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Chapter 6 - Majora Melee
This section of the walkthrough covers the few remaining quests, the Anju & Kafei trading sequence, the Secret Shrine, the Moon, and of course, the final boss.
 
6.1 Final Quests

Masks: All-Night Mask, Circus Leader's Mask
Heart Pieces: #3, #11, #12, #13, #25, #30, #40, #44, #19
 - The following section as well as the one after will cover the remaining Masks, Items and Heart Pieces we have yet to receive.
 - First off, we're going to go trade land deeds with all the Business Scrubs around Termina. You probably have done a couple of these already, but I like to do them all at once.


~ Clock Town ~

 - Go to the Astral Observatory and get yourself a Moon's Tear by looking into the telescope.
 - Go back to South Clock Town and touch the flower to make the Business Scrub appear. Fork over the Moon's Tear to get the Land Title Deed. We used this flower to get a Heart Piece at the start of the game, remember?
 - With the Deed in hand, let's go to the next Business Scrub.


~ Southern Swamp ~

 - Go to the Swamp Tourist Center and speak with the Business Scrub outside. Buy a Magic Bean from him for later, then talk to him without wearing a mask. Trade the Land Title Deed for the Swamp Title Deed.
 - Use the flower to get on top of the building to find [HEART PIECE #25]!


~ Goron Village ~

 - This one is located on the south end along the wall (to the right of where you enter from). Upgrade your Big Bomb Bag if you haven't already from him, then speak with him as a Deku. Trade the Swamp Title Deed for the Mountain Title Deed.
 - Use the flower to get onto the ledge right above him to find [HEART PIECE #30]!


~ Zora Hall ~

 - Put on the Zora Mask and go speak with the Zora hanging around the last door (on the far left). He's fiddling with the keyhole, trying to get a peek at Lulu (who's not in there).
 - After scaring away the "Peeping Tom", enter and speak with the Business Scrub while wearing the Goron Mask. Trade the Mountain Title Deed for the Ocean Title Deed.
 - Use the flower to get to the ledge above to find [HEART PIECE #40]!


~ Ikana Canyon ~

 - Along the lower area, right before the Octoroks in the water, go right and enter the cave-like opening to come to the smaller half of Ikana Canyon.
 - Slap on the Zora Mask and speak with the Business Scrub. Trade the Ocean Title Deed for 200 Rupees.
 - Use the flower to get to the ledge on the far side to find the last of the trading sequence, [HEART PIECE #44]!


~ Termina Field / Astral Observatory ~

 - Hopefully, you bought a Magic Bean from the Business Scrub in Southern Swamp like I told you to. Use the flower next to the Observatory to get into the fence area, then plant a Magic Bean in the soft soil. Play the Song of Storms to make it grow. Now you have a quick shortcut between the two.
 - Make sure you have at least 100 Rupees for this next part.

 - Enter the Observatory and use the telescope. Look at the left side of Clock Town to see the first Business Scrub flying away. Follow him with your looking glass and see him fly into a nearby hole.
 - It doesn't work a lot of the time, so it may take several tries (the reason for the hassle of the shortcut)... In any case, enter the hole between the Observatory and Clock Town, still on the upper ledge.
 - If you did it right, he'll be in there. If not, use the Deku Flower outside and try again. Speak with him and he'll offer you a deal to keep his hole a secret. 150 Rupees for [HEART PIECE #19]. Say no, and he'll lower the price (but only once) to 100 Rupees. Take it!


~ Clock Town ~

 - By now, you should have at LEAST 2000+ Rupees in the Bank, but probably more like 4000+. When you have 5000, the Banker will gift you with [HEART PIECE #11].
 - Things you can kill in Termina Field for quick cash:

 * Eenos (snowmen). Shoot them with Light Arrows.
 * Bubbles (flaming skulls at night). Same.
 * Dodongos (lizards). Gallop on their tails with Epona.
 * Takkuri Bird outside the entrance to Milk Road. Stay as far away as possible though. Shoot it with arrows.

 - There's many other enemies that will give 50 Rupees when killed with Light Arrows, but most are awkward to find. The place that's really nifty is Ikana Canyon, killing the Guays. They reappear often, so that's another option for some quick cash. Special thanks to ZeroCool for finding this!

 - Now, next we're going to get the All-Night Mask. First, you have to save the old lady in North Clock Town at 12:00 AM on the First Night.
 - Next, bring 500 Rupees to the Curiosity Shop in West Clock Town on the Final Night to buy the mask.

