Favorite Zelda Moments: Fi’s Farewell

Axle the BeastDecember 25th, 2012 by Axle the Beast

This moment brought me to tears. I know that Fi had terrible character development throughout Skyward Sword. Her emotional attachment to Link was never really hinted at or shown. While it makes sense that it would have, to some degree, come out of nowhere, I don’t think it was handled that well in Skyward Sword’s plot. I did appreciate that they tried to make her an active participant in the adventure like Midna was, but the end result was her mostly just giving unneeded advice at annoying times. It was admirable, but poorly executed.

But all of that stopped mattering to me during this scene. I still complain about her development because, had it been good, this moment could have been so much better. But that doesn’t change the fact that this scene was highly emotional. Skyward Sword as a whole did a good job with its dialogue; most of the characters’ actions and words felt realistic, and helped the world come alive. That strength of the game is present here. Fi’s actions initially seem almost too cold, even for Fi. At least that was my impression. It feels as though she’s attempting to adhere to her old attitudes too strongly — wording things as coldly as possible even though she normally talks a little more friendly than that — before realizing and accepting how she really feels. The story of an emotionless character developing emotions, feelings, and attachments to their companion is an old one… but that doesn’t make it any less cool or emotional.

When Fi thanks Link, it added a little something to the game that I’m not sure anyone else noticed (and perhaps I imagined it): It seems like she’s referring to the people you help as part of the Gratitude Crystal sidequest as much as she is the people you help as part of the plot (not many, and mostly only on the surface). Whether this was intentional or not, I think it is effective at tying some of the sidequests into the main story, and it’s surprising to see that at the end of the game.

The dialogue, alongside the two different songs that play for this part (stirring arrangements of Fi’s Theme, already a beautiful song), helps make the scene so emotional. It’s rare for anything to be able to make me cry, but this scene did it, and that’s the reason I consider it one of the most powerful in Zelda. I managed to predict that a scene something like this would happen in the game, but that didn’t lessen its impact for me. I love this moment to death.

So how about you? How did you feel about Fi throughout the game, and did you think her sendoff was fitting? Did you find it emotional? Tell me your thoughts on this moment in the comments!

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  • TheToader

    I really liked Fi. I almost cried at the end during the final scene when she says good bye. I liked her theme so much, I made a cover of it http://youtu.be/0x84cmyoh38.

    • dutchman1997

      Awsome! Everybody should listen to this.

    • Linkfan99

      Wow! Dude, that’s really good!

      • lan lan cow

        Moo. .

    • Zelda is the Bomb!!!

      *Favorites video*

  • http://www.facebook.com/people/Steve-Thompson/100000355411389 Steve Thompson

    I was happy to see her go. God do I hate her. She looks cool but thats about it. She has no personality!!! Its like watching a gps you never wanted, power down for the final time.

    • Zachary Morris

      I have to agree with you on that Steve, I really wasn’t sad to see the person who spoiled the game for me and had zero personality leaving. Midna was a great character, that’s why herds worked and FBI’s didn’t

  • iggy

    Fi is supposed to be emotionless and without a personality. Shes like a computer program living inside the sword. And computer programs have no human emotion. I mean, yes she’s a living thing, but she made made by the goddess to be like a program, emotionless, just there to help the chosen hero, but being a living thing, she ended up developing emotions. Nintendo did this very well, and you people need to have more of an open mind

    • farore

      I was so sad! Even my older brother was almost crying! I think Nintendo did a really good job on the plot and characters in skyward sword.

    • iKhan

      That does not excuse what Nintendo has done. It is merely a motive, not a justification (reference to a game, see if you can pick it up)

    • Emma Mix

      I agree with your statement, however, there’s a slight mistake in it.

      “but being a living thing, she ended up developing emotions.”

      Isn’t that what you said? Fi didn’t develop emotions– one minute she had them, the next, she did. To DEVELOP emotions is a long, increasing change within oneself that needs to be clearly seen by the reader (or in this case, the gamer) if you want it to be development at all.

