Chapter 7 - Goron Mines
This part of the walkthrough covers the Goron Mines. It includes finding the temple item, the Hero's Bow, collecting the dungeon map, compass, and the boss key. The guide concludes with the dungeon boss, Fyrus.

Twilight Princess - Walkthrough Index


Chapter 1 - Ordon Village
Chapter 2 - The Twilight
Chapter 3 - Faron Woods: Twilight
Chapter 4 - Forest Temple
Chapter 5 - Kakariko Village
Chapter 6 - Death Mountain
~ Chapter 7 - Goron Mines ~
- 7.1 Welcome to the Goron Mines
- 7.2 First Goron Elder, Dungeon Map
- 7.3 Second Goron Elder
- 7.4 The Hero's Bow
- 7.5 Compass, Third Goron Elder, Big Key
- 7.6 Find the Boss Chamber
- 7.7 Twilit Igniter, Fyrus
Chapter 8 - Lanayru Province: Twilight
Chapter 9 - Lake Hylia: Sidequests
Chapter 10 - Lakebed Temple
Chapter 11 - The Master Sword
Chapter 12 - Gerudo Desert
Chapter 13 - Arbiter's Grounds
Chapter 14 - Scaling Snowpeak
Chapter 15 - Snowpeak Ruins
Chapter 16 - Sacred Grove: Round Two
Chapter 17 - Temple of Time
Chapter 18 - In Search of the Sky
Chapter 19 - City in the Sky
Chapter 20 - Palace of Twlight
Chapter 21 - Cave of Ordeals
Chapter 22 - Hyrule Castle

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7.1 Welcome to the Goron Mines
Enemies
Fire Toadpoli
Fire Toadpoli
Torch Slug
Torch Slug

The Goron Mines.
The Goron Mines.
It looks really hot!
It looks really hot!
 - The dungeon will begin with a short cinema of the place. Gain control of Link and walk forward along the path engraved on the floor. Jump over to the platforms and you値l see some lava straight ahead. Wait for the lava to settle and jump over to the other platforms. You値l reach a platform where there is a cage like structure that seems to lead to a dead end of wooden planks. Use your sword to break these pieces of wood and then continue forward.

 - There is a flow of fire right passed the next wooden planks. There is also a tile switch on the floor just before the fire. The switch won稚 go down with just Link standing on it, but it will if he is wearing the iron boots. Put on the iron boots, step on the switch, take off the iron boots, and then quickly run passed where the fire was.

 - There is more fire blocking the way as well as another tiled switch. This one is a bit trickier though. Activate the switch with the iron boots and than really quickly run passed the fire. Once you passed it, quickly turn around and run across the gap to a platform that is outside the cage. The fire covers this part as well so you must do it quickly, before the fire comes back. If you aren稚 in time, there is a ladder on this platform that leads back to the other side of the fire.

Jump over the small gaps.
Jump over the small gaps.
Slash the wooden planks.
Slash the wooden planks.
Use the iron boots.
Use the iron boots.
Run past the subsided flame.
Run past the subsided flame.

 - Watch out for the creature that is in the lava as it will shoot a ball of flames at Link. Use the shield attack to deflect it back and defeat the enemy. Jump over a few platforms and climb the staircase here. Run straight ahead and defeat the flaming enemy here to find a treasure chest. Open it up for some extra rupees.

  Fire Toadpoli 
Threat
Attacks
Damage Rock
 
Fire Toadpoli
 - Found in the lava, Fire Toadpoli's will shoot rocks towards Link. Deflect them back with the shield attack.

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  Torch Slug 
Threat
Attacks
Damage Contact
 
Torch Slug
 - These slugs are surrounded by fire. Slash at them when the fire is low.

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 - Backtrack to right where you climbed the ladder. Jump to a platform in the center of the room and then over to the east side of the room. If you head north you値l see that fire is blocking the way. Defeat the fire slugs that are in this area and then head south. There is another tile switch here, so pull out the iron boots and press it down. Take off the boots and quickly run north and jump to where the fire used to be. Run around the corner and walk down to the lower platform.

 - Jump down to the lower area and defeat a few fire slugs and then looks towards the gate. There is a strange platform on the right. Climb back up the one you just jumped off from and then hop over to the strange platform. Put on the iron boots and the platform will lower. The gate will open so head through the door to the next room.

