________ _____ ____ _ ___ __ \`\__/´/ /__ / / __/ / \ | \ / \ | /o \ | / / | \_ | | | |\ | | /\ | |`\ /´| / /_ | /__ | |__ | |/ | | ¯¯ | /__\/__\ / / \ / \ / | / | /\ | |/ | ¯¯¯¯ ¯¯¯ ¯¯¯ ¯¯¯ ¯ ¯ | /| ___ _ _ ____ ____ ___ _ _ |/ | | \ /\ /\ | \| | | __| / __/ / _ \ | \| | | /| | |\ | | | | | | | | |__ | \_ |/ \| | | | |/ | | |/ | | | | | | | | |\ \ | /__ |\_/| | | | ___/`¯¯´\___ | / \ / | |\ | \ ¯ / \ / \ / | |\ | \_¯_¯_¯_¯_¯/ ¯¯¯ ¯¯¯ ¯ ¯ ¯¯¯¯ ¯¯¯ ¯¯¯ ¯ ¯ \________/ _ _ ____ _____ | | | || | \| | / __/| | | |_| || | | | | \_ ¯| |¯ | |-| || /\ | | | | /__ | | Proudly Presents... | |¯| || \/ | |\ | \ / | | | | | || ¯ ¯ ¯¯¯ ¯ /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯/ T H E L E G E N D O F | _________ /________ ______ ______ ____ |/ | | / / /\ |\ / \ _ \ \ | | |/ / / | |¯¯\ | | | | | \ \ / | | / / / | | \ | | | | | | | / /| | |/ / | |__/|\| | | | | | | / / | | / + /| | | | | | | | | / / | | / /|| | |¯¯\|/| | | /| | | | | / ¯¯¯ | / / / || | | / | | | / | | | | |/ /¯¯¯¯| | / / /| || | |__/ | | |_/ | | |_/ // / | | / / / | || /| |/ |/ // | / \ / ¯¯¯¯¯¯¯¯¯ |¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯ ¯¯¯ ¯¯¯¯¯ /________________/ M A J O R A ' S M A S K | |_| || | |-| || ------------------------------------- | |¯| || O U R O F F I C I A L G U I D E \| | || ------------------------------------- ____________| ||_____________________________________________ +------+ ==========/ ||============================================ +------+ \ 1) \ --------/ ||--={ Table of Contents }=---------------- / (A / \ 2) \ | || [TABLE] / (B / \ 3) \ | / | / (C / \ 4) \ | / / http://www.zeldadungeon.net/ / (D / \ 5) \ | / / Zelda06.php / (E / \ 6) \ --|/ /----------------------------------------- / (F / +------+ =| /========================================= +------+ |/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ 1...[TABLE]... Table of Contents #################################### 2...[INTRO]... Introduction # # 3...[ABOUT]... About This Guide # A complete guide written by: # 4...[CTRL].... Controls # # 5...[BASICS].. Game Basics # Caleb M Simpson (c) 2007-2008 # 6...[STORY]... Story # # 7...[WALK].... Walkthrough # stud_zeldarevolution@hotmail.com # 8...[STRAY]... Stray Fairies # ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ # 9...[ENEMY]... Enemies #################################### 10..[BOSS].... Bosses 10..[HEART]... Heart Pieces 11..[MASKS]... Masks .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. 12..[ITEMS]... Items | HOW TO GET TO EACH SECTION FAST! | 13..[BOTTLE].. Bottles |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| 14..[SONGS]... Songs | --> Ctrl/Apple + F | 15..[CHAR].... Characters | | 16..[BOMBER].. Bomber's Notebook | --> Copy-paste the commands | 17..[GOSSIP].. Gossip Stones | [EXAMPLE] | 18..[SKULL]... Skulltula Houses | | 19..[ANJU].... Anju & Kafei Quest | --> Click "Find" until you get | 20..[SWORD]... Sword Quests | there | 22..[KEATON].. Keaton Questions '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~' 23..[HINTS]... Hints & Tips 24..[FAQS].... Frequently Asked Questions 25..[REVIEW].. Review 26..[AUTHOR].. About/Contacting Author 27..[LEGAL]... Legal/Closing /\ _____________________________________________________ /\ / \ =================================================== / \ / \ ---------------={ Introduction }=-------------- / \ / \ [INTRO] / \ /________\ /________\ /\ /\ /\ /\ / \ / \ http://www.zeldadungeon.net/ / \ / \ / \ / \ --------------------------------------- / \ / \ / \ / \ ===================================== / \ / \ /________\/________\ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /________\/________\ .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Everything Looks Funky! | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - If everything above doesn't align correctly, try widening your window. This guide was designed to be viewed using a "fixed-width" font like: * Consolas * Courier * Courier New <-- GOOD * Fixedsys * Lucida Console <-- BEST - This whole guide fits within the exact width of 79 characters, as required by GameFAQs.com. If you're not sure if you're using a "fixed-width" font, look below: IIIIIIIIIIIIIIII (Copyright to Bedman at bedman@mail.com) WWWWWWWWWWWWWWWW (thanks for coming up with the test man!) - If those two lines align perfectly together, than the font you are using is a fixed width like Lucida Console and many other fonts. This means that each character takes up the same amount of space, both in height and width. In this case, the I should be just as wide as the W. - If all else fails, try copy-pasting the guide into a program on your computer that has some fixed-width fonts (Notepad works best). .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Getting Started: Comments | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Greetings boys and girls. My name is Caleb Simpson; your host this evening. - This is my first official walkthrough and it is my hope to make it very comprehensive visually and easy to read. I will attempt to be simple, yet in-depth. And in case you couldn't tell, I'm fond of drawing pictures. =D .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | About This Game | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - In 1998, Nintendo released Ocarina of Time, which was the first time the Zelda world had been seen in 3D. That game was filled with an epic feel partly because it couldn't help but do so due to it being its first strides in a 3-dimensional world. All in all, it was an awesome game that lacked any real depth but was still very fun to play. - Majora's Mask was released in 2000, and sought to correct these issues with better graphics, a more in depth storyline as well as involving characters. Nintendo took full use of the Ocarina of Time and its mystical powers in this game and focused far more on the individual races of Hyrule/Termina. - Suffice to say, Majora's Mask has all of that, but lacks the epic'ness its predecessor had. The game is simply too short, and in some cases, very frustrating due to the heavy reliance on time and quests restarting. - But when all's said and done, this game stands tall as an excellent and unique game that is slightly on the creepy side. If you're up for an exciting adventure in the world of Zelda, you'll find it. _________ _________ | ____ / _______________________________________________ | ____ / |/ / / =============================================== |/ / / / /____ -------------={ About This Guide }=---------- / /____ / / __ \ [ABOUT] / / __ \ / /| | \ \ / /| | \ \ / / | /| | | / / | /| | | / ¯¯¯¯ | | | http://www.zeldadungeon.net/ / ¯¯¯¯ | | | ¯¯¯¯¯¯|¯| | | -------------------------------------------- ¯¯¯¯¯¯|¯| | | | | / / ============================================== | | / / / ¯¯ / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ / ¯¯ / ¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯ .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Versions Of This Guide | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ============== Current: v2.00 ============== - Established July 4, 2008. - Redesigned all of the sections, chapters and quick navigation to work much better as well as look snazzy! - Added tons of maps for the walkthrough. - Made the Heart Pieces a form of quick navigation to quickly go between the walkthrough and the Heart Piece Guide. - Added the "width test" at the beginning. This test is copyright to Bedman at bedman@mail.com. I tried to e-mail him, but he apparently doesn't use that e-mail anymore...? Giving him credit for his work. Good stuff man! - Updated the legal and e-mail information at the end. - Found an error with the Anju & Kafei Guide with the Postman's delivery of the Letter to Mama. - Special thanks to Lukas Bjarre for telling me about wearing the Bremen Mask to make the Stalfos Guards dance right before the King of Ikana. - Special thanks to Christopher Albert for informing me that you could stun the kids when playing Hide And Go Seek in Clock Town using Bubbles. So useful! - Thanks to Dustin Roberts for reminding me to mention that Japas is playing the dungeon theme from the original Legend of Zelda in Zora's Hall. I thought I had mentioned it, but apparently not... - Thanks to Charlie Perez for letting me know you could use Light Arrows to kill Iron Knuckles (in particular the one in the Twinmold Dungeon on the Moon). - Special thanks to Devon Bodmer for finding a sneaky little trick so you don't have to pay the Postman when playing his timing mini-game. - Thanks to Nicole Aki for reminding me to add a cheap trick for Wart (a mini- boss in the Great Bay Temple). ============== Version: v1.03 ============== - Established February 28, 2008. - Special thanks to Shawn who pointed out a mistake in the Enemies section involving the Floormasters. I'm truly ashamed at myself! - Special thanks to sabretooth who showed me a very unclear Stray Fairy in the Stone Tower Temple. ============== Version: v1.02 ============== - Established January 10, 2008. - Fixed many spelling errors. - Fixed map in the Goron Switch Room in the Snowhead Temple to make it much easier to understand. - Posted the guide on www.neoseeker.com - Special thanks to Lucas who informed me of a glitch in the Anju & Kafei Quest! - Special thanks to Agnem who showed me tons of errors throughout the guide. He gave me a thorough list of everything he found. You rock dude! ============== Version: v1.01 ============== - Established December 2, 2007. - Added some things here and there. - Special thanks goes to CoolZero who e-mailed me to inform me about the Guays giving 50 Rupees when shot with a Light Arrow! - Special thanks to Scott who e-mailed me about an optional event in the Anju & Kafei Quest! ============== Version: v1.00 ============== - Established September 1, 2007. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Finding Stuff: [] | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Whenever you see anything with brackets around it [EXAMPLE], you can use that same batch of symbols to quickly find what you're looking for. For example, every Heart Piece has a code that goes with it: [HP##]. There's 52 Heart Pieces in total, but each one only has two codes: one in the walkthrough and one in the guide. Simply use that code to find that Heart Piece in either location! .