      The very definition of develop is: “To grow or cause to grow and become more mature, advanced, or elaborate.”

      To grow.

      Just think.

      Does a child change from child to adult in an instant?
      Does a sapling turn into a tree in a second?

      No way!

      It takes years and years for both of these to grow, and you can definitely SEE the signs of their growth. A child gets taller, grows longer hair, might have pimples when he or she goes through puberty. A tree turns from a tiny seed into a sapling, and slowly gets taller and wider until it towers above humans.

      They didn’t SHOW Fi growing. They should have developed her more. That’s not an opinion.

      It’s a fact.

      Trust me, I “us people” have an open mind.

      By the way, Happy New Year.

      • Cmaster

        That was deep. I laughed, I cried, it moved me Bob. XD

  • MiniJen

    As a partner, I love Fi simply in the fact that she’s so easy to make fun of with her “calculations” and such, but I know that i cried like a baby when I first saw this scene. Yeah Fi may be a bit annoying, but like Midna, she left a huge impression on me and I was so sad to see her go :,(

  • Pendio

    Before I saw this scene in Skyward Sword I had never even gotten a little sad from anything in a video game before. But when this scene came, I cried for the first (and so far only) time from a video game. Fi’s monologue was so tremendously well written, and the music played in the background was so extraordinarily beautiful. Even if it didn’t make me cry the second time through, I was still very emotionally touched indeed, and that’s quite rare for me.

    Definitely one of the absolute best moments in gaming history. :)

    • iKhan

      You must not have seen the last scene in twilight princess

      • Emma Mix

        I definitely cried then. Midna…

    • http://www.facebook.com/emma.k.inglis Emma Inglis

      A heap of the Action/Adventure games have touching penultimate/ending scenes. Play Okami and Shadow of the Colossus and add those to your list. For me, the latter has the saddest ending of any video game I’ve played.

      • dutchman1997

        Play the walking dead! That is the only game that ever made me cry. This game almost did, but it didn’t.

  • VikzeLink

    What Link really thought: FINALLY, IM FREE!!!! No more batteries-are-running-low warnings (when there is still several hours left in them) and telling me to heal! XD

  • Moon

    I wonder if Fi feels the same way about the other heroes

    • DrewHenry

      When I think about it, it feels as though it would seen torturous to Fi, having to witness countless heroes, that bare striking resemblances to the hero that she knew, go through their journeys. This would constantly remind her of him

  • YawanShimuel

    Am I the only one here who found Impa’s death sadder than Fi’s farewell? :P
    …Oh Grannie.. :’(

    • farore

      i find her death just as sad as Fi’s farewell.

    • Zelda is the Bomb!!!

      It was sadder than Fi. I agree

  • iKhan

    This is one of my favorite moments too because Fi dies and I never have to seen that living hemorrhoid again. I was actually jumping up and down in excitement when this scene happened

    • Termina Hero

      Actually I think she doesn’t die, she stays sealed in the sword. Please correct me if I’m wrong

      • IKHAN

        Same thing. The important thing to remember is that she is gone FOREVER!

      • Emma Mix

        I think so too. They should bring her back BRIEFLY for another game, even if it’s only in a story or a legend.

        You know who they should also bring back? MIDNA.

  • ChaoticReunion

    In the scene. Fi talks about now that she is free of the sword, she can say certain things. She wasn’t allowed to show any emotion as the sword bound her to Link, so she never really developed in that way. When the bond was severed, she had, minor, control over her actions at least, and thus was able to fully speak her mind.

  • http://www.facebook.com/emma.k.inglis Emma Inglis

    It’s the music that does it. The best music in the game is Fi’s theme and its many variations, and because each version was different from the last and never out of place in the scene in which it was played, I never got tired of it. It’s even sadder when you consider the appearance of the Master Sword in the other games….especially having lost power in the Wind Waker…

  • http://www.facebook.com/people/Carl-Dave-Tirteen/100000910706972 Carl Dave Tirteen

    Sorry, but I’m going to have to disagree here. This scene failed to do what it was meant to do for me. The problem was that Fi’s character was never established at all. There were no hints leading up to this moment, nothing to build up on. The story simply thrusts this emotional character development at the end of the game for essentially no reason at all, and because of the lack of character development, rather than feeling sad for Fi, it gave me more of a sense of “Who are you, and why should I care?”.