More flames in Link's way.
More flames in Link's way.
Step on the rusty switch.
Step on the rusty switch.
Run past the flames.
Run past the flames.
Use the iron boots again.
Use the iron boots again.

7.2 First Goron Elder, Dungeon Map
Characters
GorAmoto
Gor Amoto
Enemies
Dodongo
Dodongo
Items
Key Shard #1
Key Shard #1
Dungeon Map
Dungeon Map

Magnetic cranes.
Magnetic cranes.
Watch the rotating platform.
Watch the rotating platform.
 - After a short cinema run straight ahead and you値l see two paths, one going east and one going west. Go west for now and you値l bump into a few bokoblins. Defeat them and then open the treasure chest to get a small key.

 - Return to the middle platform and this time take the east path. There are two rotating platforms in your way here. Wait until they are flat and quickly jump across. You値l come to a locked door on the east side of the room. Use the small key and head through.

 - Walk along the path on your right and you値l find a classic Zelda enemy, a dodongo. It will shoot a flame out, but it has very limited range. Run around to its backside and slash at its tail to defeat the dodongo.

Run across the path.
Run across the path.
A classic dodongo.
A classic dodongo.
  Dodongo 
Threat
Attacks
Damage Contact
Damage Fire
 
Dodongo
 - The only weakspot of Dodongo is its tail. Watch of out for its fire breath and slash its tail.

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 - There are several small platforms scattered over the lava. Jump from one to another, being careful of the lava that shoots up from the ground. Over at a platform on the northwest side of the room you値l find another dodongo. Fight him off the same way you did the first dodongo and then take a look straight to the east. You値l see a large square block straight ahead. We値l be dealing with this shortly. Jump across a few more platforms to get to the northeast portion of the room.

 - Fight off another dodongo here and then you値l see a chain that you can grab a hold of. Grab it and pull it back all the way. This chain is actually pulling that same square block we saw from the other view. Once it is pulled back all the way, quickly run back to the west platform and from there, jump across a few more to get to where the square platform was. Run past it before it has retracted all the way. Once you make it passed in time, head through the door on the east side of the room.

A block in the way.
A block in the way.
Pull the chain back.
Pull the chain back.
Quickly run to the block.
Quickly run to the block.
Squeeze past the gap.
Squeeze past the gap.

 - You値l see some turquoise colored stuff on the ceiling and the walls. This surface is magnetic and the iron boots can be used to stick against these walls. Drop in the water and then use the iron boots to sink to the bottom. Walk through the hole and then resurface on the other side. A bit further in the room there is another one of those tiled switches at the very bottom of the water. Use the iron boots to sink and step on the switch. It will activate a magnetic charge and Link痴 boots will pull him to the ceiling of the room. Walk on the magnetic field and walk around the short ceiling to get to a higher level where you are standing upright. Enter through the door on the east side of the room.

An interesting room.
An interesting room.
Put on the iron boots.
Put on the iron boots.
Step on the switch.
Step on the switch.
Climb the magnetic field.
Climb the magnetic field.

 - One of the Goron elders can be found in this room. Run up to the ring and speak with him, whose name is Gor Amoto. He will give you a key shard. Link will need to find the other two key shards from the other Goron Elders to restore the big key to its original form. There is a treasure chest right behind Gor Amoto which contains the Dungeon Map. There is also another treasure chest in the corner of the room which contains a red rupee.

Goron elder, Gor Amoto.
Goron elder, Gor Amoto.
Your first key shard.
Your first key shard.
New Character:      Gor Amoto
Gor Amoto  - Gor Amoto is the first Goron elder found within the Goron Mines. He is incredibly old and is the 4th in power amongst the Goron elders.

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New Item:
     
Key Shard #1
Goron Mines     
Key Shard #1  - The first of three key shards that will make up the Big Key within the Goron Mines.

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New Item:
     
Dungeon Map
Goron Mines     
Dungeon Map  - The dungeon map shows Link all the floors and rooms that make up the dungeon.

View Full Item Description

A moving pot.
A moving pot.
Our good friend Ooccoo.
Our good friend Ooccoo.
 - Once you致e opened both chests, climb up the ladder that is near the dungeon map treasure chest. Walk to the other side of the room and you値l see a bunch of pots. One of them is moving around and if you lift it, you値l find Ooccoo. This guy seems to always get stuck in pots deep within dungeons. Ooccoo works just as before in that it will help you warp out of the dungeon if you need to do so. Now exit the room through the door to the west on this upper level.