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | A Picture Says A Thousand Words | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - I like drawing as many pictures as I can, because I believe it cuts down on the need for confusing text quite a bit. I will still try to describe everything as much as possible though, so don't worry. _____ _____ ____/ \____ _________________________________________ ____/ \____ / ^ o \ ======================================= / ^ o \ |< > ( ) o o o | -----------={ CONTROLS }=---------- |< > ( ) o o o | | v o o | [CTRL] | v o o | |\_____ /¯\ _____/| |\_____ /¯\ _____/| | | \\_// | | | | \\_// | | | | | | | | http://www.zeldadungeon.net/ | | | | | | \_/ | | \_/ --------------------------------------- \_/ | | \_/ \ / ========================================= \ / \_/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \_/ L Button R Button \ Start Button / \ | / \ | / \ _____|_____ / _________/ | \_________ /¯¯¯¯¯¯¯¯¯ | ¯¯¯¯¯¯¯¯¯\ / _ | \ | _|^|_ | () | Control------|< >| ( ) ( ) () ()----- C Up, down, Pad | ¯|v|¯ |( ) () | left, right |\ ¯ | \ /| | \________ | ___\____/ | | | \ /¯\ |/ |\ | | | \ \_/ / | \ | | | \ | /| | \ | | | | | | | | \ | \ / /| | | | \ \/ \__/ / | | | | \__/\ / | | | | \ / | | | | A Button / \ | / | / \_|_/ | Z Button | B Button | | Analog Stick A Button:...........Action Button (Speak, Check, Open, Attack, Put Away, etc.) B Button:...........Attack/Cancel (Mask variations). Z Button:...........Center Camera/Z Target. R Button:...........Shield. L Button:...........Toggle Mini-map/Ocarina animations. C-up:...............Look around in first person view/talk to Tatl. C-left/right/down:..Use item(s) set to C buttons. Start Button:.......Pause game/open menu. Control Stick:......Move character/cursor. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Form Specific Controls | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - In general, your controls remain the same. Link's Controls are the standard, while I will only mention the changes when in other forms. Also, you can only ride Epona in your normal form. =================== ~ Link's Controls ~ =================== - Regular you is the most versital. - Most of your items can only be used in this form. - Only form you can ride Epona in. A: Put sword away. + Forward: Roll (used to break stuff or avoid attacks). + Z: Jump attack (2x normal sword damage, sword must be out). + Swimming: Dive. B: Horizontal swing (takes sword out). + Forward: Vertical swing. + Z: Vertical swing. + Z + Forward: Stab. + Z + Left/Right: Horizontal/Diagonal swing. + Hold: Spin Attack. + Epona: Take out/shoot Hero's Bow. C-left/right/down: Take out, put away, or use item/mask. C-up: Look around in first person view/Talk with Tatl. Z: Z target the nearest person, enemy or object. + Z + Left/Right: Switch target. + Z + Backwards: Un-target. + C-up: Ask Tatl about target. R: Duck/Raise shield. + Direction: Duck/Aim shield in that direction. + B: Quick stab. + Z: Raise shield against target (can move around, not attack). L: Toggle Mini-Map/Ocarina animations. Other Moves: Jumping: If you walk near a ledge, your character will automatically jump or hop in that direction depending on how fast you're moving. Spin Attack: You do start out with this, but it can be upgraded later to use Magic and have further range. Quick Spin: Rotate the analog stick quickly, then press B to perform a quick Spin Attack that uses no magic. ======================== ~ Changes In Deku Form ~ ======================== - The Deku are vulnerable to fire! - They are also very light. - They can't swim, but can bounce on the water a few times. - Flowers can be used to launch yourself into the air and fly around. - Ocarina becomes pipes. A: Deku Spin: stuns most enemies. + Direction: Moves in that direction while spinning. B: Bubble Blast. Does some damage, but has little range. + Hold: Bubble, blows it bigger, increases range. (+ Hold) + Z: Bubble (aimed at target). R: Nut Shield. Can't move, with or without Z. Other Moves: Deku Helicopter: Press and hold A when you're standing over a pink or yellow flower to burrow into it and aim. Then release to shoot up and fly around for a brief time. Water Hop: Touch water to hop up to five times before you sink. Press A before you fall into water to bounce really far! Deku Bomber: While flying, press B to drop Deku Nuts. ========================= ~ Changes In Goron Form ~ ========================= - The Gorons sink in water! - They are very heavy and strong. - They can walk in lava. - Ocarina becomes drums. A: Curls you into a stone ball. + B: Fire Slam (works when rolling without spikes too). + Direction: Roll. B: Fire Punch (a "blunt" attack, doesn't work on some foes). R: Hardens your rocky exterior, but you can't move. Other Moves: Goron Roll: While rolling with A, fire will appear at your sides. If you stop moving or let go of A, these flames will disappear. If you can roll continually for a short amount of time, spikes will surround you (which can damage enemies) and your Magic will slowly be consumed. You will also move very quickly during this time. At this point, you don't have to hold forward anymore. Letting go of the A button, hitting something, or running out of Magic, will cause it to stop. ======================== ~ Changes In Zora Form ~ ======================== - Zora's are excellent swimmers! - You are also much taller, meaning you can reach higher things. - Ocarina becomes Mikau's guitar. A: Swims/Put Fins away. + Water: Surface (start floating). B: Fin slash. + Hold: Boomerang Fins (grabs stuff, lots of damage, stuns). + Swimming: Dive (sink). R: Fin shield. + B: Electric Barrier (creates a shield that damages too). + Swimming: Electric Barrier. / _________________________________________________________________ \ / _ =============================================================== _ \ / / \ ---------------------={ Game Basics }=--------------------- / \ \ o \_/_ [BASICS] _\_/ o \\/| |o| |o| |\// \/| | | | | |\/ |_|/ http://www.zeldadungeon.net/ \|_| | | ----------------------------------------------------------- | | | | ============================================================= | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ - This section contains other bits of information that would be good to know about the game before diving right in. A lot of this stuff is pretty obvious and explained as you play, but I will attempt to be helpful in any case. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | About The Screen | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ B Button Icon C-up (Tatl) \ / \ Action (A) Icon / ________________________\_______|_________/_____ | \ | / | Hearts | \ | ( ) | (Health)----??? /¯\ | /¯\-----/¯\----- C-Left, Right | _______ \_/ /¯\ \_/ /¯\ \_/ | & Down (Item) Magic -----| | \_/ \_/--------- Icons Meter | ¯¯¯¯¯¯¯ | | | | | | | | | | | | | | | | | | __________ | | | | | | | | | | ,*¯¯¯¯¯¯*, | ------- Mini-map | / o \ | | | Area | # o| ,'', \ | | | | Rupees -----? 00 / || ',,' \ | | | | | ? 0 / | | \ ¯¯¯¯¯¯¯¯¯¯ | | / / | | \ | /¯¯¯¯¯¯¯¯¯¯/¯¯¯¯¯|¯¯¯¯¯¯|¯¯¯¯¯¯¯\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Small Keys / | | \ / AM/PM | Minute Hour Day Hearts: At the top left of your screen, you have your Hearts, which (Health) represent your life energy. Taking damage will cut chunks out of them one at a time in a pie type pattern. Magic Very early on, you will get your first magical ability. Some Meter: abilities use Magic, which will drain a portion of it from your Magic Meter. You can restore your Magic by drinking some types of potions, finding green jars, or speaking with a Great Fairy. Rupees: Rupees (a standard unit in India, wrought silver, according to the New World Dictionary...) are the currency in the Zelda series. They can be found in bushes, on enemies, in chests, and won in games. There is the option of storing Rupees in the Bank so they cannot be lost later. Do this whenever you are about to play the Song of Time. You start out only able to carry 99, but you can increase the max amount by finding larger Wallets throughout the game. Small You're only able to see this at the bottom left of your screen (and Keys: use them) when in dungeons. They are used to unlock doors, so it is very important to find all there are in each dungeon. B Button At the top of the screen, this green icon will show the current mode Icon: of attack that will occur if you press the B button. Keep in mind this is also your "cancel" button in general. The options will vary with each form. Action This blue icon at the top of the screen will indicate what your (A) Icon: action would be if you were to press it at that time. Pay attention to it, because it changes often. C-Left, These three yellow icons at the top right of the screen allow you to Right, use the items you have set to each of them. In some cases, pressing & Down: the button again will use the item or put it away. C-Up: When standing near something or Z-targeting an object or enemy, a (Tatl) little button will pop up right above your other C button icons which will be the C-up button. Pressing it will allow your fairy to give you useful information about whatever it is. Mini- There is a small map at the bottom right of your screen, which can Map: be toggled with the L Button. This will only work if you have bought or found the appropriate map for that location. The red triangle represents where you entered the area from while the yellow one represents yourself, pointing in the direction you are facing. Day: In the center bottom of your screen is a clock that appears as a half circle. In the center of the diamond shape, it will show the current day: 1st, 2nd or Final. Hour: There is a number along the outside of your clock that will slowly go around it. This represents the current hour. AM/PM: Between the Hour and the rest of the clock, there is a sun or a moon, showing whether it's day or night. Minute: Within the clock, there is a small star that moves along between the rim and the Day in the middle. It works the same way the minute hand does on a regular clock. - Pay attention to the clock, it is very important to understand how it works and to ensure that you don't run out of time. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | "A" Is For Action | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - At the top right of your screen is a blue icon called the Action Icon. The words displayed there say what will happen if you are to press it at that moment. - As with most RPGs, this is the button you use to speak, check and perform most other actions. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Using Items & Masks | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Press Start to open your menu. On either the Item or Mask Subscreen, you can then set items to a (C) button by pressing one. - When you press a (C) button during the game, the Item will be used or Mask will be put on. Only one Mask can be worn at a time. - Some Items will require you to press it once to get it out, then again to actually use it. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Z Targeting | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ________ / / - Many games attempt to pull off some sort of targeting \ v \ method, but few have been as successfully designed as / > < / that in the Zelda series. \ ^ \ / - While targeting something, you can use and interact / / / with it from a farther range as well as change your \ \ / /¯\ whole moveset to be more battle oriented, from ¯¯¯¯¯¯¯¯ o \_/_ sidesteps to backflips. \\/| |o| \/| | | - While targeting an enemy, you can use your shield and | |/ other items while moving, which is a huge advantage. |¯| Also, you will automatically aim at the target's | | current location. A BUTTON: One of the main differences is the A Button's functionality changes to allow you to jump/roll or perform a Jump Attack in the direction you are currently facing. - You can tell what your potential targets are by little arrows pointing to them. Blue for things you can speak with, green for objects and yellow for enemies. - There are two options for Z targeting which you can change in the main menu when you start the game: Switch and Hold. Switch: Press Z once to latch onto a target. Hit it again to switch to the next nearest target. Hold back on the Analog Stick and press Z to stop targeting. Hold: Press and hold Z to target something. Let go at any time to stop. - Switch is the default and is generally better when against multiple enemies. Hold is better for advanced players and is particularly handy for bosses. Use whichever suits your style. Just remember, you can't change it once the game is started. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Using The Ocarina | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ What IS an Ocarina? |\___ Ocarinas are wind instruments that are usually in an egg or potato / % %/ shape. It was popular in Japan as well as among western North \% / American cowboys for a time. ¯¯¯ So, why do I have one? ,´¯- In Zelda 5: Ocarina of Time, Link's best friend, Saria, gave him .' the Fairy Ocarina as a going away present because he was off to .´ save the world. Later, it was replaced by the legendary Ocarina of ´ .-. Time, which he used to open a door in the Temple of Time and ' '_, ` travel through time. In this game, Zelda has given it to you `.__.´ because it's better in your hands. This game is heavily reliant on time as well, so it's a good thing! How do I play it? -(^)----- With the C Buttons and the A Button. Press B to stop playing. -----(<)- When you have successfully played notes in the right order, it -(>)----- will play the song again and something spiffy will happen. Each -----(v)- song is played (and does something) different. If you ever forget -(A)----- a song, you can find them in your Start menu. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Trading | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - When talking with people, occasionally, it will give you the option of presenting an item to them. This is a vast improvement over Ocarina of Time because you can offer them filled bottles without using or releasing the contents accidentally. - There are lots of "quest items" you will get throughout the game that usually only serve one or two purposes, so sometimes you can go back and do that quest again for the second option. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Dungeon Items | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Throughout the games, you encounter small dungeons or temples. There are special items you get and can only use in that place. Dungeon Map: Allows you to use the Mini-Map in this place. You can use your Start menu to find it as well. Compass: Shows you the location of you on the map, elevators and chests. Small Keys: Use these to open locked doors. Boss Key: Needed to get through the Boss Door. Dungeon Item: Each dungeon or temple has a special item that you have to find. Usually, these are also needed to defeat the Boss. Stray Fairies: Each temple has 15 Stray Fairies. Find them all and bring them to the nearby Fairy Fountain to get a special upgrade. I will be covering this in the Walkthrough, but it's not required. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | Saving | `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ================ ~ Song of Time ~ ================ - SPOILERS! - The only way to REALLY save is to play the Song of Time when you have the Ocarina. This will cause you to go back to the first day and lose all your Rupees and numerical items. You can store your Rupees in the Bank, which happens to transcend time (odd). /\ /\ =============== \ \^/ / ~ Owl Statues ~ \ / =============== \ / ¯ - The other way to save is to use the Owl Statues (you have to smack them with your sword to activate them first). Talking to them will allow you to, essentially, pause your current progress and exit. However, if you are to load it back up again, then die or shut off your N64, you will lose all your information back until the last time you played the Song of Time. - Thus, you can use the Owl Statues if you need to take a break, but you will lose everything unless you play the Song of Time eventually. _________ _________ / \~~~~~~~\ ___________________________________________________ /~~~~~~~/ \ \_/\~~~~~~~\ =================================================== /~~~~~~~/\_/ |~~~~~~~| ------------------={ Story }=------------------ |~~~~~~~| |~~~~~~~| [STORY] |~~~~~~~| |~~~~~~~| |~~~~~~~| |~~~~~~~| |~~~~~~~| |~~~~~~~| http://www.zeldadungeon.net/Zelda06Story.php |~~~~~~~| |~~~~~~~| ------------------------------------------------- |~~~~~~~| /¯\/~~~~~~~/ =================================================== \~~~~~~~\/¯\ \_/~~~~~~~/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ \~~~~~~~\_/ ¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯ - With the exception of the "sound" I have interjected, below is the story for Majora's Mask, found in the instruction booklet that comes with the game. It is also shown when you first create your file in the game (and where this sound is heard). .~~~~~~~. +--------------/ Story \--------------+ | '~~~~~~~~~' | | | | In the land of Hyrule, there | | echoes a legend. A legend held | | dearly by the Royal Family that | | tells of a boy... | | | | A boy who, | | after battling evil and saving | | Hyrule, crept away from the land | | that had made him a legend... | | | | Done with the battles he once | | waged across time, he embarked | | on a journey. A secret and | | personal journey... | | | | A journey in search of a | | beloved and invaluable friend... | | | | A friend with whom he parted | | ways when he finally fulfilled his | | heroic destiny and took his place | | among legends... | | | | *Fairy sound* | | | +---------------------------------------+ - If you have played Ocarina of Time (the prequel to this game) it's safe to assume that this "invaluable friend" must be Navi (your fairy companion in that game). It's also possible that it is Saria (your best friend growing up). o o o ____________________________________________________________ () ___ o o o o ============================================================ / \ o ___ () ---------------------={ Walkthrough }=-------------------- | | / \ [WALK] \ | | | | | | / | | | | http://www.zeldadungeon.net/Zelda06Walkthrough.php / | | | ---------------------------------------------------------------- \ / | \ ================================================================ ¯¯¯ \ / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯ .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. | HOW TO GET TO EACH SECTION FAST! | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | --> Ctrl/Apple + F | | | | --> Copy-paste the commands | | [EXAMPLE] | | | | --> Click "Find" until you get | | there | '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~' ================================= [W100] Chapter 1 - A "Short" Tale ================================= ____________________________ [W101] Unfortunate Events \ / [W102] Welcome To Clock Town | First section of the | [W103] Fairies Can Shatter? | game up until you | [W104] Child's Play | receive the | [W105] Shed A Tear For me | Ocarina of Time. | [W106] Pass-times / \ [W107] Get That Ocarina Back! ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ================================ [W200] Chapter 2 - Poisin Is Bad ================================ ____________________________ [W201] I'm A Real Boy! \ / [W202] Item Collection #1 | Parts immediately | [W203] Swampy Goodness | after the first three | [W204] Monkey Business | days and the | [W205] Flower Happy | Woodfall Temple. | [W206] Woodfall Temple / \ [W207] Post Temple Collection #1 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ========================================= [W300] Chapter 3 - Melting Winter's Heart ========================================= ____________________________ [W301] Item Collection #2 \ / [W302] Winter Wonderland | North section of | [W303] The Goron Hero | Termina, including | [W304] Lullaby | the Snowhead Temple. | [W305] Snowhead Temple / \ [W306] Post Temple Collection #2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ========================================= [W400] Chapter 4 - To Kill A Mocking Fish ========================================= [W401] Grasshopper ____________________________ [W402] Stone & Fish \ / [W403] Pirates' Booty | Stuff in Great Bay, | [W404] Egg Hunt | Zora Cape and the | [W405] Item Collection #3 | Great Bay Temple. | [W406] Zora Cape / \ [W407] Great Bay Temple ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [W408] Post Temple Collection #3 ================================= [W500] Chapter 5 - Right Side Up? ================================= ____________________________ [W501] Grave Robbing \ / [W502] Item Collection #4 | Some of the remaining | [W503] We Are The Garo | side quests as well | [W504] Blowing Away The Curse | as Ikana Valley | [W505] Beneath The Well | through the | [W506] Ikana Castle | Stone Tower Temple. | [W507] Ascending Stones / \ [W508] Stone Tower Temple ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ [W509] Post Temple Collection #4 =============================== ____________________________ [W600] Chapter 6 - Majora Melee \ / =============================== | The few remaining | [W601] Final Quests | quests, the Anju & | [W602] Anju & Kafei Stuff | Kafei trading sequence,| [W603] Sacret Shrine | the Secret Shrine, the | [W604] Giants And A Tree | Moon, and of course, | [W605] The Demon Awakens | the final boss. | [W606] Credits / \ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /\ ¯¯¯¯¯¯¯¯¯¯¯¯\ /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /\ /__\ Chapter 1 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /¯¯¯¯¯¯¯¯¯¯¯¯ /__\ /\ /\ A "Short" Tale ____________________/ [W100] /\ /\ /__\/__\ _________________________/ \____________________ /__\/__\ |-----------------------------------------------------------------------------| | / Items \ / Masks \ | |-----------------------------------------------------------------------------| | Deku Nuts | | Map of Clock Town | | Ocarina of Time | | | |-----------------------------------------------------------------------------| | / Songs \ / Heart Pieces \ / Upgrades \ | |-----------------------------------------------------------------------------| | Song of Time [HP01] Bubble Blast | | Song of Double Time | | Inverted Song of Time | | | |-----------------------------------------------------------------------------| | / Sections Within This Chapter \ | |-----------------------------------------------------------------------------| | [W101] Unfortunate Events - The beginning. | | [W102] Welcome To Clock Town - Getting the map. | | [W103] Fairies Can Shatter? - Fairy Fountain and Bubble Blast. | | [W104] Child's Play - Hide and seek with the Bombers. | | [W105] Shed A Tear For me - Getting the Moon's Tear. | | [W106] Pass-times - Things to do while waiting. | | [W107] Get That