    The whole moment is “cheesy” at best.

    • AUTISMSPEAKS

      agree but i thnk Fi herself was jus bad attempt at recreating Midna because she was honestly one of the only good things in twiight princess without her it would have been killing monsters with no plot and Fi had nothing to do whith the main idea but the generaldesign was the same as Midna’s a girl attached to Link but gain in the end she is somewhat more helpful and noticed and the anylsis of pouch items helped a little.

      • CourageBringsSuccess

        The thing is, we saw Mida from the getgo. She found us, she helped us, we learned of her past and then we helped her. She was her own character. Fi, on the other hand, was created solely to aid the hero on his journey. For a character to be able to grow, there has to be a base to grow from. Due to Fi’s manner of “creation” she is lacking that base. Her growth had limited potential and while it could have been better, the handled it fairly well by the end.

        On another note, Fi was essential to the plot, being the creation of the goddess. When put into perspective, you really see that she played a pretty large role in nearly everything the Hero did. I agree though, Midna is one of the areas where Twilight Princess acceded, as far as companions go.

    • CourageBringsSuccess

      To say that there was nothing leading up to this moment seems a little stretched. There’s no doubt that Fi acted robotically throughout much of the game, but I saw hints at a warmer side in quite a bit of dialogue prior to this. Most notably at the beginning and the end of each Silent Realm challenge.

      Something along the lines of “I’ll be awaiting your return,” can sound pretty standard for a servant figure, but when put into context I couldn’t help but feel the emotional connection. Skyward Sword had some of the most fleshed out scenes and scenarios, I’d hardly call it cheesy..

      • Serbaayuu

        Agreed, if you pay attention, you can see very clearly that Fi gradually develops a personality. At the beginning she is quite cold and robotic. As the quest goes on, she grows more openly fond/concerned for Link, and even slips in some more casual speech here and there.

        It’s a slow process. She’s not going to grow a personality overnight. No doubt Ghirahim’s personality took several years to develop, so it would make sense for Fi’s to be the same.

        What we see at the end of the game is Fi’s first acknowledgement of her developing a personality, and it really coming to fruition.

    • Emma Mix

      While I agree there wasn’t much of a development, I still think this moment was extraordinary. I just do.

  • Puff

    The first time I played SS, I knew (like all of Link’s guardians) Fi would leave and I couldn’t wait, I hated her so much. One of the reasons I loved Midna was that she went from a manipulative demon of darkness to a compassionate friend to Link throughout the game. And at the beginning of SS I was hoping that Fi would come to have the same great turn around and was very disappointed when she didn’t. However, I hated Fi until the moment she gave that speech at the end. I couldn’t believe I was crying. Fi is still probably my least favorite of guardian but now when I replay SS I give her a little more respect. Hopefully, next game they’ll add in what made previous guardians likeable while still making him/her unique.

    • guest

      “hey! Listen!”…oh wait, not that one ;)

  • Zack

    That moment was like I was suppose to care… to which I don’t, considering how she never had a personality.

  • Guest

    I couldn’t give a damn about Fi leaving. She was the most annoying character in that entire game. Stop beeping and telling me my batteries are low; stop involuntarily stating the obvious past the tutorial section. No matter how many exaggerated jokes you make or memes you refer to, few other sidekicks were ever close to that annoying–and those that were at least had personality to make their scenes effective.

    I know Fi is supposed to be an emotionless, robotic-like entity, but that doesn’t mean she has to be devoid of any personality. Compare her departure to T.E.C. from Paper Mario: Thousand Year Door. Both are somewhat robotic/computerized characters, but T.E.C. showed some semblance of development that made him memorable and gave his “sacrifice” purpose. Nintendo just shoehorned Fi’s emotions in at the last minute for the sake of eliciting emotion from the scene of her farewell. I was honestly disappointed with her lack of developed characterization and as such could not care less when she left.