7.3 Second Goron Elder
Characters
Gor Ebizo
Gor Ebizo
Enemies
Fire Keese
Fire Keese
Tektite
Tektite
Beamos
Beamos
Items
Key Shard #2
Key Shard #2
Heart Pieces
H07
Heart Piece #7
H08
Heart Piece #8

 - You are now back in the previous room, but on a higher floor. Use the iron boots to stick on to the magnetic walls on the side. Walk along the south wall as there is only one fire slug as oppose to two. Reach the other side and head through the door.

 - Walk forward and use the iron boots to step on the switch. It will create a magnetic field sending Link to the ceiling. Walk to the northwest corner of the room and release the iron boots. There is a treasure chest here so open it up and you値l find a piece of heart, great! Now put the iron boots back on and walk along the wall and get back onto the ceiling. Defeat any of the fire slugs on the ceiling and make your way to the southeast corner of the room. From there, head west to get to the door that is on the west side of this room on the upper level. Open the door to return to the center room, but now you will be on a higher level.

Walk along the wall.
Walk along the wall.
Walking on the cieling.
Walking on the cieling.
Heart Piece: #7 Goron Mines
Requires: Iron Boots

 - After getting the first key shard, two rooms to the west Link will find himself on the cieling of a magnetic field. Walk to the northwest corner of the room to find a treasure chest containing this heart piece.

View Heart Piece Guide

 - Walk to the center of the room and defeat all the bokoblins that are on this higher platform. Also watch out for the fire keese that will fly towards you. Use the iron boots and step on the tile switch on the ground. It will activate the crane and also give it a magnetic charge. Walk over to the west side of the room and when the magnetic crane comes by equip the iron boots to hook on to it. Let it take you to the platform to the north and then release the iron boots.

Back in the central room.
Back in the central room.
Moving magnetic crane.
Moving magnetic crane.
  Fire Keese 
Threat
Attacks
Damage Contact
 
Fire Keese
 - Just like standard keese except surrounded by fire. They can burn down an Ordon or Wooden shield.

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 - Walk up the caged platform and defeat a few more fire keese and some bokoblins. Use the iron boots and activate another tiled switch here to move another magnetic crane. Just wait and then crane will come right over the platform you are on. The magnetic boots will pull you up towards it and then take you to the north side of the room. Release the boots and then fight off the bokoblins that are here. Walk through the door that is nearby.
Transporting Link.
Transporting Link.
Another moving crane.
More moving crane.

 - There are four tektites that hop around the water here. Defeat them all and then jump into the water. Swim towards the west side of the room and then use your iron boots to sink to the ground. There is a treasure chest here so open it up to get a small key.

Classic tektites.
Classic tektites.
Underwater treasure chest.
Underwater treasure chest.
  Tektite 
Threat
Attacks
Damage Contact
 
Tektite
 - Tektites will hop around the room on both land and water. Simple sword slashes will defeat them.

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Push the block.
Push the block.
Activate the magnetic field.
Activate the magnetic field.
 - Resurface and then swim to the southeast corner of the room. There is a cage and if you look at the bottom, there is a block. Sink down using the iron boots and push the block deeper into the cage. Return to the surface inside the cage and climb onto land.

 - Climb up another area and use the iron boots on the tiled switch here. With the iron boots equipped, walk over to the magnetic pull that has been created and it will bring Link to the ceiling. Walk all the way north and release the iron boots to drop to a surface on the upper level of this room.

Drop off the ledge.
Drop off the ledge.
Walk towards safety.
Walk towards safety.
 - Walk to the west and step on another tiled switch with the iron boots. This will create a magnetic pull from the side of the wall. While the iron boots are equipped walk off of the caged platform on your left and you値l fall right into the magnetic pull. This will actually pull Link to the wall on the west side of the room. Walk along the wall and then at the end of the turquoise area, release the boots to drop to a higher platform. Open the treasure chest that is here for some extra rupees.

 - There is a blue diamond switch on this platform as well. Slash at it with your sword and it will turn yellow. A timer will click and the door on the north end of the room will open. Quickly run through it before the diamond turns back to blue and closes.