Ocarina Back! - Kick Skull Kid's butt! | \ / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~/ [W101] Unfortunate Events \~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \ | / Items \ | | --------- | \ Deku Nuts / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - After the story gets over with, you will see a short movie involving Link riding alone in the forest on his trusty steed, Epona. He looks rather depressed to me. Two fairies will appear and scare the horse while he's looking the other way, causing him to fall off and get knocked out. Come on, you've suffered worse than that before! - Weird music introduces the Skull Kid, who will come and search Link. Taking the Ocarina of Time and messing with it, he will laugh maniacally as the fairies argue in the background. - Link wakes up and tries to tackle him, only to have him by the leg as the jerk jumps on Epona and rides off, dragging you along the ground. - The scene changes and Link loses his grip as they round a corner. Eep, get up dude! =============== ~ Lost Woods? ~ =============== End - Okay, now that you have gained control of our | | hero, get used to the controls. Use the Analog / \ Stick to move around, press the A to perform | o| actions and the B button to slash your sword. | | Slash some bushes to get some Rupees, then run |o | o = Trees through the stump that the Skull Kid went \ o/ through. | | ^ = Start __| |_ - This next area has a bunch of stumps sticking | `O\ out of the ground. You can jump simply by running | \ towards a ledge. Jump across them to work your | \ way up to the next exit. If you've played Ocarina |, ^o | of Time before this, you will undoubtedly drool |O`, | at Link's cool new jumps. ¯¯¯¯¯¯¯¯ - Another clip will begin and you will get the privilege of watching a Windows 95 worthy screen saver. Link lands on a pink flower and the Skull Kid will insinuate having done something horrible to Epona, that biznatch! Guess he decides Link's horror at the previous comment is a gesture of war because he takes the opportunity to give him a creepy dream. - Run away from the Deku, Link! When the dream ends, Skull Kid giggles at the new fashion statement, which will cause Link to scream. Well, that sucks doesn't it? Tatl will try to stop you and lose her chance to stay with her buddies. Of course, that's all your fault, right? ========================= ~ Mysterious Underworld ~ ========================= ________ __ | | ^ = Start ___/ \__| 3D | | # ~ 1 2 | ~ = Door | |¯\##/¯¯| 4 | |~| ¯¯ | | # = Platform (Deku Launcher) / \ | 5 | | ^ | | 6 | D = Deku Nuts \ / ¯¯| |¯¯¯ ¯¯¯ End - You gain control of Link again, who is now an incredibly short Deku Scrub. You're head is so big compared to your body... Anyway, walk around and get used to spinning around with A. When you're ready, go up to the door and press A to go through. - Go around the corner and Tatl will run after you. She wants you to take her with you and she'll help out... until you get back to Skull Kid. One sided love, eh? - You now have the option of pressing C-up when near something of interest and Tatl will tell you about it if you wish. For those who have played Ocarina of Time, this means no more annoying interruptions for every single thing you encounter. - When you're ready, stand atop the flower, press and hold A to dive into it. Aim, then let go of A and you'll shoot up and fly around using flowers in each hand. Head over to the other side of the room and either wait awhile or press A to drop down. If you fall down, use the flowers to work your way back up. When you're there, go through the door. - In this room, you'll have to use these flowers to go from one island to the other. Get in the first flower and fly to the second platform. - From here, use the flower to get to the third platform (on the left). Once there, open the large chest to find Deku Nuts. +----------------------. | New Item : Deku Nuts `-------------------------------------+ | | | - Throw these on the ground to stun enemies. You can also | | use them with B while flying as a Deku Scrub. | | | +-------------------------------------------------------------+ - To your right is a tree. The fourth platform is behind it, so you can either try and fly around it, or go back to the second platform below and then to the fourth. - Once on the fourth platform, you will see the fifth platform in the distance. Get in the flower and go around the tree, then straight for the platform. You should just make it. - Tatl will inform you of the thingy over there. Z target it if you wish, and then fly over there. - Check out the weird tree (looks like a Deku Scrub doesn't it?) and go through the last entrance. ======================== ~ Clock Tower Basement ~ ======================== - You will appear in a room with a waterwheel and a river going through bars on either side. Take the stairs up to the top and make your way for the double doors. - A clip begins as the emotional Mask Salesman appears on stage behind Link. While lots of characters have the same models as those in Ocarina of Time, this guy not only looks like the one from the last game, it really is the same person. - Apparently this guy has been traveling around the world collecting masks, but the Skull Kid stole the most important one: Majora's Mask. Also, he informs you he's a stalker. Creepy. Too bad stalkers are the only ones who know how to fix your little curse problem, dang it all! - Turns out, you need to get back your "precious item" and he'll teach you how, IF you get him the mask back. But there's ANOTHER catch. He's leaving in three days. There's actually a very important reason for that. - He'll shush now, allowing you to go outside and take your first look at Clock Town. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~/ [W102] Welcome To Clock Town \~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \ | / Items \ | | --------- | \ Map of Clock Town / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ============== ~ Clock Town ~ ============== + = Area Transition O = Owl Statue H = Heart Piece M = Mailbox F = Frog $ = Chest (Rupees) S = Stray Fairy North 1: Clock Tower Basement ^ 2: Clock Tower | _______ 3: Deku Flower ______| |_| | 4: Kafei's Hideout | | 15 H /| | 5: Curiosity Shop __| | 14 / | | ____ 6: Trading Post 13 _|_ M ¯¯ |__| 16 |__ 7: Bomb Shop ¯¯|12 | ++ 17 8: Bank ¯¯¯¯¯¯¯|+|¯¯¯¯¯¯¯¯¯¯¯| |¯¯ 9: Swordman's School _____ ____|+|_____ | M | 10: Postman's House __| 9 10|_| _______ _| __| |¯ | 11: Lottery Shop West <- + | | | | |19| | | 12: Deku Playground ¯¯| 11|¯| | 2 | M| |__| |__| 13: Fairy Fountain | |¯ | |_____| |__|18 20|__ 14: Jim (Bomber's Leader) \7 \ | 1 ++ -> East 15: Tingle (Maps) \6 8\ |3 |¯¯¯|¯ S ¯| 16: Mayer's Residence __ \5 \_| | | 23 21| 17: Observatory Path |4 \ \ + _ |_ ¯¯¯| M|¯ 18: Stock Pot Inn Laundry| \ ¯¯¯¯| | | |_____| 22/¯| 19: Inn's Top Entrance Pool | F¯¯¯¯¯¯| |M ¯ +++____/ | 20: Latte Milk Bar | S |¯¯|+ | |¯¯¯|$ | 21: Honey & Darling Shop ¯¯¯¯¯ ¯¯¯¯¯¯| |¯¯¯¯ ¯¯¯¯¯¯¯ 22: Town Shooting Gallery | 23: Treasure Chest Shop v South - Tatl will remind you of how ridiculous the Mask Salesman's terms are, as well as tell you to go see the Great Fairy. The latter sounds like a good idea. - You should explore a little and get used to Clock Town. It seems really big at first, but you get used to it quick. Talking to the town people will inform you that there's a giant, creepy faced moon looming over the city. Well that's just dandy isn't it? Also, they're all preparing to celebrate the annual Carnival of Time. - On the opposite side of the Clock Tower (where you start), there is a doorway that leads to North Clock Town. Go there. - Here, you will find a creepy guy in green. His name is Tingle, and for some reason, Nintendo is obsessed with bringing this freaky character back in the Zelda series over and over again. He's 35, thinks he's a fairy (no argument there), and his father is ashamed of him (go figure). He usually flies around using a red balloon tied to his back and drawing maps of the land. Anyway, He's selling a Clock Town Map for 5 Rupees. Get Rupees from the bushes nearby until you have that much and buy it. - Tatl wants us to enter the cave here in North Clock Town, but there's something we should do first. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~/ [W103] Fairies Can Shatter? \~~~~~~~~~~~~~~~~~~~~~. / ---------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \ | / Upgrades \ | | ------------ | \ Bubble Blast / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ North - It should still be day. If it ^ is, go to the Laundry Pool (the | _______ entrance leading from the bottom ______| |_| | left of South Clock Town). | | /| | - You will find another Great __| | / | | ____ big-headed individual similar to Fairy _|_ ¯¯ |__| |__ yourself, if a bit shinier. It's Fountain¯¯| | ++ a Stray Fairy, one of many ¯¯¯¯¯¯¯|+|¯¯¯¯¯¯¯¯¯¯¯| |¯¯ you'll see in this journey. Go _____ ____|+|_____ | | touch it (you can bounce on __| |_| _______ _| __| |¯ | water) and it will explain its West <- + | | | | | | | | predicament. ¯¯| |¯| | | | |__| |__| | |¯ | |_____| |__| |__ \ \ | ++ -> East \ \ | |¯¯¯|¯ S ¯| <--- Stray Fairy __ \ \_| | | | Night | \ \ + _ |_ ¯¯¯| |¯ Laundry| \ ¯¯¯¯| | | |_____| /¯| Pool | ¯¯¯¯¯¯| | ¯ +++____/ | - If it's night, the Stray Fairy | S |¯¯|+ | |¯¯¯| | will be in East Clock Town in ¯¯¯¯¯ ¯¯¯¯¯¯| |¯¯¯¯ ¯¯¯¯¯¯¯ the middle of the square. You ^ | can't miss it. It's too high to | v get to however, so use the Deku Stray Fairy South Launcher (flower) nearby to get Day it. - With Stray Fairy in hand, go back to North Clock Town and enter the cave on the left side. - The Stray Fairy you found earlier will combine with the others to become a large scandalous female known as the Great Fairy of Magic. They look much less obnoxious than they were in Ocarina of Time. Anyway, she'll give you Magic, allowing you to shoot bubbles with B! Sweetness. She reminds you, however, to come back when you have returned to your old self. What do you think she has in mind? ;) +------------------------. | Upgrade : Bubble Blast `-----------------------------------+ | | | - Press B as a Deku Scrub to blow bubbles. Hold it in | | longer to make it go further. | | | +-------------------------------------------------------------+ .