Almost a year and a half after the release of A Link To The Past, Nintendo made
an on-the-go adventure for the Gameboy titled Link's Awakening. The tone of the
game was much more light-hearted compared to the previous games, having the
townspeople making comments about how the controls work for the Gameboy, then
explaining they have no idea what they're talking about. The game also featured
several cameo appearances from other Nintendo games, primarily from the Mario
series, including several enemies, such as the Goombas, which could be defeated
by jumping on them as in the Mario games.
Link's Awakening begins with Link being shipwrecked on the island of Koholint,
the only means of his departure being to awaken the mystical, sleeping Wind
Fish on the top of a mountain by collecting the Eight Instruments of the Sirens.
In tackling the dungeons, there's several items, some returning from previous
Zelda titles, that are quite unique. One of the most notable being the Roc's
Feather, giving Link the ability to jump for the first time in an overhead
perspective Zelda game.
In 1998, the "DX version" of the game was released for the Gameboy Color,
enhancing the game with bright colors as well as adding an optional "Color
Dungeon" which allowed you to get a special upgrade.
Game Details
Gameboy : Jun 6, 1993 Dec 31, 1993
Gameboy Color (DX) : Dec 12, 1998 Dec 31, 1998
Developer Info Produced/Directed by :
Shigeru Miyamoto Developer/Publisher :
Nintendo