 - Defeat the two bokoblins in this room and then climb up the magnetic wall along the east side of the room. Walk along the wall with the iron boots towards the southeast corner. Release the boots and open the treasure chest here to get another piece of heart.
Slash at the blue crystal switch.
Slash at the blue crystal switch.

Heart Piece: #8 Goron Mines
Requires: Iron Boots

 - In the room just north of the large central chamber, the room is diveded into two areas. On the north side of the room there are two beamos in the center. Along the east wall there is a magnetic field. Climb it with the iron boots to reach a treasure chest containing the heart piece.

View Heart Piece Guide
Climb the side of the room.
Climb the side of the room.
Open the treasure chest.
Open the treasure chest.

 - Drop down to the floor and once again climb the magnetic wall with the iron boots. This time however head to the northeast corner of the room. Release the boots to drop down to the platform. There is a handle that has ropes tied to it. Take a slash with your sword and it will cut down a large block. Drop down and you'll see two large rotating statues in the center of the room. These enemies are known as beamos statues and they will shoot lasers at you if you move too close to them. Link cannot defeat them at this moment, so just head north. Use the small key on the locked door and head through it.

  Beamos 
Threat
Attacks
Damage Laser
 
Beamos
 - If the red jewell on the beamos status spots Link, it will shot a laser out. One arrow in the eye will deactiveate a beamos.

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Slash the rope.
Slash the rope.
Create a bridge.
Create a bridge.

 - You will now be back outside and there are tons of bokoblin archers waiting for you. Run north through the various wooden platforms. There are plenty of areas to take cover from the bokoblin archers but as long as you move quick enough, they should be no harm to you. You can use the slingshot to take them out. You値l eventually reach a point where you can turn left or right, head right.

Massive outdoor area.
Massive outdoor area.
Bulblin archers.
Bulblin archers.
Break the wooden barricade.
Break the wooden barricade.
Take aim at the bulblins.
Take aim at the bulblins.

 - You値l encounter a beamos statue. There were two beamos statues in a room before, but we just avoided them. You can pretty much avoid this guy as well. There is a treasure chest in the southwest corner of this small area. Open the chest to get a small key. Now walk to the far west portion of this outdoor room and use the small key on the locked door and head through it.

The side with 3 magnetic areas.
The side with 3 magnetic areas.
Hang upside down.
Hang upside down.
 - Wait for the rotating platform that is straight ahead to settle and quickly jump past it. You値l see another much larger rotating platform on the right. Walk closer to it and you値l notice one side has three magnetic areas while the other has just one. Wait until the side with three is facing up and quickly run to the first magnet area. Equip your iron boots and let the platform rotate around. Once it is back so you are on top of it, quickly take off the boots, run over to the next magnet area, and re-equip the boots. Repeat this process to get to the third magnetic area and then finally across the platform. Go through the door.

Gor Ebizo and Key Shard #2.
Gor Ebizo and Key Shard #2.
Some extra rupees.
Some extra rupees.
 - You値l find Gor Ebizo, the second Goron elder, in this room. He awards Link with the second key shard. He also mentions a new weapon that is nearby that will aid Link on his quest. There is a treasure chest at the southwest corner of the room. Open it for some rupees and then climb the ladder. Leave the room through the door at the east but on the higher level.

New Item:
     
Key Shard #2
Goron Mines     
Key Shard #2  - The second of three key shards that will make up the Big Key within the Goron Mines.

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New Character:      Gor Ebizo
Gor Ebizo  - Gor Ebizo is the second elder found within the Goron Mines. He is incredibly old and is the 2nd in power amongst the Goron elders.

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7.4 The Hero's Bow
Items
Bow and Arrow
Bow and Arrow
Bosses
Dangoro
Dangoro

Walk around the long magnetic wall.
Walk around the long magnetic wall.
 - Use the iron boots and walk along the wall to get to the door on the south part of the room. Be sure to walk all the way against the west wall on the magnetic wall and then remove the iron boots to fall to the platform. Open the treasure chest that is at the northwest corner of the room for some more rupees. Open the door to face off with the dungeon mini-boss, Dangoro

 - The door will lock behind you so run over to the large magnetic platform in the middle of the room. Dangoro seems rather upset and feels he must protect the treasure. I guess word hasn稚 spread that Link is actually trying to help the Gorons. He will jump onto the magnetic field, causing the four chains to break and it falling to a lower area.

