Oracle of Ages
The Oracle of Ages was produced alongside the Oracle of Seasons and they were the first two Zelda titles that were not actually developed by Nintendo. Instead, the two titles were developed by Flagship, a subsidiary of Capcom, but were still published by Nintendo.

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The Oracle of Ages was originally set to be a part of a trilogy of Zelda games, which was known as the “triforce trilogy”. Each of the games would revolve around one of the three goddesses; Din, Nayru, and Farore. However, as the development of the games progressed, the third game had been dropped, and the end result was the Oracle of Ages and Oracle of Seasons. Using a unique password system that will allow you to connect the storyline with the Oracle of Seasons, Link can access a special ending including two additionally secret boss battles.

Link will travel through time as he battles through nine different dungeons along his quest to defeat Veran, the Sorceress of Shadows. Link can use the Harp of Ages to travel back and forth between the past and present on his way to saving the land of Labrynna, and rescue Nayru, the Oracle of Ages.


Game Details

Gamecube Collector Disc :
Japan release Feb 27, 2001
North America release May 14, 2001
Europe release Oct 5, 2001
Australia release Oct 5, 2001

Developer Info
Produced/Directed by :
Hidemaro Fujibayashi
Developer/Publisher :
Flagship/Nintendo


 
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