GenGAME: Why Majora’s Mask 3D Matters

Majora’s Mask 3D and Operation Moonfall are two concepts which have been floating around the internet for a while now. What with the most recent “end of the world” claims receiving much media attention around the world, interest in a Majora’s Mask remake has been piqued once again, the most recent claim being that Nintendo is planning to announce such a game on the 21st of December; the day which the world is supposedly said to end, according to the Mayans. While many may dismiss the remake as just another attempt to get Nintendo to remake games in order to please fans for the sake of nostalgia, our sister site, GenGAME, have written an article which explains just why a Majora’s Mask 3D would be beneficial to the series. Hit the jump to find out more!

GenGAME raise a lot of interesting points in favor of a Majora’s Mask remake. The writer, Alex Plant, first establishes that by advocating a Majora’s Mask remake, he is not saying that he doesn’t want new Zelda games; by remaking Majora’s Mask, Nintendo are allowing us to “rediscover” the game just like the community did with Ocarina of Time on the 3DS. Essentially, by updating the game with new graphics and features, fans would be playing what is effectively an entire new game, despite the fact that the items, storyline and core gameplay are still retained from the original.

Alex then goes on to point out something intriguing – of the three Zelda games which have been re-releases or updates to previous games (Link’s Awakening DX on the Game Boy Color, A Link to the Past on the Game Boy Advance, and Ocarina of Time 3D on the 3DS), two of them have been accompanied with original Zelda games released later on for the same console. Although Oracle of Seasons and Ages, along with The Minish Cap, came with a sense of newness and originality which was distinctly absent in the two previous releases, Link’s Awakening DX and A Link to the Past still outsold their respective original counterparts on the consoles which they appeared in. If this pattern continues, then the next original Zelda game on the 3DS will never sell as much as Ocarina of Time 3D will. This shows that when given the choice between an old game and a new game, the old games almost always seem to prevail over the new games.

In addition to this, Alex compares the Zelda series to the Metroid series, citing the successes of Metroid Prime Trilogy and Metroid: Other M to shape his argument. Similar to the Zelda handheld games, Metroid Prime Trilogy was subject to, and still is, under very high demand, with copies now selling upwards of $75 online; whereas Metroid: Other M, while having a very large budget in terms of production and advertising, became a common sight in bargain bins across the country, sporting prices as low as $10. Even with the Metroid series, it is evident that it is the old which brings in the fans far more than the new.

The rest of the article is devoted to explaining the reasoning behind this phenomenon. According to Alex, the reason why so many people favour remakes so much is because not only does playing remakes often offer new experiences separate from playing the original, but playing older games allows people to experience a certain quality which has been missing from the more recent Zelda games, which speaks volumes concerning what people want from new titles.

Arguably, Ocarina of Time and Majora’s Mask are still the epitome of the Zelda experience. It has transpired, therefore, that because of the lack of replacements for the best games ever created, remakes allow the catalogue of Zelda games to pave the way once again for potential experiences which would dethrone the N64 games, something which should have happened soon after the original releases of these games. Just as Ocarina of Time and Majora’s Mask served as turning points in the series, fans yearn for that decisive switch into something bolder and greater than anything else done before; to innovate and to change the way we see and experience games, which is something which the Zelda series does better than any other franchise but is unfortunately seldom seen ever since the N64 days.

Alex certainly raises a good argument for a Majora’s Mask remake. The fate of future games is certainly something which I myself never associated with the making of older games; the fact that we would be getting an update of one of the best games in the series and the possibility for more ground-breaking games in the future in one package is killing two birds with one stone, in my opinion.

You can read the full article on GenGAME here.

But what do you think? Are you a supporter of Operation Moonfall at all? Do you agree that remakes truly pave the way for great games in the future? Tell us in the comments below!

Source: Gengame