Mini-Boss: Dangoro Goron Mines
Dangoro
Threat:
Attacks:
  Smash
  Fist
  Roll
 
Dangoro

 - This mini-boss battle is really quite simple. Stand near the center of the magnetic platform at the start of the dual. Dangoro痴 belly is the weak spot, but it can only be harmed when Dangoro is getting ready to attack. Simply stand right in front of him, and once he winds his arm back, just slash madly at his belly. The jump attack works most effectively, rather than using just the sword attacks. The sword attacks won稚 be enough to ground him, so if you do choose this method, just move away after 2 or 3 hits to avoid his attack. His fist is quite strong and at times goes through your shield.

Watch for the smash...
Watch for the smash...
...and the fist punch.
...and the fist punch.

 - After Dangoro has been grounded, he will curl up into a ball and roll towards Link. At this point, equip your iron boots and grab the Goron as it rolls at you. Grab him and toss him to the side. If you are close enough to the edge, he will be tossed into the lava. After several hits, he will start using his hands as a massive club and slam right in front of his body. Just avoid his attacks and repeat the same process. Three tosses in the lava should do the trick.
Grab on to Dangoro.
Grab on to Dangoro.
Toss him into the lava.
Toss him into the lava.

Summery:
 - Equip the iron boots to prevent yourself from falling off the ledge. When Dangoro gets ready to attack, slash at his stomach with your sword. After a few hits, Dangoro will curl up and roll towards you. With you iron boots equipped, grab Dangoro and toss him into the lava. Repeat this process three times to defeat the might Goron.
 

 - Dangoro finally realizes why you are here and offers the weapon of the hero of the past. The platform rises back up and the doors open up. Run and head through the door at the sound end of the room.

 - Run straight a head and open the chest to get the Hero痴 Bow. This will allow Link to shoot arrows and more or less makes the slingshot completely useless. You can hold up to 30 arrows.
New Item:
     
Bow and Arrow
Goron Mines     
Bow and Arrow  - The Bow and Arrow will make the slingshot more or less useless. Its fire power is much stronger and it has a longer range.

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7.5 Compass, Third Goron Elder, Big Key
Characters
Gor Liggs
Gor Liggs
Items
Compass
Compass
Big Key
Big Key

 - Face the south end of the room and use the bow and arrow to cut the rope that is holding the large block upwards. Break the rope and it will create a platform leading southward.

 - Watch out for the fire slug as you walk to the far south of this room. There is a beamos that comes to life as you draw near. Just back up and pull out your newly acquired bow and arrow. Aim at the red dot that rotates around the top of the beamos. Hit it once and they enemy will deactivate and become nothing more than a movable statue.
Shoot down the bridge.
Shoot down the bridge.
Aim at the red jewell.
Aim at the red jewell.

 - The six beamos in the room will also activate. Take the time to defeat each one since there are some goodies behind these beamos statues. Pull out the one directly to the east and the one directly to the west. Behind the beamos to the east you will find a treasure chest with the compass. Then behind the one on the west you値l find a door, so head through it.

 - The final Goron Elder can be found here and he looks quite different than the other Gorons. He will give you the third key shard, completing the big key. Open the treasure chest that lies behind the last Goron to find a purple rupee worth 50 rupees. Nothing left to find here so leave the room.

Pull the deactivated beamos.
Pull the deactivated beamos.
Complete the big key.
Complete the big key.
New Item:
     
Compass
Goron Mines     
Compass  - The compass will show Link where all treasure chests are located within the dungeon.

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New Character:      Gor Liggs
Gor Liggs  - Gor Liggs is the third elder found within the Goron Mines. He is very mellow and loves to meditate. He is the 2nd in power amongst the Goron elders.

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New Item:
     
Big Key
Goron Mines     
Big Key  - After gathering the third key shard, Link gets the big key. The big key serves the purpose of being the key that is used to unlock the door of the boss chamber.