New Mask: All-Night Mask

 - Wear this to stay awake no matter how hard you try. It's only use is to listen to Anju's grandmother at the Inn.


 - Play the Song of Time, then head to the Stock Pot Inn in East Clock Town. Go around the corner (with the stairs) and enter the door on the left. You'll find an old woman in a wheel chair (Anju's grandmother).
 - Everyone has trouble listening to her stories without falling asleep. Slap on our new found mask and listen to each of her stories. If you answer correctly, she'll give you [HEART PIECE #12] and [HEART PIECE #13].

 * Listen to the first story, do all the top answers.
 * Listen to the second story, choose "I dunno".

 - Next, go to the Latte Milk Bar in East Clock Town (you'll need the Romani Mask) on the First or Second Nights at 10:00 PM. You'll find Toto, the Zora manager of the Indigo-Go's.
 - Stand on the stage and speak with him. He'll make you play the four parts of the Ballad of the Windfish using your transformation masks. After you've completed it, Gorman will begin crying and give you the Circus Leader's Mask.

New Mask: Circus Leader's Mask

 - Wear this around one of the Gorman Brothers to make them sad. It's only real use is to keep them away from the cart when you're protecting the Milk shipment to Clock Town.
 - This is a dumb, because it's only use works with the deal you used to get the mask that lets you get this one... Just plain lame...


 - Go to the Astral Observatory and get a Moon's Tear by looking through the telescope. Trade it with the Business Scrub in Clock Town for the Land Title Deed.
 - Go to the Stock Pot Inn between 12:00 AM and 6:00 AM on the First or Second Night. In the restroom (around the corner of the stairs) there's a hand in the toilet. It needs something to wipe with, so give it a Title Deed or a letter to receive [HEART PIECE #3]!
 
6.2 Anju & Kafei Stuff

Items: Empty Bottle #6
Masks: Kafei's Mask, Keaton Mask, Postman's Hat, Couple's Mask
Heart Pieces: #14, #15, #52
 - The following is entirely optional. Do so if you have time and want the full gaming experience.

 - In this section, we will be doing a long trading sequence with a lot of waiting around. It's not required in any way
 - Because of all this waiting, you can go snag some Heart Pieces in between appointments.

Anju & Kafei Quest
Needed:
 - 1 Hour+ of spare time.
 - Epona's Song.
 - Hookshot.
 - Garo Mask.
 - Romani Mask.
 - You MUST NOT SAVE THE OLD WOMAN ON THE FIRST NIGHT!
 

Event 1:

Day 1

10:00 AM to
12:00 AM

 - Go to the Mayor's Residence in East Clock Town. Inside, enter the door on the right and speak with the fat woman (Madam Aroma).

 - She's Kafei's mother, and her son has recently gone missing. You are just so dashing and admirable, she hires you to find him, giving you the Mask of Kafei.
 

Optional Event:

Day 1

2:10 PM

 - At the Stock Pot Inn in East Clock Town, the Postman will deliver a letter from Kafei.
 

Event 2:

Day 1

2:15 PM to
3:50 PM

 - Only AFTER the Postman leaves, speak with Anju at the Inn. She'll confuse you with a Goron of the same name and give you the Room Key.
 

Optional Event:

Day 1

4:00 PM

 - A Goron with your name will come to claim his reservation. You can witness his conversation with Anju at the Inn.
 

Event 3:

Day 1

2:10 PM to
8:00 PM

 - After you have a Room Key, speak with Anju with the Mask of Kafei.
 

Event 4:

Night 1

12:00 AM to
6:00 AM

 - Speak with Anju in the kitchen of the Inn to get the Letter to Kafei.
 

Event 5:

Day 2

Any time before...
9:00 AM

 - Go to any mailbox in Clock Town and put the letter inside. The Postman will come pick it up.
 

Event 6:

Day 2

3:10 PM to
3:50 PM

 - Go to the Laundry Pool in Clock Town and wait until 3 PM. The Postman will come ring the bell. Kafei will come out of the house and collect the mail. While he's distracted, run inside and wait for him.
 

Event 7:

Day 2

4:10 PM to
6:00 PM

 - Speak with Kafei inside his house to learn that he was transformed into a child by Skull Kid, then had his Sun Mask stolen from him by Sakon the Thief.

 - He'll then give you the Pendant of Memories.
 

Event 8:

Day 2 or 3

10:00 AM to
7:00 PM

 - After you exit Kafei's House, go back to the Inn and give the Pendant to Anju. She won't run away on the Final Night now.
 