    • JuicieJ

      She wasn’t devoid of personality. Her lack of emotions WAS her personality.

      That said, her goodbye scene definitely felt forced. Like Axle, though, I found it very emotional.

  • stick

    i almost cried…almost.

  • Linkfan99

    Ugghhh, this has nothing to do with this article, but I’M SICK OF ALL THIS HATE ON NINTENDO!!! Like, at school, it’s pretty bad, with about half of the people calling Wii gay, for 2-year-olds, or something like that, and everywhere online (except for a Nintendo-based site, like this), everyone is trashing about Nintendo and their consoles and games. And then when I go on XBox live (yes, I have an xbox and do play it occasionally [but don't worry, not CoD]), everyone acts like they have a death wish for Nintendo. And I just got a Wii U for Christmas, and I really like it, and I went online to the new feature, Miiverse, and there are a bunch of posts hating on Nintendo (they do filter out profanity, etc.) but everyone is calling it for babies, gay, etc., and I’m just SICK of it. I am seriously tired of everyone hating all Nintendo games.

    • Turtles!

      Haters just gonna hate.

    • Calanekeeps

      I know how you feel, dude. I see it all the time. But honestly, if liking Nintendo is wrong, then I don’t want to be right.

    • Ninty

      …Well if you’re surrounding yourself with those kinds of people it will seem like “everyone” hates Nintendo even though that’s really not true.. Negativity is unfortunately easier to focus on than positives for the most part. I personally just don’t want to buy a brand new system that ends up like the Wii, with a slower release and lower number of great games than other consoles. I’m just gonna sit back and see how things go for the first two or three years with the upcoming other next gen systems.

      • Linkfan99

        You said I’m “surrounding myself” with them, but I mentioned that they’re at school (which, believe me, if I had a choice, would not go to XD), and on Wii U, where you really don’t expect to see them there.

        • Ninty

          Oh.. good point, especially if it’s middle or high school. But I’m sure there’s at least a few that like Nintendo, or at least peeps who like similar games as you.

          • Linkfan99

            Yeah, there are some, but it’s just the minority.

          • lan lan cow

            Mooo mooo moo. MoOooooooo.

          • Emma Mix

            Knock it off.

        • Emma Mix

          You should homeschool! And if your parents are too busy, just do one of the online homeschools. I do it, and I finish school at like 11:30 every day!

          • Linkfan99

            I would, but my parents think it’s important to learn “social skills” at school. They also don’t want me home alone for 8-9 hours, 5 days a week.

          • Emma Mix

            Ah, I see. Well, a lot of the time, I finish school in 2 or 3 hours, lol. And you know, my curriculum has other students online that are good friends of mine, plus, we have an actual campus that we go to for testing and whatever we want. Not another school’s campus that we borrow… Our very own campus. Plus, you might be to get involved in extracurricular activities such as a youth group or a sports team– these allow you to learn the same “social skills” you do at normal school, but without bullies, drama and endless, meaningless extra homework.

          • Linkfan99

            Bullying REALLY isn’t as common as you would think. Well, at least at my school.

          • Emma Mix

            Lucky…

          • Guest

            In general, people who are homeschooled are more socially awkward than those who aren’t. I’m not trying to be mean, but it’s a proven fact.

          • Emma Mix

            That’s not true. The idea that they’re more “socially awkward” is just a stereotype that the public has created to promote public school. These days, if you aren’t a bully or a popular kid in high school, you’re considered “socially awkward”.
            Statistics have shown that home school graduates are more often let into colleges or given scholarships because they’re proven to be self-driven, academically successful (and committed) and morally sensible. A large portion of public school graduates are considered too dependent on the instructions of others, while homeschoolers are much more independent. Homeschoolers are “ready” for the academically commanding lifestyle, while a majority of public students are only used to the laid back, standard learning style of public high school.
            You can’t just assume that homeschoolers are generally more “socially awkward”. It’s not a fact, it’s a stereotype. Homeschoolers have time to pursue a career and grow used to an adult lifestyle. I myself am writing a novel, playing Cello, playing Piano and swimming on a Swim Team. I have plenty of friends on Swim Team and from youth group, and I’m not afraid of bullying– like I was in public school. Home school has definitely made me LESS socially awkward. I have time to pursue my own academic and extracurricular hobbies.