~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~~/ [W104] Child's Play \~~~~~~~~~~~~~~~~~~~~~~~~~~. / `~~~~~~~~~~~~~~~~~~~~~~~´ \ \ / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Back outside (North Clock Town), you will notice Tingle is now floating around with a red balloon. He'll be that way from now on. Anyway, our objective is to pop the Majora's Mask balloon with our new found ability. Why does this kid HAVE that anyway? - Jim, the Bomber's leader will be startled. Go talk to him and he will tell you how impressive your big head is. - Apparently, he is willing to let you into their gang if you will play hide and go seek with him and his friends. Sounds good right? You have until the next day starts, so if it's night already, you'll have less time to do it. - The kids will run off and hide now and it's your job to find them. They cheat however and run away when they see you. So it's actually hide and go catch. Walk after them and use your spin to catch up quickly. - You will start out in North Clock Town. North - The kids will run off and ^ hide now and it's your job to | _______ find them. They cheat however ______| |_| #2| and run away when they see | | /| | you. So it's actually hide and __| | / | | ____ go catch. Walk after them and _|_ ¯¯ |__| |__ use your spin to catch up ¯¯| |#1 ++ quickly. ¯¯¯¯¯¯¯|+|¯¯¯¯¯¯¯¯¯¯¯| |¯¯ - You can also use your new _____ ____|+|_____ | | Bubble Blast to stun them from __| #5 |_| _______ _| __| |¯ | afar for a few seconds. West <- + | | | | | | | | - You start out in North Clock ¯¯| |¯| | | | |#4| |#3| Town. | |¯ | |_____| |__|¯¯ ¯¯|__ \ \ | ++ -> East \ \ | |¯¯¯|¯ ¯| __ \ \_| | | | | \ \ + _ |_ ¯¯¯| |¯ North Clock Town Laundry| \ ¯¯¯¯| | | |_____| /¯| ---------------- Pool | ¯¯¯¯¯¯| | ¯ +++____/ | #1 Behind a tree near the Fairy | |¯¯|+ | |¯¯¯| | Fountain ¯¯¯¯¯ ¯¯¯¯¯¯| |¯¯¯¯ ¯¯¯¯¯¯¯ #2 Hiding behind the slide. | v South East Clock Town --------------- #3 Standing atop the roof of the Latte Milk West Clock Town Bar (near the exit from East Clock Town) --------------- holding a chicken (just follow the chicken #5 Standing in the middle of noises). He will jump off when you come the street at the top of after him. West Clock Town. Try to get #4 On top of the thatched overhang in front him in one of those corners of the Stock Pot Inn. You can get up there to ensure you don't chase using the door via the Inn, or by using the him up and down the path the Deku Flower nearby. Otherwise, you can below. walk underneath him to scare him. Either way, he'll most likely jump off. To quote worms: "Kamikazeeee!" - After you have caught all of the children, the screen will fade and you'll be back in North Clock Town. Well, you can't join the club they decide. But, they will give you their password to let you go to their secret hang out spot. Nifty. - Write this number down! The order they are standing in is different each time you play, so don't forget it! .~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~/ [W105] Shed A Tear For Me \~~~~~~~~~~~~~~~~~~~~~~. / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ \ \ / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Go to East Clock Town and talk to the Bomber with the yellow cap. He'll give you the "Hmm" as well as a demand for their secret code. Didn't he see you chasing his buddies? Give it to him and he'll stand out of the way. Go inside. ===================== ~ Clock Town Sewers ~ ===================== - Ahead there's a fork to either go left or continue on Astral Observatory forward. There's only one way we can go for now, so __| |__ bounce from platform to platform until you get back to | | solid land. Use A to spin right before you touch the | | water to go really fast! | | ¯¯| |¯¯ - Go left now and you will encounter your first enemy, a | |_____ Skulltula. They're a little harder than they were in | | Ocarina of Time, but you can still beat them the same | | way: by waiting for their vulernable backside to be ¯¯¯¯¯| | turned to you and hitting them (in your case, with a | | Bubble). Either way, show it who's boss, or walk around __________| | it in the shallow water. _| | |$| |¯¯¯¯¯| | <--- $ = Chest with 100 Rupees - At the end, go through ¯¯¯ | | (can't get it yet) the narrow passage, which ¯||¯ will lead to an open || room. Break the jars || around, there's some magic jars in two of them. Back To Clock Town The ladder in the center of the wall is blocked by another balloon of all things. Pop this obstacle and climb up the ladder. ====================== ~ Astral Observatory ~ ====================== - There's some stairs here, some pots and a scarecrow.. right... We'll get to that later, but first, go up the stairs and around to talk to the old guy who likes to stand way too close when speaking to you. - Look in his telescope and then zoom in with A at the top of the Clock Tower. The Skull Kid will glance at the Moon, which will cause it to cry I guess. Jeez, you're mean! Anyway, the Skull Kid will show off his rear due to your horrendous act. - Ignore the old man and go outside to find your very own Moon's Tear! Yippee! - Head back up to Clock Town by way of the Sewers. ============== ~ Clock Town ~ ============== - Go back to South Clock Town and approach the giant yellow flower (assuming you haven't already). Right before you can get to it, a large Business Scrub will fly in and take residence, claiming he has the ownership papers and everything. Dang. He does comment however that he'd be willing to sell it in exchange for a Moon's Tear. - Heck, I think you know what to do. Here's your first Trading Sequence, and it is wonderfully better in this game (compared to Ocarina of Time). You can press Start and set your quest items to a C button and give it to the people while in a conversation. - Anyway, give him the Moon's Tear and he'll leave in a clip that's far too long. .~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~~~~/ [W106] Pass-Times \~~~~~~~~~~~~~~~~~~~~~~~~~~. / `~~~~~~~~~~~~~~~~~~~~~´ \ \ / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Well, I'm assuming your on the night of the First Day right now, so, you have some time to burn. I suggest you spend your time talking to people and getting acquainted with the town. - You can also try earning some money by playing Mini-Games around town. There aren't many that you can do yet, other than the Treasure Chest Shop. Your options really are quite limited at the moment. ____ _| |__ - If you're really ambitious, ~ Clock Town ~ + you can escape Clock Town by ¯| |¯¯ sneaking past the guards. I _____ ____|+|_____ | | suggest only those whom have __| |_| _______ _| __| |¯ | beaten the game already do West + | | | | | | | | this however, just ¯¯| |¯| | | | |__| |__| make sure you're | |¯ | |_____| |__| |__ Escape back before the \ \ | ++ <-- Clock night of the Third \ \ | South |¯¯¯|¯ East ¯| Town! Day! To do it, you \ \_| | | | stand near the Trading -->\ + _ |_ ¯¯¯| |¯ guard in East Clock Post ¯¯¯¯| | | |_____| /¯| Town and face back towards (Scarecrow) ¯¯| | ¯ +++____/ | the square. |+ | |¯¯¯| | - Now, hold Z and backwards ¯¯¯¯¯¯| |¯¯¯¯ ¯¯¯¯¯¯¯ on the Analog Stick and walk along the wall on either the the left or right side. The guard will impede you, but you'll slowly inch your way out. Outside, there are several chests you can open and holes you can fall into that will reward you with Rupees. - If you really don't care, and/or are just lazy, like me, go find a Scarecrow (there's one in the Trading Post in West Clock Town) and dance with him repeatedly until the night of the Final Day. He is also willing to tell you about some hidden songs. .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~/ [W107] Get That Ocarina Back! \~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \ | / Items \ -------------- / Songs \ | | --------- / Heart Pieces \ --------- | | Ocarina of Time ---------------- Song of Time | | [HP01] Song of Double Time | \ Inverted Song of Time / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - Okay, during the night of the Final Day, get ready, cause we're going to get your instrument! Check out the Moon every little while, it's getting bigger very quick now. - First, go to the Bank in West Clock Town and let him stamp you so you can use it. Now put all your remaining Rupees in the bank. This will save them for later (you'll see). - When you're all ready, go to the yellow Deku flower in South Clock Town we traded our Moon's Tear for earlier and get in. Fly to that overhang above the door leading into the Clock Tower. Here, you'll find your first HEART PIECE [HP01]! For every four of these you get, another Heart will be added to the others at the top left of the screen, extending your life energy. - At 12:00 o-clock on the last night, the door to the Clock Tower will open, revealing some stairs so you can get up there. Climb up them to confront the Skull Kid and get back what's rightfully yours! ======================== ~ Atop The Clock Tower ~ ======================== - A short movie ensues in which the Skull Kid is revealed as a jerk. Tael will attempt to give you a hint about what to do that Tatl will decipher later. The Skull Kid will eventually scream with those multiple voice boxes of his which causes the Moon to fall even faster. - You regain control of your Deku Scrub once more. Let's show him our spectacular, unstoppable new ability! Z-target him and blow the biggest Bubble you can. - This will cause the Skull Kid to drop the Ocarina of Time. Get it, quick! - Another movie will take place in which you remember Zelda teaching you the Song of Time from the prequel. +----------------------------. | New Item : Ocarina of Time `-------------------------------+ | | | - Use it with (C), then use the four (C) buttons and A to | | play mystical songs! You can look in your Start Menu any- | | time if you forget the ones you've learned. | | | +-------------------------------------------------------------+ +-------------------------. | New Song : Song of Time `----------------------------------+ | | | ,´¯- | | .' --------------------------------- | | .´ --------------------------------- | | ´ .-. -(>)---------(>)----------------- | | ' '_, ` ---------(v)---------(v)--------- | | `.__.´ -----(A)---------(A)------------- | | | | - C-right, A, C-down, C-right, A, C-down. | | | | - Playing this song will take you back to the First Day and | | save your game. You will lose all your 'collectable' items | | such as Arrows, Bombs, Deku Nuts, etc. | | | +-------------------------------------------------------------+ +-----------------------------------. | Hidden Song : Song of Double Time `------------------------+ | | | ,´¯- | | .' --------------------------------- | | .´ --------------------------------- | | ´ .-. -(>)-(>)------------------------- | | ' '_, ` -----------------(v)-(v)--------- | | `.__.´ ---------(A)-(A)----------------- | | | | - C-right, C-right, A, A, C-down, C-down. | | | | - Play each note of the Song of Time twice and you will | | have the option of jumping forward in time to the next | | 6:00 AM or 6:00 PM, just like dancing with the Scarecrow, | | but you can do it wherever you want instead. | | | +-------------------------------------------------------------+ +-------------------------------------. | Hidden Song : Inverted Song of Time `----------------------+ | | | ,´¯- | | .' --------------------------------- | | .´ --------------------------------- | | ´ .-. ---------(>)---------(>)--------- | | ' '_, ` -(v)---------(v)----------------- | | `.__.