Optional Event:

Night 2

9:00 PM to
10:00 PM

 - If you gave Anju the Pendant on the Second Day, you can go to your room upstairs and listen through the rundown wall. Anju is arguing with her mother about staying and waiting for Kafei. No real point, but it adds to the overall story.
 

Optional Event:

Night 2

12:30 AM to
10:00 PM

 - In order to complete this whole quest, you must not save the Old Lady on the First Night.

 - Go to the Curiosity Shop on the Second Night to witness a short clip in which Sakon the Thief sells the Bomb Bags to the owner.
 

Event 9:

Day 3

1:00 PM to
6:00 PM

 - Go back to Kafei's hideout at the Laundry Pool in Clock Town. Inside, you'll find the Curiosity Shop Owner.

 - Talk to him to get the Special Delivery to Mama and the Keaton Mask.

Event 10:

Night 3

6:00 PM

 - Warp to Ikana Canyon and head to the lower area. Go through the cave-like deal to find a small area. Kafei is hiding behind a rock, waiting for Sakon to appear.
 - Hide with Kafei, then follow him into Sakon's Hideout to help him get back his wedding ceremony mask.

 - Inside, you will play as both Link and Kafei. As Link you kill enemies to open doors and as Kafei, you step on switches to change the conveir belt speed and open doors.

 Kafei: Push a block onto blue switch.
 Link: Deku Baba.
 Kafei: Avoid red, touch yellow. Blue's in corner.
 Link: Two Deku Babas.
 Kafei: Try to push/pull blocks onto the yellow block and avoid the red one entirely. Try to push the block above the blue on onto it.
 Link: Wolfos.
 Kafei: Switch.
 Link: Switch.

 - At the end, Kafei will get back to the Sun Mask. He will then run back to town. We should do the same (warp).
 

Event 11:

Night 3

After
6:00 PM

 - There are two options for this event, each yielding a different reward. You'll have to do the quest twice in order to get the other prize.
 
A:  - This one can be done from 6:00 PM onward, so it works well with the previous and next events.
 - Go to the Latte Milk Bar in East Clock Town (next to the Inn, you'll need the Romani Mask). Speak to Madam Aroma while wearing the Mask of Kafei.
 - Fork over the letter to get the last Bottle.
 
B:  - Bring the letter to the Postoffice in West Clock town. Give it to the Postman and he'll have to deliver it.
 - Follow him to the Latte Milk Bar. After a bit, he'll come out and stand near the exit for a short moment before running away from town. Speak with him to get the Postman's Hat.
 

Event 12:

Last 6 Hours

1:30 left

 - Go back to the Inn and go to Anju's Room (the door at the top of the stairs that's always locked). Anju is waiting for Kafei (only if you gave her the Pendant of Memories)!

 - With just over an hour left, Kafei will return and they will combine their masks at long last. After this wedding ceremony of sorts, they will give you the Couple's Mask and wait to die together.

 - Play the Song of Time!
 
 
New Mask: Kafei's Mask

 - Wear this and speak with Stalchildren to learn stuff and even order them around!

 
New Mask: Keaton Mask

 - Wear this and speak with Stalchildren to learn stuff and even order them around!


 - With this mask, go find a patch of bushes that come to life. They are in the following locations:

 * North Clock Town
 * Milk Road
 * Mountain Village (spring only)

 - Wear the Keaton Mask and slash the bushes to summon a Keaton. Speak with it to be quizzed. If you answer all of the questions correctly, you will receive [HEART PIECE #52]!
 - See the Keaton Questions section for a list of all the answers.

New Item: Empty Bottle #6

 - Set it to (C) and use it to swipe and hold stuff to be used later.

 
New Mask: Postman's Hat

 - Put this on to get free stuff out of the Mailboxes in Clock Town. The first time, you find a Piece of a Heart!


 - Go check a Mailbox using the new found mask to get [HEART PIECE #14]!

New Mask: Couple's Mask

 - This thing is filled with love and happy stuff. Show it off to the Mayor and the arguing cohorts to earn a Piece of a Heart.


 - Go to the Mayor's Residence when it's open and speak with the the people there to make them stop arguing and get [HEART PIECE #15]!
 
6.3 Secret Shrine

Heart Pieces: #46
~ Ikana Canyon ~

 - There is a mini-dungeon we can enter with lots of mini-bosses and harder enemies. The catch is that you need 16+ Heart Containers. If you've been following the walkthrough thus far, you should easily have that much.