            Say what you wanna say, but while you sit at a desk for 7 hours, I’ll head to the beach.

          • Linkfan99

            Well said. While I do go to a school, it’s not public, it’s private, so there are less of those negative things (in my opinion). I am also in the middle of writing some sort of book/novel (just out of the blue), play piano/trumpet/french horn/ocarina (lol)/guitar, and am also on a swim team.

          • Emma Mix

            I went to a private school for a while, and I agree– it’s usually a lot less negative than public school. Public school can even turn YOU into a bad person. I dealt with a lot of negative temptations there, and now I’ve had a positive transformation from home schooling. You play Ocarina? … SWEET. I play a little Guitar just every now and then, and same with Ukulele. I’ve never been able to pick up brass or woodwinds, they’re just way to hard for me. On the other hand, I’m a natural with strings.

          • Linkfan99

            Oh, it’s just like a fantasy book. I’m not really done yet.

          • Emma Mix

            Neither am I– How many pages do you have so far?

          • Linkfan99

            67 pages on college ruled notebook paper, but I’m going to type them, so that’s probably somewhere around 50. Unless I type it in a bigger font, which might be up to 80 pages.

          • Emma Mix

            Nice! Whatever your page count is on the computer, you can double that to get an approximate page count for a regular-sized novel. So far, I have about 264 novel pages (132 computer pages) for mine, but it’s probably more like 230 pages if I don’t include the title pages, chapter titles, et cetera.

          • Linkfan99

            67 pages on college ruled notebook paper, but I’m going to type them, so that’s probably somewhere around 50. Unless I type it in a bigger font, which might be up to 80.

          • Zelda is the Bomb!!!

            You play the ocarina?!

            Me = Jealous much!!!

        • lan lan cow

          Moo moo ;)

          • Linkfan99

            Dude. Please stop spamming me. You have said this on my ten past comments (all in a row.) I am asking you nicely to please stop.

    • Emma Mix

      Idiots.

      All of them.

      Are idiots.

      I know how you feel, man… Just don’t listen to them. They probably haven’t even played a single Zelda game or Nintendo console. For all I care, they don’t exist.

    • lan lan cow

      Moo moo moo moo! Moo moooooooooo.

    • Zelda is the Bomb!!!

      You know what makes me feel better about the hate? I just think “Ignore them. They’re just jealous.”

  • GOROHUG!!!!!!!!!!

    That’s funny…

    I beat Skyward Sword again just yesterday, now there is an article about a portion of it’s ending on ZD…

  • Shima

    Well this moment is touching to some point, but not the most touching one in the game for me. For me this moment was a bit too similar to the ending of Majora’s Mask (I’m referring to Tatl’s last words here) and I saw it sort of coming. What really brought me to tears was the scene where old Impa vanishes after keeping her promise of meeting our heroes one last time. Because I really did not expect her to vanish like this, especially right in front of Zelda’s eyes. I knew Impa would leave somehow, but I thought she would just go away unnoticed at first (well the player would of course see it, but not Zelda, Link and Groose). This made me feel very sad and I was kind of shocked as well, because although the world is safe again, still a good friend had to leave forever. One could argue that Fi counts as a friend as well. But after all she is not made for human relationships.

  • farore

    i love the song that plays during that sene! i love it so much that i even learned how to play it on piano!

  • The Wanderer

    Zelda may not have the most phenomenal storytelling techniques, but they consistently do a good job with making you feel for the characters and care about what happens to them. I’m with Axle in that I didn’t really care much for Fi throughout the game, but when the end comes and I’m forced to part ways with her, I couldn’t help but acknowledge how much we’d been through and what a help she and her powers had honestly been. I didn’t cry, but I felt it was entirely bittersweet.