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7.6 Find the Boss Chamber
Enemies
Water Toadpoli
Water Toadpoli

Roll into the fence.
Roll into the fence.
Pesky fire slugs.
Pesky fire slugs.
 - Back in this room, pull the dead beamos statue at the south of the room and head through the door that is behind it. Run forward and defeat the fire keese that fly by. Roll into the fence that is straight ahead to knock it down. Jump over to the next platform and defeat the three fire slugs that appear. Continue onward and the next small platform holds two dodongos. Try not to fall in the lava as you fight these two strong enemies. You can use the bow and arrow from a distance to defeat them.

 - Next, look northward and you値l see a bunch of fire slugs hanging on the ceiling. If you try jumping over to the platform you are just going to be knocked back into the lava. So instead, use the bow and arrows to defeat them before even jump over. There is another platform that has eye slugs above. Repeat the same process with the arrows and then hop over. Now jump over to the longer platform that leads to the east end of the room. Fight off a few more fire slugs and you値l notice the door ahead is locked.
Aim at the tails.
Aim at the tails.
Aim at the fire slugs above.
Aim at the fire slugs above.

The dodongo on the cieling.
The dodongo on the cieling.
Hit the crystal switch.
Hit the crystal switch.
 - Look above and you'll see a magnetic area with a dodongo. You can defeat him from the ground level by using your bow and arrow. Continue to the southeast part of the room and use the iron boots to push down the tiled switch. You値l be sent up to the magnetic ceiling. If you haven't, defeat the dodongo that is on the cieling and thenwWalk over to just above the locked door. You値l see a blue diamond switch in the distance that you can shoot with an arrow. Do so and it will turn yellow, which will open the gate below. Take off the iron boots and walk through the door.

Cut the rope.
Cut the rope.
Step on the switch.
Step on the switch.
 - Turn to the right and you値l find a treasure chest with a purple rupee. Walk northward and use the arrow to shoot the rope and drop down the platform. Walk across and use the iron boots on top of the tiled switch. This will pull you up to the magnetic crane and take you to the north side of the room. Release the iron boots and head through the north door yet again.

 - The tektites that were in this room are now gone and they will be replaced with these massive fish like enemies known as toadpolis. They will shoot a rock like projectile which can be deflected back at them with the shield attack. Jump over to the north portion of the room and use the bow and arrow to hit the diamond switch that is on the higher ledge. This will open the gate to the north so head through. You can defeat the bokoblins and beamos in this room if you壇 like, but then head north.

A water toadpoli.
A water toadpoli.
Aim at the crystal switch.
Aim at the crystal switch.
  Water Toadpoli 
Threat
Attacks
Damage Contact
Damage Rock
 
Water Toadpoli
 - The water version of the toadpoli will also shoot rocks towards Link. Deflect the rocks with the shield attack.

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 - Back outside you値l find that a new bokoblin has spawned. As you head northward you値l find a whole new set of bokoblin archers shooting flame arrows at you. Keep your distance and use the bow and arrow to take them out one by one. Now that you have the compass you値l notice a treasure chest right near the door that heads west. It is actually underwater. Just use the iron boots to sink to the bottom of the water. Cut through some wooden planks and open the chest for a purple rupee. Resurface on the nearby platform and jump over to a few platforms and then climb the ladder to return to the higher area.
More target practice.
More target practice.
Break the wood underwater.
Break the wood underwater.

Pull beamos, lower block.
Pull beamos, lower block.
Break the rope with an arrow.
Break the rope with an arrow.
 - Now return to the eastern area where the beamos is. Use the arrows to deactivate the statue and then pull it out all the way. The door will open behind the statue so climb up to get to a higher area. Defeat a few more bokoblin archers in the distance and walk westward. Use the iron boots and step on the tiled switch here to activate the magnetic crane. Jump down to the platform where the crane reaches and use your iron boots once again. Let the crane take you to the northeast area, but don稚 just take off the iron boots. Aim with your bow and arrow and shoot the rope straight ahead to cause the platform to fall, giving Link a safe place to drop down to.

 - Release the iron boots the next time you are at the northeast corner. Before heading eastward, it is worth noting that there is still a treasure chest in the northwest corner of this room. However, it is unreachable at the moment as you need a future item. No worries though, since it only contains a purple rupee. Continue eastward through the next door ahead.

 - There are a few bokoblins and archer bokoblins in this room. Just keep your distance and use the arrows to defeat them. On the south side of the room, use the arrows to cut the rope, dropping the platform in place. Beware you will be rushed by a ton of bokoblins. Just pull out your arrows, do your best Rambo impression and fire away. Once that is all over with continue southward. Use the big key and then enter into the boss痴 lair.