 - Go to Ikana Canyon, put on the Zora Mask and jump into the water. Swim upstream to find a hidden area. Enter the door.


~ Secret Shrine ~

 - In this first room, you can fill up on supplies. You can plant Magic Bean and use the Fresh Water nearby or the Song of Storms to get to the Rupees. There really is nothing else to it, so don't bother. When you're ready, shoot a Light Arrow into the Sun Crest above the door to open it. Go through.

 - Ack! It's the creepy red eyed guy again. I thought he said his soul was healed when you slain the Poe Sisters awhile back... Anyway, he has one last challenge for you: Slaughter all the enemies in the four rooms for a prize.

 - The rooms, from left to right are as follows:

 #1 The first room has three Dinofols. By now they should be easy to defeat, with things like the Light Arrows and the Great Fairy Sword. After they're defeated, open the chest for 100 Rupees.

 #2 The second room has another Wizrobe. LAME! They over-use this mini-boss too much. It's hard because you have no map and compass, and there's pillars in the way to disrupt your view. Grab the 100 Rupees again after he's dead.

 #3 The third room is Wart (the giant eye mini-boss). Look up at the ceiling to start the battle. While I think this battle is pretty cool, it's also lengthy and boring. I suggest using Fire Arrows and Deku Nuts to kill the pink things.

 #4 The last room has a Garo Master. This enemy isn't too hard if you understand the way he moves. Shield against him and dodge to the left or right. If he misses, he'll sit still for a moment, giving you a good chance to let him have it. Also, he's pretty easy using the Goron Mask. Use a Goron Slam (A + B) as soon as he starts charging towards you for freebies.

 - When you've killed all the enemies, return to the middle to make the creepy guy disappear. He'll leave behind a chest containing [HEART PIECE #46]! Now, wasn't that fun? =)
 
6.4 Giants And A Tree

Masks: Fierce Deity's Mask
Heart Pieces: #48, #49, #50, #51
~ Clock Town ~

 - If you've been following the walkthrough thus far, we've done everything in the game! All of the side quests, all of the masks, and all of the Heart Pieces except for the remaining four.
 - It's time to take on the final boss. Go fill up all of your bottles with the following:

 * Fairies or Red Potion
 * Chateau Romani or Green Potion

 - Next, play the Song of Double Time until it's the Final Night. You can climb onto the top part of the Clock Tower now that you're no longer stuck in Deku Scrub form, so do so and wait until the Last 6 Hours when the Clock Tower stairs appear.


~ Atop The Clock Tower ~

 - We're here with Skull Kid for the last time. Play the Oath To Order to make the four Giants appear.

 - SPOILERS AHEAD!

 - You'll witness a long clip with some unique twists to the storyline. Turns out that Skull Kid was just being controlled by the spirit sealed inside the mask itself.
 - He'll then make the Moon even stronger. The Giants can't hold it for long, so Link decides to follow the mask up to the Moon itself.


~ The Moon ~

 - What an interesting place. You may feel uneasy at first, but don't worry, time is paused here, so there's no need to hurry through it. Approach the giant tree in the center.
 - There's invisible walls around the outside. If you slash them with your sword, they clang like real walls! Oops =P
 - There are five children here, each wearing the remains of the bosses we have collected thus far, as well as one wearing Majora's Mask.

 - If you'd like to just go straight to the battle, speak with the Majora kid. If you'd like to earn some Heart Pieces, speak with the others.
 - Each of them will ask for your regular, non-transformation masks one at a time until you have none left. In order for this to be worth your while, you must have ALL of the 20 regular masks.

 - In each of these child's mini-dungeons, there are Gossip Stones that you can speak to using the Mask of Truth. Each of these stones will tell you the locations of the regular masks in the game.


~ Odolwa Child ~

 - The first child requires use of the Deku Mask. Use the flowers along the sides to get to the spinning platforms and vice versa. I find it easiest to get to them if I start flying when they're at the halfway point.
 - The second spinning thing has another attachment with a mace-like end that will knock you off. Fly towards them so that you can land right after one has passed. That will give you enough time to get inside the next flower.
 - On the right of this last one, there's [HEART PIECE #48]! On the left is the door leading to the child. You have to use the yellow flower though (because it goes higher).
 - At the end, you'll have to give the child more masks. He will then ask you what kind of friends you have, and if they consider you to be a friend.