´ -----(A)---------(A)------------- | | | | - C-down, A, C-right, C-down, A, C-right. | | | | - Play the Song of Time backwards to slow time to 1/3 that | | of normal or speed it back up again. This is perhaps the | | most useful song ever. | | | +-------------------------------------------------------------+ - You'll regain control again and it's pretty obvious what you need to do. Set the Ocarina of Time to one of your C buttons and use it. It will turn out to be... pipes? That's kind of odd. - Play your spiffy new song to go back in time 72 hours to the dawn of the First Day. Well, you're still stuck in Termina, but now you have the Ocarina of Time back and the world doesn't meet certain doom yet! /\ ¯¯¯¯¯¯¯¯¯¯¯¯\ /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /\ /__\ Chapter 2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ /¯¯¯¯¯¯¯¯¯¯¯¯ /__\ /\ /\ Poison Is Bad ____________________/ [W200] /\ /\ /__\/__\ _________________________/ \____________________ /__\/__\ |-----------------------------------------------------------------------------| | / Items \ / Masks \ | |-----------------------------------------------------------------------------| | Bomber's Notebook Deku Mask | | Adult Wallet Great Fairy Mask | | Big Bomb Bag Blast Mask | | Deku Sticks Bremen Mask | | Empty Bottle #1 Bunny Hood | | Hero's Bow Odolwa's Remains | | Quiver Mask of Scents | | | |-----------------------------------------------------------------------------| | / Songs \ / Heart Pieces \ / Upgrades \ | |-----------------------------------------------------------------------------| | Song of Healing [HP02] [HP04] Spin Attack | | Sonata of Awakening [HP16] [HP21] | | Song of Soaring [HP26] [HP27] | | | |-----------------------------------------------------------------------------| | / Sections Within This Chapter \ | |-----------------------------------------------------------------------------| | [W201] I'm A Real Boy! - Song of Healing and the Deku Mask. | | [W202] Item Collection #1 - Getting a bunch of goodies. | | [W203] Swampy Goodness - Southern Swamp. | | [W204] Monkey Business - Trying to help the monkey. | | [W205] Flower Happy - Getting to Woodfall. | | [W206] Woodfall Temple - The temple. | | [W207] Post Temple Collection #1 - Goodies you can get afterwards. | \ / ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ .~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~/ [W201] I'm A Real Boy! \~~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \ | / Songs \ / Masks \ | | --------- --------- | \ Song of Healing Deku Mask / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - You'll get flashes of the start of your journey and appear back in Clock Town just as you exited the Clock Tower Basement. Tatl will voice everything that's obviously going through your head and then apologize to you for being rude earlier. She wants to help out, isn't that precious? Anyways, you have your "precious item" back, so let's pay the Mask Salesman a visit, shall we? ======================== ~ Clock Tower Basement ~ ======================== - Speak with the Mask Salesman and he'll emphatically shake your shoulders with excitement. Somehow, he magically makes an organ appear, that sounds like a piano no less. Strange. Play his melodic tune to become normal once more my wooden friend. +----------------------------. | New Song : Song of Healing `-------------------------------+ | | | ,´¯- | | .' --------------------------------- | | .´ -(<)---------(<)----------------- | | ´ .-. -----(>)---------(>)------------- | | ' '_, ` ---------(v)---------(v)--------- | | `.__.´ --------------------------------- | | | | - C-left, C-right, C-down, C-left, C-right, C-down. | | | | - This song has the power to heal souls and create masks. | | Whenever anyone mentions souls or healing, play this song. | | | +-------------------------------------------------------------+ +----------------------. | New Mask : Deku Mask `-------------------------------------+ | | | - This mask has the power to transform you into a Deku | | Scrub! | | | +-------------------------------------------------------------+ - Sweet, now you can be normal or a Deku Scrub! This is a huge advantage to have. Oops, I guess he did want us to get Majora's Mask back, huh? Check out his angry eyes, they're so fierce! - He'll then tell you about Majora's Mask and how apparently it was used by an ancient tribe to curse people and gave its user incredible power that could destroy the world. It became too dangerous to keep around, so they hid it in shadow, whatever that means. The Mask Salesman found it and took it cause he's stupid, then the Imp (Skull Kid) came and stole it from him, cause HE's stupid. And well, due to their stupidity, we are playing a game. Pretty cool, really. I like his chuckle at the end. "Just believe! Ho, ho, ho!" - Well, with all that out of the way, let's leave. .~~~~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~/ [W202] Item Collection #1 \~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \ | / Items \ -------------- ---------- / Masks \ | | --------- / Heart Pieces \ / Upgrades \ --------- | | Bomber's Notebook ---------------- ------------ Great Fairy Mask | | Bombs [HP02] Adult's Wallet Blast Mask | | Map of Romani Ranch [HP04] Big Bomb Bag Bremen Mask | | [HP16] Bunny Hood / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ - If you'd like a lot of extra stuff before we actually tackle our next area, go through this section. If not, just skip to the next. ============== ~ Clock Town ~ ============== North - Now, if you remember from ^ earlier, the Great Fairy of | _______ Magic told you to come back ______| |_| | to her when you had | | /| | returned to your old self. Great __| | / | | ____ Of course, everything has Fairy _|_ ¯¯ |__| |__ started over... Fountain¯¯| | ++ - Go back to the Laundry ¯¯¯¯¯¯¯|+|¯¯¯¯¯¯¯¯¯¯¯| |¯¯ Pool, catch the Stray Fairy _____ ____|+|_____ | | and take it back to the __| |_| _______ _| __| |¯ | Fairy Fountain in North West <- + | | | | | | | | Clock Town. ¯¯| |¯| | | | |__| |__| | |¯ | |_____| |__| |__ \ \ | ++ -> East \ \ | |¯¯¯|¯ ¯| __ \ \_| | | | | \ \ + _ |_ ¯¯¯| |¯ Laundry| \ ¯¯¯¯| | | |_____| /¯| - She will give you a mask Pool | S ¯¯¯¯¯¯| | ¯ +++____/ | that will let you snag | |¯¯|+ | |¯¯¯| | other Stray Fairies in ¯¯¯¯¯ ¯¯¯¯¯¯| |¯¯¯¯ ¯¯¯¯¯¯¯ the four temples. That ^ | may sound kind of stupid, | v but it's very helpful! Stray Fairy South +-----------------------------. | New Mask : Great Fairy Mask `------------------------------+ | | | - Stray Fairies will fly to you when you wear this mask. | | The mask's hair will shimmer and float around when there | | are Stray Fairies in the area. | | | +-------------------------------------------------------------+ - Head outside and mess around for awhile. Play the Song of Double Time once if you like to skip to the Night of the First Day (I will), and make sure you're here by 12:00 AM. Many things in this game are time based, as in, the characters have schedules. Termina - While we're waiting, go to the (pillars Field _______ I suppose you would call them,) next to ______| |_| | the slide and use them to get on top of | | H /| | the flat part of the slide. Now, face the Great__| | / | | tree and jump to the next platform, then Fairy _|_ ¯¯ |_ East into the tree branches to snag yourself a ¯¯| | Clock HEART PIECE [HP02]. ¯¯¯¯¯¯¯|+|¯¯¯¯¯¯¯¯¯¯ Town South - At 12:00 AM on the First Night, the old Clock Town lady from the Bomb Shop will walk through North Clock Town carrying a bag on her back. Sakon the Thief will attempt to steal it from her. Slash him with your sword to stop him and the old lady will reward you with the Blast Mask. Also, she states she'll stock her Bomb Bags at the shop in the morning. We'll have to snag one of those later. +-----------------------. | New Mask : Blast Mask `------------------------------------+ | | | - Wear it and press B to explode! It takes a little while | | recharge though... | | - Press R immediately after using it to explode without | | taking any damage! In this way, use it often, it's nice. | | | +-------------------------------------------------------------+ North Clock Town _____ ____|+|_____ __| |_| _______ _| - Head over to the Laundry Pool to Termina + | | | | find Guru Guru, a member of the Field ¯¯| |¯| | | | Gorman Traveling Troupe, playing his | |¯ | |_____| |_ East music box thoughtfully to himself. \ \ | + Clock He's here between 6:00 PM and 6:00 \ \ | |¯¯¯¯ Town AM on the First and Second Nights __ \ \_| | because his other Troupe members | \ \ + _ |_ kick him out of the room for Laundry| \ ¯¯¯¯| | | |__ East practicing into the night. If you Pool | ¯¯¯¯¯¯| | ¯ + Clock talk to him right now, he'll lament | G|¯¯|+ | |¯¯ Town about his past and give you the ¯¯¯¯¯ ¯¯¯¯¯¯| |¯¯¯¯ Bremen Mask to get it off his ^ Termina conscience. | Field Guru Guru +------------------------. | New Mask : Bremen Mask `-----------------------------------+ | | | - Wear it and press B to march around while playing a tune | | on your Ocarina. Small animals will parade with you and | | grow up in an instant. | | | +-------------------------------------------------------------+ - Next we're going to get the Bomber's Notebook. To do so, you can either play hide & go seek with the Bomber's again in your normal form, or enter and exit their hideout, using the code you got last time. On your way back out, the kid with the yellow cap will give it to you. +------------------------------. | New Item : Bomber's Notebook `-----------------------------+ | | | - Find it in your Start Menu and use it to keep track of | | everyone you've helped so far. Can you make everyone | | happy? | | | +-------------------------------------------------------------+ _____ - Run around and start gathering Rupees. You can only hold __|West |_ 99 at the moment. A good way to gather Rupees is to run Clock + around Termina Field. ¯¯|Town |¯ - The tree near the Observatory, the song on the wall on | |¯ the ramp leading to the snowy area and the fountains \ \ towards the beach scene are all good places to get easy, \ \<-- Bank free Rupees. \ \_ - Go to the Bank and keep putting it in until you have at \ + 200 in there. The Banker will then give you the Adult ¯¯¯¯ Wallet. +-------------------------. | New Item : Adult Wallet `----------------------------------+ | | | - Allows you to hold up to 200 Rupees at a time. | | | +-------------------------------------------------------------+ _____ __|West |_ - You should still be in West Clock Town. Take out 90 Clock + Rupees from the Bank or go and find that much, then ¯¯|Town |¯ return here. | |¯ - Enter the Bomb Shop. Because you saved the old lady (the \ \ Bomb Shop Owner's mother) on the First Night, they are \ \ now selling Big Bomb Bags for 90 Rupees (yes, we're Bomb -->\ \_ skipping the smaller one entirely). Get it. Shop \ + ¯¯¯¯ +-------------------------. | New Item : Big Bomb Bag `----------------------------------+ | | | - Allows you to hold up to 30 Bombs at a time. | | | +-------------------------------------------------------------+ Swordman's School | _v___ __|West |_ Clock + - Don't bother with the Bombchus. You'd lose them when you ¯¯|Town |¯ go back in time and we can't use them for anything yet | |¯ anyway. \ \ \ \ - Next, go to the Swordman's School in West Clock Town and \ \_ prove your worth. \ + ¯¯¯¯ _______________________________________ / M I N I - G A M E : Swordman's School \_______________________________ |-----------------------------------------------------------------------\ | Required : | Prize : | | - A