  • http://www.controlpaddesign.com/ TheMaverickk

    Fi has a very sort of tragic fate. She was created for one sole purpose, and at the end of it all when her purpose was fulfilled she essentially was no longer needed.

    The Master Sword forged, the evil of the land removed, her existence is no longer necessary. Despite such a sad fate though, she embraces it happily, fondly holding onto the memories of her journey, the closest semblance of emotions she has.

    Love or hate her, this farewell is very somber in the Zelda series.

    • http://lulles.deviantart.com/ lulles

      Not really, she’s still in the sword (correct me if I’m wrong) so she’s accompanied all the following heroes.

      • http://www.controlpaddesign.com/ TheMaverickk

        Pretty sure when Fi says;

        “I feel my consciousness fading away.”

        It’s a nice way of saying that who she is at the end of the game will be no more. Not to mention that she doesn’t seem to get a choice in the matter. When the Master Sword is placed in the pedestal she is put to sleep.

        It’s not said that it’s forever, but considering that in no other instance has she awoken from this supposed sleep in other titles, it’s safe to assume that despite being a part of the sword, she won’t ever re-awaken.

  • Ninty

    I really didn’t care much. Not even a tear. I don’t understand how you did despite full well “knowing” Fi had bad character development.

  • WMM

    In my view, Fi is sort of like the C3PO of the Zelda series. Sure, she doesn’t have much of a personality… and mainly just gives calculations and info, which are completely redundant at times…but she’s nice to have around. And there certainly was build up to that final scene. Near the end of the game, I could sense her developing a personality because her dialogue and interaction with Link had a bit more emotion than the start of the game.
    That’s why when she first enters the sword at the end and we think she’s gone, it feels like something was missing… but then she comes back to say a touching final goodbye and her character is given an appropriate conclusion.

  • http://lulles.deviantart.com/ lulles

    It’s true that the warnings about low health and batteries were a bit too much, but I really liked her. I actually liked her robotic, emotionless personality. I didn’t mind her popping out of the Master Sword to give hints at all. In fact, I loved her company and when she talked to Link :]

    So yeah, that final scene made me cry too. And the songs, oh my god, were they beautiful.

  • Midna’s Sister

    To me, she’s like…”I feel… Happiness.” what, that you’re rid of me, you bleeping robotic feelingless tool of the goddess…

    • Red-tuniclink

      She’s terrible as a actual partner though, if anything link was her partner throughout most of the game, considering you helped her so much and how most of the game was about her.

  • Emma Mix

    I loved this moment just like you Axle. Although I’d have to agree when you say more development could have made it better. A loss, or a revelation, is much more meaningful if the character is someone the readers (or in this case, the gamers) have come to know and love. When it comes to Fi, we kind of know her, but do we love her? Not necessarily. I mean, not like how we love Midna. Not that they should have copied Midna with Fi, but I think they should have at least drawn inspiration from her… Anyhow, yeah, this is one of my fave moments in SS, but I do agree– it could be even better.

  • RachelWrafterface

    This scene brought me to tears; Also, the scene where Zelda makes herself encased in the golden, glass-like substance. The expression on Link when he stops banging on the glass and hangs his head was just absolutely heartbreaking :(

  • guitarman9560

    axle cried!? BWAHAHAHAHAHAHAHAHA just kidding. that was a very touching scene and very sad.

  • Navi the Fairy

    Every time I watch this, I always cry. It’s so sad…just like most of the endings in all the zelda games. But even though it’s sad, it’s the best zelda moment yet!

  • Amy Amane

    I cried like a baby in this scene…

  • Zelda is the Bomb!!!

    It was really sad, but I didn’t feel like crying quite as much as when Midna left.

  • http://www.facebook.com/andre.vasquez.9279 Andre Vasquez

    i cried like there was no tomorrow
    good bye Fi =(

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  • Xeadas

    I love how even though Fi goes to sleep in the master sword she never leaves link, because in all the games where link acquires the master sword she is with him, always quietly sleeping by his side…

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