~ Goht Child ~

 - This place can look quite confusing at first. As long as you follow the path, it's simple.
 - You'll have to roll around as a Goron. When you're not at the sharp turns, just hold down A and don't touch the control stick. This will allow you to bounce off the chests.
 - Follow the path from start all the way to the end to find [HEART PIECE #49]!
 - To get to the child, go to the warp deal in the center of the area (where those curves in the road start).
 - From the center of here, stand next to the colorful warp point and aim towards the icy platform in the distance. Roll in that direction. Go through the door and fork over more masks.
 - This kid asks what makes you happy and if warp thing it makes others happy too.


~ Gyorg Child ~

 - This child is very simple. Jump into the water with the Zora Mask on and swim through the tubes. You will have to go left or right repeatedly.
 
 - To get [HEART PIECE #50], use any of these routes:
 <, <, >, < Left, Left, Right, Left
 <, >, <, < Left, Right, Left, Left
 >, <, <, < Right, Left, Left, Left

 - For the child, any of these will do:
 <, <, >, > Left, Left, Right, Right
 <, >, <, > Left, Right, Left, Right
 >, <, <, > Right, Left, Left, Right

 - This child steals more masks, then wonders aloud if there's "one right thing" that will make everyone happy.


~ Twinmold Child ~

 - This mini-dungeon is filled with mini-bosses, unlike the other children. If you have the Great Fairy Sword, you have this place in the palm of your hand. Try not to use many arrows, we need them for Majora.

 - In the first room, we have a Dinofol.
 - In the third room, there's another Garo Master. Just remember to stay just out of his reach and if he misses you, to run in for the kill as he looks back and forth bewildered.
 - After he's dead, use your Hookshot on the chest (which has arrows) and go through the door.

 - The fifth room has an Iron Knuckle. Kill him to make a chest appear with Bombchus.
 - Use one of your new found toys to blow up the crack high up on the wall. Standing in the center of the room facing it, about three and a half blinks is just right.
 - Shoot the eye switch with an arrow to make a ladder appear.

 - In this small room you find [HEART PIECE #51]. Use another Bombchu (3 blinks) to blow up the crack on the ceiling. Alternatively, you can throw a Bomb right before it explodes.
 - Shoot the Frozen Eye Switch with a Fire Arrow.

 - The last child asks what your "true face" looks like. Is the face under the masks your true face?

New Item: Bombchu

 - Similar to the real thing, these mouse-like contraptions cling to walls and zoom straight ahead until they blow up.



~ The Moon ~

 - At long last, go speak with the Majora child. Unlike the others, he doesn't want to play hide and seek.
 - If you have collected all 20 regular masks and given them to the other children, he will exclaim that you have no masks to play with and give you the most powerful mask in the entire game!

New Mask: Fierce Deity's Mask

 - Slap this puppy on to be filled with oodles of power and stuff like that. You can even shoot beams from your sword using Z and B!
 - Unfortunately, this can only be used in the boss rooms.

 
 
6.5 The Demon Awakens
 - Simply walk forward to start the final battle. I hope you brought fairies and if you're really spoiled, Chateau Romani. The main thing you need for this battle is Arrows. There are two jars near where you start that have some, but they won't come back.

Final Boss: MAJORA'S MASK
Tatl:
"Remember your battles!
When something resistant would
deflect your weapons, what was
its backside usually like?"
 
Attacks:
 - Gets on its side and spins towards you like a saw-blade.
 - Shoots a fire beam at you (can be reflected).
 - The Boss Remains come after you, shooting you with energy beams.
 

 - This battle is simple: he's a flying thing that's invulnerable from the front.

 - He has two attacks: One is to turn on his side and try to saw you half, and the other is to turn around and shoot a fiery beam at you. The beam can be reflected, but they rarely hurt him. You can, however, dodge the beam entirely and shoot him.

 - You have to stun him so you can pummel him with your sword. To do that you can do any of the following:

 * Shoot him in the back with arrows (hard).
 * Use a Spin Attack when he's trying to saw you in half (easy).
 * Throw/lay a Bomb/Bombchu at just the right time (very hard).


 - Part way through the battle, the Boss Remains on the walls come off and start flying around, shooting energy beams at you. These beams can be deflected, but it's better to avoid them entirely.

 - Kill off the masks with whatever you like. Light Arrows work good. Reflecting Majora's fiery attack gets my vote for the best.

 - After they're dead, continue to kill Majora. If you have the Bunny Hood and the Great Fairy Sword, this will all be much easier. The Fierce Deity's Mask is a given as well.
 