Sword | - Heart Piece #4 (1st time | | | only) | |-----------------------------------------------------------------------| | Rules : | Cost : | | - Slash the logs to earn points. Must | - Novice: 5 | | use a sword. | - Expert: 10 | |-----------------------------------------------------------------------| | | | - There are two courses available at the Swordman's School. The first | | is merely training, while the second will reward you if you can get | | a lot of points (a more stylish way of cutting the logs up). | | | | - Use Jump Attacks on them in the Expert Course (Z + A) to slice them | | down the middle and get lots of points. | \_______________________________________________________________________/ - Play his "expert" game and Jump Attack all of the logs to get a HEART PIECE [HP04]. - Exit Clock Town now, preferably through either the South or West exits. ================= ~ Termina Field ~ / / ================= | \ ___________\ ¯¯\ /_ _ __¯¯¯ /______ - You should have the map for /| | _ | | \ / _ _\ this place. The south exit is | ¯ / \ ¯ $ ¯¯ | | | |\ the way leading to the Swamp, / \_/ ¯¯¯¯¯\ ¯ ¯ |__ our next objective. However, | _ /¯¯¯¯¯¯¯ ¯¯¯¯¯¯\ \__ that's not what we're here to | | | / \ \ do right now. / ¯ / | - Go southwest and you'll find / / /¯¯¯| |¯¯¯\ | an exit leading North that / / / N \ \ will take you to Milk Road. / / / \ | Watch out for the Takkuri _____| |___ |_ Clock _|- ' o o o|__ bird along the way though! If | | | W Town E he touches you, he'll steal | |¯¯¯ | |¯ ¯|- ' o o o|¯¯ your sword! ¯¯¯¯| / | | \ / | - Before we go to Milk Road, |¯ \ | \ S / | run through the tall grass \ \ | \___| |___/ /¯¯ / right here. There are two \___ \ ' ' / | large trees nearby. Between \ \ \ ' ' _/ o | them is a Deku Baba and some ¯\¯ \________ ' ' __/o /¯¯/ butterflies. Walk across the \ O ' ' $ | / area the butterflies are at Milk ¯\ '_' |/ to fall into a hole. Road \ | O H |$| O /¯¯¯¯ - Inside, battle the Pea Hat \ \| ¯ O | (giant plant that flies \ ' ' $/ around) to get a HEART PIECE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯\O /¯¯¯¯¯¯ [HP16]. Just stay on its | / "root side" and you should / / be fine. Road to - When that's done, get out of the hole Southern Swamp and enter Milk Road to the southwest. ============= ~ Milk Road ~ ============= - Ahead, you'll see an Owl Statue. Smack it with your sword to wake it up. I'd like to Romani Ranch ___ B = Boulder point out that these two little grass \ \__/¯¯\__/ \ T = Tingle patches right here; one holds a Fairy, \B /¯\ \ while the other holds a green jar. That ¯¯¯/T/¯¯\ \ Termina Field means you can restore your Magic and catch Gorman infinate Fairies by running in either of Racetrack these exits and coming back. We'll do this a lot later, but it probably doesn't make sense. - You'll find Tingle here, so I suggest you put on your Deku Mask and Bubble Blast him out of the sky so you can buy a map of Romani Ranch for 20 Rupees. - Continue onward and you should see one of those construction workers up ahead holding a pick. If it's the First or Second day or night, he'll be picking away at a gigantic boulder. At the dawn of the Final Day, he will have cleared it allowing you to go through. If it's not the Final Day yet, just keep playing the Song of Double Time until it is. ================ ~ Romani Ranch ~ - I suggest you play the Inverted Song of Time ================ Time at this point. It will slow time so you _____________ can walk around and do your thing without / ___ _ \ having to worry about the Moon. / | | | | \ - There's nothing special we can / ||¯¯ ¯ \ do here yet, but there are two | \ doors on the opposite side of Cucco Shack + \ the ranch. One of them holds the | \ Doggy Races, which are just an Mamamu + ¯Milk Road interesting pass-time for easy Yan's Doggy \ /¯¯ money later on. The other has Racetrack \________________/ a guy named Grog who's a chicken lover. Enter the Cucco Shack (it's pretty obvious which one). - Okay, so Grog is pretty depressed. Go ahead and talk to him. Apparently, he has accepted his doomed fate due to the Moon and his only regret in life is that he never got to see his chicks grow up. - Put on that Bremen Mask we got earlier and hold B. Link will start playing a catchy, yet incredibly repetitive tune that will cause the baby Cuccos to follow you if you get close to them. - Keep holding B and wander around until you have collected all ten of them. It can take a little while and they can walk between those little holes in the boards, which makes things all the more annoying. - When you have them all, they'll one by one grow into roosters. Keep holding B! When they all grow up, a victorious cockle-doodle-doo will announce your success, as well as the reciprocation of one of the best masks in the game. +-----------------------. | New Mask : Bunny Hood `------------------------------------+ | | | - Allows you to run twice as fast, thus jump twice as far! | | Doesn't work when your Z targeting though. =( | | | +-------------------------------------------------------------+ - I keep this on one of my C buttons about 90% of the time. This cuts traveling in half and is very useful in many of the boss battles. - We're pretty much done for now, the Moon's about to fall. Go back to Clock Town, put your remaining Rupees in the Bank, and play the Song of Time. .~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~/ [W203] Swampy Goodness \~~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ \ | / Items \ | | --------- | | Map of Woodfall | | Deku Sticks | \ Empty Bottle #1 / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ================= ~ Clock Town ~ ================= - Tatl will now explain what you should do next if she didn't already. Our next objective is to get to the Swamp. I'm going to play the Inverted Song of Time to ensure I have far more than enough time to do what I want. - Okay, now before you leave, go around the corner (to the right) and smack the Owl Statue with your sword. This will become important for later. - Speak with the guard at the entrance to South Clock Town. He will allow you to leave once he notices your sword. ================= ~ Termina Field ~ ================= Road to Mountain Village / / | \ ___________\ ¯¯\ /_ _ __¯¯¯ /______ /| | _ | | \ / _ _\ | ¯ /2\ ¯ $ ¯¯ | | | |\ / \_/ ¯¯¯¯¯\ ¯ ¯ |__ 1: Observatory | _ /¯¯¯¯¯¯¯ 3¯¯¯¯¯¯\ \__ 2: Kamaro (12:00 AM) | | | / \ G\ 3: Song Holes / ¯ / | / / /¯¯¯| |¯¯¯\ | / / 3 / N \ \ / / / \ | _____| |___ |_ Clock _|- ' o o o|__ Great Bay |H| | W Town E Road to Coast | |¯¯¯ | |¯ ¯|- ' o o o|¯¯Ikana Canyon ¯¯¯¯| / | | \ / | |¯ \ | \ S / | \ \ | \___| |___/ /¯¯ / \___ \ ' ' / | \$ \ \ ' ' _/ o 3| $: Easy Money ¯\¯ \________ ' ' __/o /¯¯/ o: Trees/Pillars \ O ' ' $ |1/ G: Gossip Stones Milk ¯\ '_' |/ H: Heart Piece (Hole) Road \ | O H |$| O /¯¯¯¯ \ \| ¯ O | \ 3 ' ' $/ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯\O /¯¯¯¯¯¯ | / / / Road to Southern Swamp - Walk straight ahead, through the hollowed out stump and towards the tree to witness a long movie about the Skull Kid and his friendship with Tatl and Tael. - When it's done, walk around the left side of the tree to enter the next area. ========================== ~ Road to Southern Swamp ~ ========================== Termina Field - Walk forward and you'll see a tree / / with lots of Bad Bats. Kill the | | H = Heart Piece three that are flying around, then \ \_ put on the Deku Mask and blow your / \ _ S = Spring Water biggest Bubble at the one staying at | ¯¯\___/S| the top of the tree. When it's dead, | H __ | T = Tingle climb up the vines and get on top of \ / \___ | it (which is flat) to receive | / / / a HEART PIECE [HP21]. |T| ¯| | - From here, the path forks either / / Swamp Shooting left or straight ahead. Left leads Southern Gallery to a Shooting Gallery which we'll Swamp visit later. If you don't have 20 Rupees, I suggest you go there and slash the bushes near the door to death for some easy money. When you come back, go straight down the next path. - You'll notice Tingle here. I suggest using your Deku Mask again to shoot him down and buy a map of Woodfall for 20 Rupees. - Continue through to the next area. ================== ~ Southern Swamp ~ ================== Road to - First thing, go right and smack the Owl Southern Statue with your sword to wake it up. Swamp Woods of - Next, go to the opposite side, ignoring // Mystery the building. You'll find a bunch of lily / \__ __/ \ pads in the water. If you step on them in _/ | / _ | your normal form, it will cause them to /W______| _ | |2| | sink and disappear for a moment. Either use | || \ /|\_/ ¯ / the Deku Mask to bounce from each lily pad, | || \__/ \__/¯¯¯¯¯ or just swim around them in your normal | |¯¯|1 |_ form. \ ¯¯ |\____ / |B|¯¯¯¯¯¯ / | / _ ¯| | / 1: Swamp Tourist Center B: Big Octoroks |||3| | \ \ 2: Magic Hag's Potion Shop W: Owl Statue |/|¯| |_Woodfall/ ¯¯\ 3: Swamp Skulltula House F: Frog \ ¯ \|_// /¯ F | \ /\ ¯\/ / | \¯¯ |_| / - After a little ways, you can either keep going \_ B /¯ along the water, or take a detour to the left with / \ |¯| /¯ some smoldering pots. Take the detour. You'll //¯¯¯¯\| ¯¯¯¯ probably kill the Deku Babas here and get your Deku first Deku Sticks. Palace +------------------------. | New Item : Deku Sticks `-----------------------------------+ | | | - Swing them as weapons or use them to light torches. You | | will probably just use them for the latter. | | | +-------------------------------------------------------------+ - In this area you'll find a tea kettle building called the Magic Hag's Potion Shop. Ignore that for now and enter the 'cave' behind it. ==================== ~ Woods of Mystery ~ ==================== ~ 1st Day ~ ~ 2nd Day ~ ~ Final Day ~ Left x--< Right v--< Straight >-->--v Right | Left | | Left | | Right >-->--^ Straight x--< ^ Right ^--< x Straight | Left | Right | Left ^--< Left >--^ Straight ^ Left | Right | Right | - This place is a maze, just like the Lost Woods from Ocarina of Time. The difference is that the directions you go change depending on which day it is. It's pretty easy to navigate once you realize it's in a 3x3 square. - Either use the chart above to reach the end, or speak with the monkey and follow it. This will be very easy if you have the Bunny Hood. Just avoid the Snappers along the way. - When you reach the end, you will find Koume beaten up on the ground. She was one of the bosses in the last game along with her sister, but apparently, these are completely different people with the same model and names? Talk to her to get the full story, then exit the Woods of Mystery. - Enter the Magic Hag's Potion Shop this time and speak with her sister, Kotake, who will gasp and give you a Red Potion in a Bottle. +----------------------------. | New Item : Empty Bottle #1 `-------------------------------+ | | | - Set it to (C) and use it to swipe and hold stuff to be | | used later. | | | +-------------------------------------------------------------+ - Go back to the end of the Woods of Mystery. Speak with Koume and give her the Red Potion. She'll snag it from you and fly off after a brief word of thanks. - Exit the woods again. .