7.7 Twilit Igniter: Fyrus
Bosses
Fyrus
Fyrus

Fyrus being activated.
Fyrus being activated.
The Twilit Igniter: Fyrus.
The Twilit Igniter: Fyrus.
 - The massive monster seems harmless at first. Covered in black and chained to a wall. However, an orange light is set off and this seemingly harmless creature turns into a furious monster. It will light up in flames and break away from the chains that were holding it in place. Thus begins the battle with the Twilit Igniter, FYRUS.

Dungeon Boss: Twilit Igniter: FYRUS Goron Mines
Fyrus
Threat:
Attacks:
  Contact
  Chain Smack
  Flame Burst
 
Fyrus

 - The shiny red eye on the head of Fyrus is the weak spot. Link is not able to Z-target Fyrus because of its humungous size. Instead, keep your distance and manually aim an arrow at the red eye on Fyrus's head. Once you hit him, Fyrus will be stunned for a moment so quickly run behind him and grab the chains that are attached to his legs. Equip the iron boots and then pull back on the chain. It will tighten and then send Fyrus crashing to the floor. Now run to the head of Fyrus and you can now Z-target him. Slash away with yout sword, dealing as many shots as possible until Fyrus gets back up on his feet.

Aim at the red jewell.
Aim at the red jewell.
Grab one of the shackles.
Grab one of the shackles.

 - Fyrus has a few attacks, one of which is tossing his shackles towards Link. Additionally, he'll contract air and release a fire burst in all directions that is quite damaging. The best way to avoid these attacks is simply to stay on attack. He simply is to slow and you have plenty of chances to hit him before he can even attack. Three knock downs of Fyrus, followed by sword swipes should finish him off.
Pull on the shackles.
Pull on the shackles.
Slash at Fyrus's head.
Slash at Fyrus's head.

Summery:
 - Keep your distance from Fyrus and pull out your bow and arrow. Aim an arrow right at the eye on the head of Fyrus to stun him. Quickly run behind Fyrus and grab one of the shackles. Equip the iron boots and pull back which will cause Fyrus to trip, and he'll go crashing to the floor. Run towards his head and slash away. Repeat this process a few times until Fyrus has been defeated.
 

 - After the battle, Link will be rewarded with the second Fused Shadow and a new heart container appears. Midna then tells you a short story about Zant and Princess Zelda. Basically, she hates Zant and doesn稚 like Zelda much either. However, Midna would never wish harm on Princess Zelda. Grab the heart container. You can actually speak with the boss you just fought, as without the Fused Shadow, he has returned to normal Goron form. Walk over to Midna and transport out of the mines. You will then be prompted to save your game.

The defeated Fyrus.
The defeated Fyrus.
The second fused shadow.
The second fused shadow.
Grab the heart container.
Grab the heart container.
Back to normal Goron form.
Back to normal Goron form.

Twilight Princess - Walkthrough Index


Chapter 1 - Ordon Village
Chapter 2 - The Twilight
Chapter 3 - Tears of Faron
Chapter 4 - Forest Temple
Chapter 5 - Kakariko Village
Chapter 6 - Death Mountain
~ Chapter 7 - Goron Mines ~
- 7.1 Welcome to the Goron Mines
- 7.2 First Goron Elder, Dungeon Map
- 7.3 Second Goron Elder
- 7.4 The Hero's Bow
- 7.5 Compass, Third Goron Elder, Big Key
- 7.6 Find the Boss Chamber
- 7.7 Twilit Igniter, Fyrus
Chapter 8 - Lanayru Province: Twilight
Chapter 9 - Lake Hylia: Sidequests
Chapter 10 - Lakebed Temple
Chapter 11 - The Master Sword
Chapter 12 - Gerudo Desert
Chapter 13 - Arbiter's Grounds
Chapter 14 - Scaling Snowpeak
Chapter 15 - Snowpeak Ruins
Chapter 16 - Sacred Grove: Round Two
Chapter 17 - Temple of Time
Chapter 18 - In Search of the Sky
Chapter 19 - City in the Sky
Chapter 20 - Palace of Twlight
Chapter 21 - Cave of Ordeals
Chapter 22 - Hyrule Castle

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