Summery:
 - Mask flies around the room. Wait until it turns around and shoot it in the back with an arrow, or wait until it gets close and use a Spin Attack.
 - Eventually, other masks join in. Slay them with whatever. Reflecting Majora's fire attack works best.
 

 - Obviously, that alone would be too easy for the last boss. He will float to the center of the room and grow arms and legs.

Final Boss: MAJORA'S INCARNATION
Tatl:
"Remember your battles!
When you fought things that run
around, didn't you battle them
using your own body?"
 
Attacks:
 - Turns around suddenly and shoots energy blasts at you.
 

 - This is by far the easiest form, as well as the strangest. It's a good thing the rest of his forms aren't this fast! I like the music and noises he makes. Reminds me of a chicken.

 - This freaky thing will run around at super sonic speed. Every once in awhile, it will stop and blast away at you. Keep your shield up for when this happens.

 - To hurt it, just wait for it to be staying relatively still and shoot it with any type of arrow you like. Alternatively, you can just slash it with your sword when it gets close. Once it's down, run up and smack away. Repeat.
 
Summery:
 - Stand still, smack it with your sword. OR, Shoot it with a Light Arrow. Either way, run over and smack it. Defend a lot.
 

 - After the chicken form is killed, he will sprout tentacles, a head as well as some serious muscles.

Final Boss: MAJORA'S WRATH
Tatl:
"Think about battles and weapons!
When you had the chance before
an enemy was about to attack,
didn't you usually try shooting it?"
 
Attacks:
 - Whips you.
 - Whips in your direction really fast.
 - Does a spinning whip attack.
 - Kicks you (when you get close).
 - Makes little top thingies that home in on you and eventually explode.
 

 - This is by far the hardest form. Also, he suddenly is much more evil looking, even though he's still kind of high pitched.

 - This guy has long tentacles at the end of each arm that he uses to whip you in all sorts of ways. The best thing to do is try to keep some distance between you two.

 - Most of your weapons are pretty useless against him (he easily avoids them). Wait until he's taunting you or between whippings and shoot him with Light Arrows. Run in and slash away.

 - It's also possible to just run up and slash him, but his attacks can sometimes go over or around your shield if you're close, or he'll jump out of the way or kick you. So, if you're out of arrows and have used the ones in the jar, there's still hope.

 - At one point, he will start creating spikey, spinning tops that follow you around. They're quite hard to avoid and they will easily get you from behind. When they stop spinning, they fall over and explode.

 - The best thing to do is to just use your shield and Z targeting and circle your way along the wall as close as you can get to him. This will keep you fairly safe from the exploding tops. Shoot him and attack like you've been doing. He'll die very soon.
 
Summery:
 - Defend bunches. Get close, shoot it with a Light Arrow when you find an opening. Run in for the kill. Repeat.
 - Eventually, starts making exploding tops. Stay close to walls and keep defending. Get as close as you can and repeat process.
 

 - After he finally dies, you'll see some cool graphics as light shines out of him and he disintegrates.
 - The Moon will at long last, disappear, leaving behind a rainbow as the town's people outside Clock Town will cheer and the like.
 
6.6 Credits
 - SPOILERS!

 - So, it turns out Skull Kid used to be a friend of the Giants. Who'd'a thunk? After he cries for a bit, the Giants will return to their respected temples.

 - He will then turn to you and ask to be your friend as well. After sniffing you, he determines that you smell just like a kid who taught him a song in the woods awhile back. In Ocarina of Time (the prequel) you play your Ocarina for an Imp just like him and give him the Skull Mask. Apparently, it's the same Imp! That explains why his nickname is Skull Kid.

 - The Happy Mask Salesman will take Majora's Mask with him, now that the evil has been "kaboomed". Your masks have a good happiness. Swell.

 - This next part pisses me off... Tatl tells you to get lost and continue with your journey. What the heck is up with that, dude? We risk our neck and save the world and we don't even get to celebrate with everyone else? After everything in the game feels nostalgic and everything, we don't even get to participate in the joyess occasion...

 - The credits now officially start. What you will see is determined by what you've completed in the game. If there is a mask you haven't gotten or a person from the Bomber's Notebook you haven't helped, the portion of the credits with that person will just be shown as black.
 - To get the full credits, you have to complete the whole game. One thing that Nintendo messed up on here is that when the Indigo-Go's are playing in the Latte Milk Bar, Link's right in there with them (as opposed to Mikau).

 - That's the end of the game my friend! Congratulations!
 

Copyright (C) Zelda Dungeon 2001 - 2008

 








 



 
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