~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~/ [W204] Monkey Business \~~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \ | / Items \ -------------- / Songs \ | | --------- / Heart Pieces \ --------- | | Pictograph Box ---------------- Sonata of Awakening | \ Magic Beans [HP26] / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ================== ~ Southern Swamp ~ ================== - After helping Kotake, a bunch of Road to monkies will block the exit from the Southern Woods of Mystery. Talk to them to hear Swamp Woods of their plea for help. It seems one of // Mystery them was arrested by the Deku and is / \__ __/ \ being held in the palace. You're so _/ | / _ | generaous and thoughtful, you could /W______| _ | |2| | help him out, right? | || \ /|\_/ ¯ / | || \__/ \__/¯¯¯¯¯ | |¯¯|1 |_ 1: Swamp Tourist Center \ ¯¯ |\____ / 2: Magic Hag's Potion Shop |B|¯¯¯¯¯¯ / | 3: Swamp Skulltula House / _ ¯| | / |||3| | \ \ B: Big Octoroks |/|¯| |_Woodfall/ ¯¯\ W: Owl Statue - Make your way back to the \ ¯ \|_// /¯ F | F: Frog SwampTourist Center. \ /\ ¯\/ / | - Now talk to Koume, the witch you saved \¯¯ |_| / earlier, who is peeking out of the \_ B /¯ little hole in the wall. She'll offer a / \ |¯| /¯ ride through Southern Swamp and give //¯¯¯¯\| ¯¯¯¯ you the Pictograph Box, all for free. Deku Heck yea! Palace +---------------------------. | New Item : Pictograph Box `--------------------------------+ | | | - Take pictures of stuff and take it back to the Swamp | | Tourist Center for a reward based on what you have. You | | can only have one picture at a time. | | | +-------------------------------------------------------------+ - This boat ride is a little odd, as it is automated, but has no driver. It'll take you right through one of those Big Octoroks, whom are no match for your pointy wooden steed. - The boat will take you to the second half of the swamp. The water is poisonous here, so don't go swimming any time soon. When the boat asks you to disembark for awhile, do so. Follow the monkey through the entrance. =============== ~ Deku Palace ~ =============== Deku Throne - Walk up to the Deku Guards out front and Shrine Room put on the Deku Mask. When you talk to ||_____________________ them as a Deku, they'll let you in. Go | | | |/ | B|| | straight ahead and enter the throne room. | | H |¯¯ | | |_ \| | | |___|__ |__| __|___|_| - Speak with the various Deku in here, | | __||__ | | including the Deku King to discover that \ | _| |__¯| / they plan on punishing the monkey for \ |____||____| / stealing the princess or something to \ \ _/ / that extent. \ \\ _/ \ // | ¯Woodfall - Back outside, a monkey will tell you to \ || /¯¯Shortcut find the Bean Salesman and plant one of \ / \ / his Beans to get to a high place so you ¯¯¯||¯¯¯ can rescue the monkey. That, of course, Southern sounds completely logical. Swamp - For some reason, you're allowed in the the throne room with the king, but not allowed to wander in the gardens on either side? - Our objective is to get to the end of each of them by avoiding the guards. If they see you, they'll throw you out of the palace. It's pretty straight forward. - In one side (west), there's a HEART PIECE [HP26]. - In the other (east), there's a hole at the end. Inside is the Bean Salesman. Buy a Bean or two. Fill up your bottle with some Fresh Spring Water here if it's not the Second Day. +------------------------. | New Item : Magic Beans `-----------------------------------+ | | | - Plant them in soft patches of soil, then water them to | | create a Magic Bean Plant that can take you to places you | | normally couldn't reach. | | - Once you get the Song of Storms, you can use that instead | | of Fresh Spring Water. | | | +-------------------------------------------------------------+ Deku Throne - Touch the light to exit the hole, Shrine Room then get caught to be thrown out ||_____________________ of the palace. | | | |/ | || | - Go to the right (east) side via | | |¯¯ | | |_ \| | <-- Plant Here the lily pads, where you'll find | |___|__ |__| __|___|_| a soft patch of soil. Plant the | | __||__ | | Magic Bean and pour on some Spring \ | _| |__¯| / Water if it's not the Second Day (raining). \ |____||____| / - The Bean will grow into a plant which you \ \ _/ / can use to reach an even more restricted \ \\ _/ area. \ // | ¯Woodfall \ || /¯¯Shortcut - This place is above the guard littered \ / \ / areas you just tackled below. If you should ¯¯¯||¯¯¯ fall, due to bad timing or the Mad Scrub's Southern Deku Nuts, they will catch you and throw Swamp you out again. - I suggest avoiding the Mad Scrubs for the most part. There are a few where it's easier to do so, but most of them are quite hard to kill without falling. - For the platforms, just keep in mind it's a good choice to fly at them only when they'll be moving in your direction, rather than away from you. - The path is pretty straightforward. When you get to the end, you'll come to an entrance above the throne room. - Inside, you'll find yourself in the Monkey's cage. What a dumb place for a secret entrance (escape), no? - Speak with him to learn he didn't kidnap the princess at all, and he wants to teach you a song. Use your Ocarina. If you don't have the Deku Mask on, he'll say it doesn't sound right. When you reveal your Pipes, he'll ecstatically teach you the Sonata of Awakening. +--------------------------------. | New Song : Sonata of Awakening `---------------------------+ | | | ,´¯- | | .' -(^)-----(^)--------------------- | | .´ -----(<)-----(<)----------------- | | ´ .-. ---------------------(>)--------- | | ' '_, ` --------------------------------- | | `.__.´ -----------------(A)-----(A)----- | | | | - C-up, C-left, C-up, C-left, A, C-right, A. | | | | - This mystical song has the power to make old stuff wake | | up. Play it for sleeping things. Go figure... | | | +-------------------------------------------------------------+ - The King and the Guards will witness this display and throw you out of the Palace. - Alrighty, well, the Monkey told you to get to Woodfall via the "shortcut". It's also on the right (east) side of this area. Get to the small island with a sign and a Deku Flower along the wall using the lily pads. Shoot yourself up into the cave entrance. .~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~~~/ [W205] Flower Happy \~~~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~´ \ | / Songs \ | | --------- | \ Song of Soaring / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ ================== ~ Southern Swamp ~ ================== - You're actually above the second area of Southern Swamp. I suggest blowing Bubbles at the two Dragonflies before you attempt anything. - The path is pretty obvious, just use the Deku Launchers to get from flower to flower until you eventually reach the platforms near the waterfall. Here, you'll see a short movie with Kaepora Gaebora (the owl), then read the tablet to learn a spiffy new song. +----------------------------. | New Song : Song of Soaring `-------------------------------+ | | | ,´¯- | | .' ---------(^)---------(^)--------- | | .´ -----(<)---------(<)------------- | | ´ .-. --------------------------------- | | ' '_, ` -(v)---------(v)----------------- | | `.__.´ --------------------------------- | | | | - C-down, C-left, C-up, C-down, C-left, C-up. | | | | - Play this song to soar to the entrance of a dungeon or | | Owl Statues you have awakened thus far. | | | +-------------------------------------------------------------+ - Sweet, those Owl Statues are suddenly much more useful. Anyways, use the Deku Launcher to get to the last platform across the waterfall and enter the entrance that was hiding up here. ============ ~ Woodfall ~ ============ Southern Swamp - Our objective is to get to the /¯¯¯\ /¯¯¯\ large wooden platform with the / v \ Deku Symbol and Owl Statue on it. / O | $ H\ 1: Woodfall Temple - To your left, you'll notice some / / | / \ lily pads in the grass. Go that | O |¯¯¯| O | O: Islands way for some free Rupees if you | |$ | 1 | | W: Owl Statue feel like it, then come back. | O |___| O | H: Heart Piece | | $: Rupees (in chests) - Go right, from the lily pad to \ O\ O / the platform. Here, you'll have \ \O W O |_/ to battle a Hiploop. It can be \ / | killed with two Bubble Blasts or two sword swipes. \ $ |/\\ It's probably safer to fight as a Deku though, ¯¯¯¯¯¯¯¯¯ Fairy because if you fall into the poison water, you'll Fountain just appear back on the platform. Use Deku Nuts to make this easier if you like. - Climb up the next ramp, killing another Hiploop along the way. At the end, kill the Mad Scrub and use his Deku Launcher to get to the platform below. - It's easiest to land next to the Mad Scrub. Kill it, go to the further flower, kill that one as well, then use it to get to the main platform. - Slash the Owl Statue with your sword to wake it up. We really only need the Sonata of Awakening and this Owl Statue to get into the Temple, so, use your Song of Soaring to get to Clock Town, put your Rupees in the Bank and play the Song of Time. This way, you won't have to worry about running out of time. - There's some other stuff you can do here real quick, like getting Heart Piece #27 to the right (if your facing the middle of Woodfall), and some Rupees behind you. I'm going to do that later though. - I do suggest, however, that you slash the jars next to you and put the Fairy you find in that Bottle for later. Fairies are way better than Red Potion, because they will revive you if you die as well as heal you all the way, automatically. - Stand on the Deku Symbol that Tatl points out and play the Sonata of Awakening while wearing the Deku Mask. - The Woodfall Temple will then emerge from the depths. Use the Deku Launcher to get over there and enter our first dungeon. .~~~~~~~~~~~~~~~~~~~~~~~~. .~~~~~~~~~~~~~~~~~~~~~~~/ [W206] Woodfall Temple \~~~~~~~~~~~~~~~~~~~~~~~~. / ------- `~~~~~~~~~~~~~~~~~~~~~~~~~~´ ------- \ | / Items \ --------------- ------- / Masks \ | | --------- / Stray Fairies \ / Songs \ --------- | | Hero's Bow ----------------- --------- Odolwa's Remains | \ Quiver 15 Oath To Order / `~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~´ Boss Room ___+___ /O| |O\ | ¯¯¯ | | _ | ___ |()o| |o()| | B | _| |¯| | /¯¯ ¯¯\ Top Level | ¯ | | | 2nd Floor ¯/ /¯\ \ | | 1 \/| | | |\/ \ / 1 | | ¯¯¯+¯¯¯ ¯¯+¯¯ || _| |_ _____ _____+____2 ____+____ || _______2 | O | | ___ | |-, | | | |K| | || / | | |_ o _| || _|| |¯ \_/¯¯| | | ¯ | ____ /¯¯ ¯¯\ / ¯| | |-| | || | _| |__ \|/ | | |_ o _ o _| | | | | |_ | | |-| | --> |--o- === |o-x-o | +++ | | | | +++ M | | +++ |--- | | | ¯| | | ¯| |¯|| /|\ ¯| | |o ¯ o ¯| | | | | |¯ / | | | |__| | | \\_/¯\ _| | | | ¯¯¯¯ \ / \ / | | | | | | \ | | | | ¯¯¯| | ¯¯¯¯¯¯ ¯¯¯¯¯¯¯ ¯¯¯¯¯ ¯¯+¯¯ ¯¯¯¯¯+¯¯¯¯¯ ¯¯¯¯+¯¯¯¯ + _____+_____ __+__ +: Doors /¯ ¯\ | | | | / \ =: Locked Doors | | | ¯¯¯ | | | o: Flowers / Platforms \ C / | O | | I | #: Stairs ¯¯¯ | | \ / | O _ | ¯¯¯¯¯ K: Small Key | _ | || M: Dungeon Map | | | ¯ | C: Compass ¯¯¯¯| |¯¯¯¯ B: Boss Key Entrance I: Item - Hero's Bow =================== ----------------- Getting The Map ----------------