did more than speak one line of (sometimes entirely useless*) text. Ocarina of Time brought the world of Hyrule into 3D and created a control scheme still used in today’s modern games.  Finally Twilight Princess showed us how ambitious a Zelda title could be, presenting the largest incarnation of Hyrule to date and introducing motion controls.

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These Top 10 lists happen all the time, but this one seems to have some titles that aren’t normally listed. There is no Super Mario 64, Final Fantasy VII, Super Mario Bros 3, Halo, and a whole bunch of other usual suspects. Instead, we get quite a variety of older titles and modern games as well. Reason being is that they use a distinctive system in ranking the games which they refer to as the Canon Fodder. They started with the GameRankings.com aggregate Top-10 list, but that was just the beginning. In Season 1, they had 15 journalists and game developers who got the list one at a time. They then had the option of swapping two games on the list or removing a game and putting another one on the list. Then the list got passed to another person and they had the same option. It is a bit complicated to understand how the listing works at first, but if you watch from the 6minute point in the first video, it clarifies how the ranking system works.

The Legend of Zelda made the list at the #3 spot, but not with Ocarina of Time… or with the original Legend of Zelda. Instead, the Zelda title that made the list was The Legend of Zelda: A Link to the Past. The video embedded in this post has the bit about A Link to the Past and it takes the #3 spot away from Dance Dance Revolution. The panel talks briefly about the game and the impact of the Zelda series.

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A Minecraft to the Past!

MrMosleyDecember 25th, 2010 by MrMosley

Kotaku has posted an article about a guy who has completely built the map of Hyrule from “The Legend of Zelda: A Link to the Past”, in Minecraft. For those of you who are not familiar with this program, Minecraft essentially lets you play with “Legos” on your computer, building pretty much anything you can think of from blocks. You can then freely look throughout your creation by viewing from afar or exploring as if you were Link himself, visiting the various towns and locals. Kotaku reports that Roman DeNu, the artist of this masterpiece, is a frequent Kotaku reader, as well as Minecraft player. It does not mention his direct affiliation with the Zelda series, but considering it took him a reported 108 hours and 59 minutes to complete, I would say that he’s quite the Zelda fan as well.

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Matt Cummings, who goes by the deviantART name of EiffelArt has created some brilliant boss fan artwork from the Legend of Zelda: A Link to the Past. Matt has drawn some amazing artwork of Link battling every single major boss in the game (except for Aghanim). The artwork really brings out the imagination of the artist as it really transforms 2-D sprite based bosses, into fully realized three dimensional pieces of artwork. In the large picture above, you get a preview of some of the bosses. However, there are significantly larger version of each individual piece, and you can find these over at Matt’s devinatART account.

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Hyrule Geography and Cartography

MasesMay 10th, 2010 by Mases

A Link to the Past Overworld MapA recent article over at Zelda Universe has been written and it discusses the Geography and Cartography of Hyrule. In particular it takes a look at the different Hyrule overworld maps in the various Zelda games and how they relate to one another. The author proclaims that all the lands known as Hyrule are in fact the same place. In some cases it’s blatantly obvious that the overworlds are in fact related, such as the case with the Legend of Zelda and Zelda II: The Adventure of Link. The author has created an image, showing that the southwest corner of the the overworld in Adventure of Link is in fact the land that we navigated across in the original Legend of Zelda.

Other than the obvious similarities between the first two Zelda titles, I think the similarities end right there. The author tries to show comparisons between the A Link to the Past overworld map and a slanted version of the Ocarina of Time map. You can see this edited comparison here and look for yourself. I often times see these types of comparisons when discussing timeline related issues. In fact, it often times stretches outside the realm of just Hyrule with comparisons between the lands of Holodrum and Koholint, in order to try to prove some sort of similarity which somehow supports a games placement in the timeline. Read more…

Chris HoulihanThe Chris Houlihan room has been an ongoing mystery in the Zelda world for the better part of the past decade. It was supposedly a hidden room found in a Link to the Past that could only be reached when the player went through a specific route and then dropped down a secret passageway outside of Hyrule Castle. Many Zelda enthusiasts have tried the various methods to find the room, many failed, and some even questioned the existence of such a room. The folks over at Game Trailers have recently started a new section at their site known as Pop-Fiction and episode #1 is about none other than the Chris Houlihan room.

You can click read more to watch the embedded video. It is a short video that takes you through the myth, the origin, the test, and the verdict, in which the existence of Chris Houlihan’s Room is proven to be a fact. Read more…

The What If Series: Link Saving Zelda

MasesApril 23rd, 2010 by Mases

A Link to the Past Master SwordThe guys over at GamePodunk have put together another article in their ‘what if’ series. The ‘what if’ series takes something that happened in a video game and speculates what could have happened if something was slightly altered. In their latest article, they discuss the Legend of Zelda: A Link to the Past.

After obtaining the Master Sword from the Lost Woods, Link receives a telepathic message from Zelda that she is under attack by some guards at the Sanctuary. Many the gamer soon rushed off to the Sanctuary and, no matter how quickly you get there, it always seemed like you were only moments too late. The priest explains that the Princess has been kidnapped and departs in a one of the most memorable deaths of the game. However, what if Link had already obtained the Pegasus Shoes and made it in time? We can only assume that the guards were no more dangerous than the droves that Link had already dispatched.

The author goes on to talk about what the end result would be for people of Hyrule. He takes an interesting approach at it in saying that the people of Hyrule are actually better off that Link was too late, since if he saved Princess Zelda at this stage, several future events would have never happened and Hyrule would still be under potential harm. It sure is a unique way at looking at things and you can head on over to Game Podunk to check out the full article. Read more…

New A Link to the Past Story Page

Axle the BeastApril 5th, 2010 by Axle the Beast

A Link to the Past Story ThumbThe A Link to the Past Story page has been completely overhauled and now includes some detailed text and several fancy images. Among all the Zelda games, A Link to the Past was one of the only ones to have such an elaborate backstory found only in the game’s manual. We’ve nearly replicated the backstory pages from the manual, as well as the game’s introduction followed by a full summary of the in-game storyline, with several illustrations. The A Link to the Past Walkthrough is currently being worked on by some of the other guys, but I personally will likely be working on more story pages for other games in the future, so you can look forward to that!

They sure haven’t made Zelda games like this since then. In recent Zelda titles, we don’t get much of a storyline in the manual past perhaps some of the game’s introduction. Even in games like The Wind Waker the backstory is essentially nothing more than the plot of a previous game, plus some extra details.

What did you think of A Link to the Past and its great backstory? Do you think future games should have a lot of backstory in the manual, or do you prefer the story be told entirely in-game? Do you even care about the story? Be sure to tell us in the comments! Read more…

A Link to the Past: Bulldozed and Rebuilt

BrandikinsMarch 30th, 2010 by Brandikins

A Link to the PastBrandon? Who’s Brandon? Didn’t he say he was going to retire from content writing after he did The Adventure of Link? Well, yes. But I have risen from the dead, with a vengance! No, just kidding. The A Link to the Past section on the site has now been remade since it first got created seven years ago. Check out the new A Link to the Past Section.

A couple notes: the enemy guide is still not complete. Enemy Guides take a lot of work, but everything else is from Bosses to Heart Pieces. I will be taking on the A Link to the Past Walkthrough as well. It feels good to know that one of the best Zelda titles, let alone one of the greatest games of all time is finally getting a fresh new look. Forum goers Petman1325 and Zenox helped me a bit on these pages, so big thanks to them. Dabombster took this project a long time ago, but due to his constant busy schedule I offered to take on this project and the walkthrough is underway.